Beyond the Mountains of Madness
Return to Antactica to confirm the finding of the 1931 Miskatonic Univ. expedition.
$23.00
/ Session
Details
Weekly / Tuesday - 6:00 PM UTC
Session Duration / 2.5–3 hours
Campaign Length / 24–48 Sessions
2 / 5 Seats Filled
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About the adventure
The scientific world was amazed by reports from the 1931 Miskatonic University expedition into uncharted Antarctica. The entire world was shocked by the tragedy which followed. Now a new larger expedition will brave the mysteries of the icy continent. How credible were Miskatonic University reports of fossilized remains of ancient life forms predating all known terrestrial life? Will your expedition return in glory or tragedy? This massive advenuture includes considerable source material on the Frozen Continent, the equipment of the time, and even expedition planning. This is a roleplaying sequel to Lovecraft's classic tale, "At the Mountains of Madness", of unimaginable scale.
Game style
Combat Lite
Puzzle / Mystery Focused
Roleplay Heavy
Rule of Cool (RoC)
Meet the Game Master
2 years on StartPlaying
60 games hosted
Highly rated for: Creativity, Storytelling, Sets the Mood
Average response time: 5 hours
Response rate: 100%
About me
I discovered roleplaying games way back in the early 1980's through an article in The Fandom Directory (a listing for comic book fans). Soon the introductory D&D boxed set was in my hot little teenaged hands. If was, sadly, difficult to find players for this new hobby. Shortly after college I was fortunate enough to fall into a group of wonderful players and we spent many a night exploring Battletech/Mechwarrior and Cyberpunk 2020. Since that time I've branched out to include many other genres and systems. These days I focus on virtual table tops, recruiting players from various Discord servers. I'm very familiar with Fantasy Grounds, Foundry VTT and Roll20. My favorite is probably Fantasy Grounds although I tend to use Foundry VTT quite a bit (and I prefer to keep it module-lite). I am also an "empty-nester" and can devote myself to lots of RPGs various days of the week.
View Profile →Character creation
Creating your character
Once you have joined the game you will receive a link to it. Please create an account with sqyre.app and start the server. From there you will be able to create a character. If all of this is very, very scary, we'll have to do either a private onboarding or you can send me a character via Discord for me to input. I will also have various premades available. I really prefer not to do a Session 0 but would rather jump right into the plot.
What to expect
Preparing for the session
You will require the following... - A free Discord account. Audio (and sometimes video) is run through Discord and you will need to join my server for that. You will be provided with a link when you sign up. - A Sqyre.app account. Please change your PROFILE name to match your Discord name. This will save me much confusion.
What Jeff brings to the table
- 20+ years "behind the screen" - 5+ years exclusively using Foundry VTT and Fantasy Grounds - Organic approach to story-telling - Every game is a teaching game—new players always welcome - Limit the number of players to 4 for more roleplay opportunity - Syrinscape audio for mood and FX - AI generated portrait gallery available - Minimalist approach to add-on modules (more old school)
Homebrew rules
TOMES - Initial Reading (hours) = Weeks x 10 / Language Skill Rank - Full Reading (hours) = Weeks x 100 / Language skill The player simply keeps track of the number of hours of study. SPELLS - If the character has been able to fully study the tome he has access to the spells without any further rolling or time required.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Jeff creates a safe table
The following are typical elements of my/our games: - Equivalent to a PG13 movie - If too stressful, simply go AFK - Potty break mid-game
Content warnings
Safety tools used