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D.A.R.K. | Endless Dungeon Crawl | West Marches | D&D 5e

D.A.R.K. | Endless Dungeon Crawl | West Marches | D&D 5e

Within the bowels of the wondrous city of Aurora lies a dark doorway into an ancient, endless place. Do you dare venture into the endless Dark?

TYPE

One-Shot

LEVELS

10–14

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$29.45

/ Session

Details

Once / Saturday - 1:00 AM UTC

Nov 29

Session Duration / 3.5–4 hours

7 / 7 Seats Filled

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Schedule

This game will begin once 4 players have joined

Meet your party members

7/7

About the adventure

When in shadows, they say not to fear and instead seek the light which cast it. What if there is no light, though? What if it was only the dark? Who is truly fearless then? ___________________________________________________ In the gleaming city of Aurora, wonders abound, all feels within one's grasp. The beautiful floating city, plucked from the land centuries ago has become a beacon for all that is good and right in the world. Among its many mysteries and wonders, though, there is one that may put the others to shame; the doorway to the Dungeons of the Ancient Ruined Keep. Though its history is not entirely known, the Ancient Ruined Keep was once similar to Aurora in its wondrous nature. It was a great city in the Ethereal Plane known as the Radiant Citadel. It attracted and brought together creatures and beings from all the many planes. After some still unknown calamity, though, it fell into ruin. Now, the brave adventurers of Aurora and beyond delve and dive into the darkness to find its secrets and repel its malevolence. ___________________________________________________ In this West Marches game of dungeon delving, crawling, and exploration, you take on the role of a brave adventurer who intends to venture into the Darkness below. In the vast city of Aurora you can build your reputation, station, and even a business if you wish, all to aid in your endeavors. You may find comradery in your fellow dungeoneers both in and out of the dungeon in the communities it forms. So, come! Gather yourselves and your party, seek out treasure and fame, and rise to great heights while you delve into great depths! The only question is... Can you handle the D.A.R.K.?

Meet the Game Master
DMs Guild Writer
LGBTQ+
Voice Actor

2 years on StartPlaying

323 games hosted

Highly rated for: Creativity, Storytelling, Inclusive

Average response time: Under 1 hour

Response rate: 86%

About me

The tension is weighty, suffocating: a moment suspended on the edge of a blade. Live, or die. Fight, or run. Figures move in the shadows - wolves, goblins, sweeping robes, shapes only seen in nightmares. Panic threatens to drown you; you glance about, danger everywhere. From behind, you hear the sound of steel against a scabbard; a low incantation begins; a growl reverberates. You divine the presence of trusted companions, and you swallow your fear. You are not trapped - these shadows are. In your hand, you sense your power - your quiver, your sword - and you cast it forth. Time slows, fates bend, and the silence breaks with the sound of destiny manifesting: Natural Twenty. ____ Welcome, friends, to the Cherry Tree! My name is Randall, and I’m here to do what I love most in this world: tell stories with others. Those stories may range from the horrific to the hilarious, from epic high fantasy to small-town whodunnits. No matter the themes or tone, I try to make every story unique. Sometimes this means tweaking a module to get a better fit, sometimes this means writing a whole new story - and sometimes it means setting the tale in my own homebrewed world of Ilian. Anyone who is willing to collaborate with, listen to, and respect their fellow players is welcome at my table. Whether our story is fun and goofy or dark and spooky, everyone should feel safe and comfortable with it and each other.

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Character creation

Creating your character

Characters can be made in DnDBeyond or Roll20. Premade characters are available as well. Character sheets and artwork must be submitted at least two hours prior to the game or you will have to use a premade character. Once you sign up, there will be resources and links available to help you. I will, of course, also be available to help and answer any questions you may have.

The current party

Dungeon Crawl New players start at level 10 West Marches with custom shops, quests, and achievements

What to expect

Preparing for the session

Apps/Accounts - Roll20 and Discord account - Download Beyond20 browser extension, if using DnDBeyond for your sheet Other Stuff - Microphone and optional webcam - A willingness to collaborate and tell a fun story

What Randall - Cherry Tree Games brings to the table

Discord - For voice, video, and chatting - With many links, resources, and bot tools Roll20 - With integrated maps, artwork, soundscapes, music, and tokens DnDBeyond - With nearly all official content available for use - Access to 3rd Party and Homebrew content

Homebrew rules

- Potions: Taking a potion can be done as an action or bonus action. Administering one to an ally is a full action. - Dynamic Rolls: When making a skill check, you may be able to use a different ability modifier. If you think a different ability could apply, you can request to substitute it (i.e. using Intelligence for a Medicine check). - Inspiration: Inspiration points can be spent as a reroll (similar to a luck point). You may 6give your inspiration to an ally for a roll that you see them make. - Quicken Spell: Using the Quicken Spell Metamagic feature, you can cast a spell of 1st level or higher as both your action and bonus action, as long as one of them is of a level lower than half your proficiency bonus, rounded down. - Action Surge Spell: Unless you have Quicken Spell, an item that allows it, or the Spelldriver feat, you can only cast one spell of 1st level or higher on your turn. - Critical Success/Failure: On any attack roll, ability check, or saving throw, a natural 20 is always a success and a natural 1 is always a failure. - Nat 20 Shared Saves/Checks: When you score a natural 20 on a check or saving throw and another creature makes the same roll, you may give one of those creatures a bonus to their roll equal to your Proficiency Bonus. - Deadly Falls: Fall damage scales in die type based on the total distance fallen and caps out at 400ft (50ft-1d8/100ft-1d10/150ft-1d12/200ft-2d8/300ft-2d10/400ft-2d12) - 2024/2014 Rules: Currently, we use 2014 rules but allow 2024 and 2014 characters. More information on this available in discord.

Equipment needed to play

Computer

Internet

Microphone

Safety

How Randall - Cherry Tree Games creates a safe table

Content warnings and safety tools are briefly listed below. Once you sign up, you'll receive specific character creation details, links to resources, and a code of conduct form that details all the safety tools that will be used. We will take one break around the game's midpoint and possibly others if needed or requested. At the end of the game, for players who wish to, there will be space for debriefing and aftercare. Players can also directly message me before, during, or after the game to express any concerns or reflections.

Content warnings

Safety tools used

Frequently asked questions