Dungeon of the Mad Mage|Bi-Weekly Dungeon Delve|LGBTQ+ Friendly

Dungeon of the Mad Mage|Bi-Weekly Dungeon Delve|LGBTQ+ Friendly

Descend into Undermountain for deep roleplay, tough battles, and twisted lore. Can you survive the madness of Halaster’s dungeon?

TYPE

Campaign

LEVELS

5–20

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
3 NEEDED TO START
$25.00

/ Session

Details

Bi-weekly / Tuesday - 12:00 AM UTC

Session Duration / 2.5–3.5 hours

0 / 5 Seats Filled

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About the adventure

Welcome to Dungeon of the Mad Mage, a high-stakes journey into the legendary depths of Undermountain: the sprawling, shifting domain of the Mad Mage Halaster Blackcloak. This campaign is perfect for players who crave a rich blend of exploration, strategic combat, and immersive storytelling, all set within a mysterious and ever-changing megadungeon. Each level of Undermountain brings its own dangers, factions, secrets, and strange environments. Expect clever enemies, puzzles, and challenging choices. While you’ll see familiar monsters, homebrew mechanics and tactical twists will keep encounters fresh and engaging. Roleplay and character development matter here too, and alliances can form or shatter based on your choices, and there’s plenty of space for personal arcs. The tone of the game leans toward gritty adventuring with moments of weirdness, dark humor, and the occasional heartstring pull. I aim to create a space where every player gets spotlight time, where actions have consequences, and where story and mechanics support one another to create a compelling, memorable game. Whether you’re a veteran delver or new to the Undermountain, if you enjoy layered stories, clever fights, and the thrill of descent, this campaign is for you. This game will run bi-weekly on Saturdays at 6:30 PM CST. Please keep this schedule in mind. Our first session will be session 0 and free.

Game style

Combat Heavy

Dungeon Crawl

Rule of Cool (RoC)

Rules as Written (RaW)

Meet the Game Master
LGBTQ+
Queer
BIMPOC
Neurodivergent
Women/Femme Identifying

Less than a year on StartPlaying

13 games hosted

Highly rated for: Creativity, Inclusive, World Builder

About me

Story-Driven DM | Roleplay & Combat Balanced | 7 Years of Experience Howdy, adventurers! I've been rolling dice and shaping worlds for 7 years, with 4 years of experience as a Dungeon Master/Game Master. My DM style is roleplay-heavy, story-immersive, and character-driven, with plenty of challenging and unique combat to keep things exciting. I've run Ghosts of Saltmarsh, Out of the Abyss, Wild Beyond the Witchlight (completed), and dozens of one-shots, both homebrewed and published. On the side, I’m also running my own homebrew campaign spanning the multiverse, blending high adventure, deep lore, and player-driven storytelling. For me, a great D&D game is a collaboration since we're all here to tell an epic story together, and I love incorporating my players’ ideas to make the world feel alive. Whether you're uncovering ancient mysteries, forging legendary bonds, or facing down terrifying foes, I bring passion and energy to every session. If you're looking for a DM who values player agency, engaging storytelling, and a balance of roleplay and combat, then let's embark on an unforgettable adventure together!

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Character creation

Creating your character

Character Creation Details Character creation will take place before the first session. A full handout and walkthrough will be provided in Roll20 to make the process smooth and easy, and I’m happy to assist if you have any questions. Level: Start at Level 5 Stats: Point Buy (use the calculator if needed) HP: Choose average HP or roll, not both Multiclassing: Allowed (up to 2 classes total) Allowed Sourcebooks: Player’s Handbook (2014) Tasha’s Cauldron of Everything Xanathar’s Guide to Everything Sword Coast Adventurer’s Guide Mordenkainen Presents: Monsters of the Multiverse Volo’s Guide to Monsters (2016) Races: Any from approved materials; exceptions may be considered with DM approval. Starting Equipment: Standard class equipment Bonus Gold: 2,500 gp to spend on additional gear, magic items, or services (details and shop options provided). Bring your creativity and build a character who’s ready to descend into madness.

What to expect

Preparing for the session

To join the game, you’ll need a Discord profile for voice chat in our server. A working mic is needed. There’s no need for a camera unless you have accessibility concerns; we can talk it if needed. You’ll also need a Roll20 account to access the game link. All the important game info, session 0 details (including content warnings, expectations, and so on), and character creation info will be provided in handouts in the Roll20 game, so everything you need will be right there for easy access!

What GM Cory brings to the table

I’ll be running the game on Roll20, where I’ll provide all the material you need for the campaign: maps, tokens, and handouts that will be shown throughout the game. You can also expect ambient music to set the mood, and I’ll be doing my best to bring the NPCs to life with voices! Combat will definitely be challenging at times, but with some quick thinking and clever tactics, there’s always a way to overcome the odds! Outside of combat, I embrace the Rule of Cool, but in combat, I stick to Rules as Written as closely as possible. Expect plenty of immersion and opportunities for your character to shine, especially if you share some backstory or details with me beforehand! And of course, expect a bit of light chaos to keep things exciting. May the dice roll in your favor!

Homebrew rules

Rules about healing potions, flanking, and PvP to be discussed during session 0.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How GM Cory creates a safe table

We will go over how to use: Safety Tool Deck - Safety Tool Cards addon within Roll20 Private Messages to DM Breaks if needed

Content warnings

Safety tools used

Frequently asked questions