The Desert Moon of Karth

The Desert Moon of Karth

Karth has it all; secret ancient tech just waiting to found, outlaw frontier freedom far from Corporate reach, and the promise of immortality...

TYPE

Campaign

SYSTEM

Mothership

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
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Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Thursday - 9:00 PM UTC

Session Duration / 3–4 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Whether you are on the run from a Company job gone bad, a salvage worker looking for the next big claim, a curious academic or scientist wanting to delve into ancient ruins, or just a weary spacefarer looking for freedom even in an outlaw frontier, the desert moon of Karth has it all. Yeah, there's talk of there being money in finding ancient artifacts, and there's rumors of a drug called Coral Dust made there that stops aging indefinitely, but there's plenty dangerous things you can find out in those wastes, too. Giant sandsquids, alien creatures on the hunt, desert rangers that aren't too happy to see you out in the wilds, and other prospectors that don't want to share the wealth. But there's wealth out there; the kind that can guarantee you a new ship at the very least, and a comfy life without ever needing to do another job again at most. Just as long as you can survive the search for it. ------------------------------- Desert Moon of Karth is a sandbox adventure made for Mothership 1e, with an emphasis more on a survival space western rather than cosmic horror that Mothership is known for. -------------------------------

Game style

Sandbox / Open World

Roleplay Heavy

Theater of the Mind

Hexcrawl / Exploration

Meet the Game Master
LGBTQ+
Artist

3 years on StartPlaying

274 games hosted

Highly rated for: Creativity, World Builder, Storytelling

Average response time: Under 1 hour

Response rate: 100%

About me

My name is Eric (he/him), yet another forever Storyteller who had their first roleplay experience with Vampire: The Masquerade and D&D 3.5 back in the early 2000's. Not long after, I ran my first of many games ever; Star Wars D20. Years later, I gained the reputation as the friend who could whip up a game session from nothing in 15 minutes. This led to some long-running campaigns of my Legend of Zelda (technically still going 19 years later) and my custom-made multiverse game Zoridock (of which I have a campaign which has concluded). I tend to run character driven campaigns that focus on heavy roleplay and narrative threads rather than combat, though I don't shy away from anyone deciding to take the heavy-handed approach. Come help create a collaborative story, one that we'll all look back on with fond memories, and more than a few epic tales to regale other players of. Who's ready for an adventure?

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Character creation

Creating your character

Character creation takes a matter of minutes within the Companion App, complete with full randomized gear and backstory items to help flesh out the character. Optional randomized inter-character connections rules are available.

What to expect

Preparing for the session

The game will be run on Discord [for additional play materials, audio/video], so a direct link for the Mothership Companion App session will be provided in the Discord server. Also a decent mic will be a must, with a video camera being optional. I understand that not everyone is comfortable being seen on camera, and I will leave it up to you if you choose to use video.

What The Revelling Bard brings to the table

Access to the Player's Survival Guide will be given, along with various image handouts, some music and audio handouts.

Homebrew rules

Additional rules beyond what is in the Mothership Player's Survival Guide and the Desert Moon of Karth (extra gear, weapons, hacking rules, etc.) setting will be gone over in Session 0 to see if any will be included in the campaign.

Equipment needed to play

Internet

Computer

Microphone

Safety

How The Revelling Bard creates a safe table

Lines and Veils will be handled privately during both Session Zero and with updates throughout the campaign via a custom form. There will be a break two hours in, and more can be provided if needed.

Content warnings

Safety tools used

Frequently asked questions