Mysterious death, modern conspiracy and Mayan horrors!
A mysterious death leads you from modern America to ancient Mayan ruins—and into the grip of cosmic horror.
$15.00
/ Session
Details
Weekly / Sunday - 6:00 PM UTC
Session Duration / 3–4 hours
Campaign Length / 5–8 Sessions
0 / 5 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
At first, the death of renowned archaeologist Kyle Woodson appeared to be a tragic accident—an automobile crash turned fatal. But when strange medical irregularities surfaced, followed by the suspiciously swift cremation of his remains, the case took on a darker, more unsettling tone. Your investigation begins amid the fog-shrouded streets of San Francisco in the 1990s. From there, you’ll travel through the sterile halls of the Sanbourne Institute of Pacific Antiquities near Los Angeles, descend into the decaying neighborhoods of Arkham, and finally uncover the truth buried deep within ancient Mayan ruins hidden in the jungles of Central America. The deeper you go, the more reality begins to fray—whispers of forgotten gods, sacrifices older than civilization, and forces that twist time and flesh will test both your reason and your resolve. This scenario blends authentic Mayan archaeology, theology, and epigraphy with the cosmic dread of the Cthulhu Mythos. Real-world locations and historical details lend a sense of realism—until you realize how seamlessly they conceal something ancient, waiting. This is a game for you if would like games that lets you: - travel abroad - visit exotic locations - visit lovecraftian Arkham in modern day - encounter mythos entities - figure out conspiracy that is deeper than you think - have a real sense of cosmic dread - experience plot twists that will leave you speechless Despite all of the above having Indiana Jones vibe - this is NOT a pulp adventure! During this short campaign your characters could surely die and be driven insane! Session Zero We’ll begin with Session Zero, covering table etiquette, expectations, safety tools, and a brief campaign overview. There are pregenerated characters for you to choose from or we can create new ones.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Theater of the Mind
Game themes
Meet the Game Master
About me
Hi — I'm Jacek (he/him), your new Game Master! Whether you’re seeking eldritch mysteries, gritty horror, or cozy investigation, I’m here to guide you through compelling stories with heart and tension. I started my adventure in mid 90s when I ran my first games - AD&D 2e and Call of Cthulhu and basically became forever GM as this is what I enjoy most about roleplaying. I most enjoy and regularly run Call of Cthulhu, Delta Green and Dragonbane. There are other games that spark my interest though - Arkham Horror RPG, Chill, DCC, Degenesis, Mutant Chronicles, Old School Essentials, Public Access, Symbaroum, The Between, The Laundry 2e, The Old World, Vaesen. I got a dog called Migo, I love getting lost during long hikes in the woods and enjoy long distance trail running.
View Profile →Character creation
Creating your character
Eight ready made characters are available to choose from. Those are written to best suit the campaign. During session zero we can align those with the group and/or discuss how to alter these or even create new ones if the need arise.
What to expect
Preparing for the session
We will be using Foundry and Discord and I will provide links to both before. No knowledge of Foundry is needed. I strongly encourage use of webcams to make game as close to actual one with face to face interactions.
What Jacek brings to the table
Although I try to run game by the rules I am for rule of cool. If any rule is standing in a way of good story or players actions and any change is reasonable - I'm all for it. I will try to utilize all the good things Foundry can do but in the end it is theatre of the mind game not a computer game. Don't expect to see visual aid for everything happening in the game. I will reuse handouts provided within campaign book and where needed and if time lets me I will try to do my own takes on those. I do my own music and will try to utilize this for audio backgrounds.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Jacek creates a safe table
I use Safety Tools Foundry module so those are built in into Foundry game I will set up. Those are easy to use and always at hand for players to utilize. This is a horror game with scary moments and all but there will be no sexual content here (and I strongly suggest players to not push it). I don't expect any scary stuff to be really uncomfortable if you are into general horror.
Content warnings
Safety tools used