Dragonlance: War of the Lance (Homebrew 12-20 Campaign)

Dragonlance: War of the Lance (Homebrew 12-20 Campaign)

Join the fray as the dragonarmies have already begun to conquer Krynn, causing one adventuring group to thrust themselves in a search to stop them!

TYPE

Campaign

LEVELS

12–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
5 NEEDED TO START
$15.00

/ Session

Details

Weekly / Monday - 1:00 AM UTC

Session Duration / 3–4 hours

0 / 6 Seats Filled

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About the adventure

About The Setting Welcome to the wild world of Dragonlance! Enter Ansalon, a continent that has suffered long since the great cataclysm that shook the world, not only restructuring the land masses but also marking the departure of the gods. Though some of the most devout claim to still draw power from these long-forgotten gods, others have started to turn to newer gods to fill the gap. There are however events unfolding, things that will forever alter the future of the continent as the fate of the mortals there hang in the balance. Can the forces amassing be stopped, and what of the gods that were claimed to be lost, is there any way to change the course of forces unseen preparing to alter this world forever? Find out in this 5e adaptation of the 3.5 Dragonlance Chronicles. Campaign Details The group will start in the small city of Starport, which is situated on the Western shore of the Southland region. Characters' motivation will be their own for arriving in this town and will find themselves suddenly thrust into action alongside (possible) strangers. From there events will unravel both in the world at large and based on the character's backgrounds. Slowly the world will evolve around the characters in a large sandbox environment where players' choices will go a long way to shape the world before major events out of anyone's control begin to occur. About Me I started playing D&D in Middle School when one of my friends brought in a book he had received. Unfortunately, that didn’t last long since the book was confiscated, but I would pick it up again much later in life. I’ve been playing for a while and DMing for three years (in person until the pandemic) and have amassed a good flow of my campaign which has players just recently hitting Level 15, with a plan for them to reach Level 20. My Style I enjoy a good balance between RP and Combat, trying to find a good balance between the two, but different from what players enjoy the most. Though I’m not phenomenal, I do try to emulate as many voices as possible to add to the immersiveness of the NPCs that will be encountered. The more in-depth your character's backstory, the deeper it can be woven into the story as it unfolds around the characters, with your character taking a main feature in many events built to make your backstory shine. Why Pay to Play By paying to play, it allows me to continue my Roll20 subscription, and D&D Beyond subscription (if we can get someone with the books, I can share out characters for a campaign), and to help cover my bills. Proceeds also help to pay for Patreon subscriptions to various Dungeondraft asset creators to help enhance the quality of in-game maps and subscriptions to Incarnate. Current Information The group is currently at Level 12. There is no timeframe for the campaign and I do expect it to reach Level 20. Currently, the campaign is comprised of the following: - Harengon Rogue - Gnome Wizard - Elf Ranger - Goblin Bard/Warlock

Game style

Combat Heavy

Organized Play

Realm Building

Roleplay Heavy

Game themes

Meet the Game Master

1 year on StartPlaying

Average response time: 3 hours

Response rate: 100%

About me

I started playing D&D in Middle School when one of my friends brought in a book he had received. Unfortunately, that didn’t last long since the book was confiscated, but I would pick it up again much later in life. I’ve been playing for a while and DMing for five years and have amassed a good flow of my campaign which has players just recently hitting Level 17, with a plan for them to reach Level 20.

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Character creation

Creating your character

Most WotC-published books will be accepted (save things like Ravnica backgrounds), I'll do whatever I can to help make sure that we find a way to find your character in the setting.

What to expect

Preparing for the session

Have a mic and internet.

What Steve brings to the table

Ambient music, character voices, all content books on D&D Beyond, custom made maps, interesting monsters, loads of RP, challenging fights, and a thrilling homebrew story.

Homebrew rules

Stats You may use the following array for stats: 17 16 15 12 11 10 (This was the decision on 4d6 rolls by the group).

Equipment needed to play

Microphone

Internet

Computer

Safety

How Steve creates a safe table

Always an open door to discuss issues.

Content warnings

Safety tools used

Frequently asked questions