Image by Tim Shepherd
Curse of Strahd - Champions of Barovia
Come play in the dark. Let's see who gets first blood?
$20.00
/ Session
Details
Weekly / Monday - 10:30 PM UTC
Session Duration / 3–4 hours
0 / 6 Seats Filled
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About the adventure
Be prepared for the most Terrifying Horror-Themed Campaign D&D 5E has to offer, Curse of Strahd! If you are wanting to explore grim realities of a fully immersive dark medieval high fantasy campaign, look no further as this game is for you! Death stalks every shadow and trust worthy allies are only hypothetical. Here we welcome the horror and dread fallen fog world of Barovia. Dark forests and poor villages litter the country side as werewolves and ferocious monsters stalk and prey among those who are just trying to survive. The helpless call out for champions so that they might survive the night. But even champions might not be enough as the vampire Strahd and his minions will offer you and your party no rest. -Players will runs from level 3 all the way to level 16, allowing you to challenge high-level play in the world of Barovia! -Players can enjoy Homebrew additions from famous published works of Matthew Mercer and Grim Hollow to maximize their Horror-themed D&D experience. -Players will have a dark dramatic tale that will be tailored to them specifically. Don't let fear paralyze you, quickly sign up before all seats are taken!
Game style
Combat Heavy
Dungeon Crawl
Puzzle / Mystery Focused
Roleplay Heavy
Game themes
Meet the Game Master
About me
HELLO! I'm psyched to create a story with you. I've been running games, events, larps, and telling stories for over 20 years and I am always looking to spin more yarn. I usually introduce more than a dozen new players to the world of table top each year. I'm familiar with many systems, (some examples below) and I'm always eager to add to a system if the group wants something more unique. I like to capture the intimate details of a books while at the same time help my players feel like they are apart of a grand cinematic marvel! Rather high stakes intrigue or octane burning adrenaline, I want my games to live on not just at the table but in conversations you have with your friends and family. Examples: D&D (all editions and many homebrews made by famous youtubers like XP to Level 3, DnD Shorts, Pointy Hat, and many others), World of Darkness (all editions), Sentinels RPG, Shadow Run (all editions), Savage Worlds, Call of Cthulhu/Delta Green, All the One Page RPGs, Fireborn, Path Finder, Star Finder, Conspiracy X, Dark Conspiracy, and many more.
View Profile →Character creation
Creating your character
Character Creation will be in session zero as a group. We will use standard array for stat generation and we will create characters with the mind that they will come to work together and attempt to bring the day to a land cursed with eternal night. Rather you choose to create a character who was just a simple farmer or one who has always been destined for greatness, they will have allies that they can trust completely. Those allies will be your fellow players.
What to expect
Preparing for the session
While there will be a session 0, it would help greatly to have backstories (no longer than 2 paragraphs/6 sentences please) written out before session 0 or at least some sort of character idea you would like to play. All options from Matthew Mercer's works or Grim Hollow are allowed. Please have a working Mic, discord, and a Roll20.
What DragonsGM brings to the table
I provide all the content from the Ravenloft setting, from maps, to tokens, as well as experiences from all of the previous iterations of Ravenloft in the editions before 5E. I have ran this campaign setting since the late 90s. With my absolute complete understanding of the material, I will be able to help you make a character that is fully immersive and fits your vision during session 0.
Homebrew rules
Potions: It is a bonus action to swig a potion or you can take a full action to drink the potion and gain the max amount of health back. Death Saves: Death saving throws are done privately by me. Vicious Mockery or Tasha’s Hideous Laughter: If your joke/insult makes me laugh, the target gets no saving throw. Mana: We use the Magic Point Variant Rule. In the game, magic points are recognize as Mana. Minions: These are a special kind of creature to help illustrate players being able to destroy hordes of creatures despite action economy. These creatures only have 1 HP and thus when they are hit, they automatically die (no death saves). Minions have a special ability called "Save or Die!" Save or Die!: Only Minions can have this ability. If this creature succeeds a saving throw to take half damage, they instead take no damage.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Webcam
Platforms used
Safety
How DragonsGM creates a safe table
The safety Tools I use are the Safety Deck of Cards, Veils and Lines, Hand Signs, Monte Cook's Checklist, and of course, an open door policy.
Content warnings
Safety tools used