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Lost Mines of Phandelver - Session 0 - Lvl 1

A simple job escorting a wagon turns into a deadly mystery, hidden powers, and the secrets of a long-lost mine that could change your fates forever.

TYPE

Campaign

LEVELS

1–5

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
FULL
$15.00

/ Session

Details

Weekly / Friday - 2:00 AM UTC

Dec 12 / Session 3

Session Duration / 2–3 hours

5 / 5 Seats Filled

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Schedule

Fri, Dec 12 | 2:00 AM – Session 3

Fri, Dec 19 | 2:00 AM – Session 4

This game will begin once 2 players have joined

Meet your party members

5/5

About the adventure

Step into the Forgotten Realms, a world of classic high fantasy where courage, greed, and destiny intertwine. What begins as a simple escort job to the frontier town of Phandalin soon unravels into a web of secrets, ancient magic, and looming danger. In this sandbox-style campaign, every decision you make shapes the story — and every path can lead to glory or ruin. Our journey begins with the Lost Mine of Phandelver and expands into other adventures such as Dragons of Icespire Peak, enhanced with homebrew storylines crafted around your character’s personal goals and backstory. Whether you’re chasing power, redemption, or divine purpose, the world will respond to your ambition. Expect tactical and dynamic combat where terrain and creativity matter — ridges to climb, pits to avoid, and cover to seize. Between battles, you’ll find moments of roleplay and cinematic storytelling, where your choices and relationships bring the world to life. Not every encounter must end in blood; sometimes words, wit, or faith can turn the tide. This game welcomes new adventurers and seasoned heroes alike. I’ve guided many first-time players through their first rolls, and I’ll ensure everyone has a fair share of the spotlight. The tone is heroic and collaborative, but flexible — together we’ll shape the adventure you want to live. With beautiful battle maps by Neutral Party and Czepeku, immersive storytelling, and an open-ended world that can grow all the way to level 20, this campaign is not just a quest — it’s a long-term journey of heroism, mystery, and discovery.

Game style

Combat Heavy

Roleplay Lite

Sandbox / Open World

Meet the Game Master
Game Designer
Multi-lingual

3 years on StartPlaying

1 game hosted

Average response time: 23 hours

Response rate: 100%

About me

My name is Bruno. I’m a Brazilian designer who loves storytelling, worldbuilding, and creating unforgettable adventures.

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Character creation

Creating your character

Create your character on DnD Beyond using the point buy system. You can use any official content, including unearthed arcana (playtest material). We can use 2024 rules or Legacy rules, to be decided by all players on the table.

What to expect

Preparing for the session

Have Discord, Roll20, D&D Beyond, and Beyond 20 ready to play this game. Please, send me a direct message to receive a Discord invitation link.

What Bruno brings to the table

All combats in our table will use battlemaps. They will be intense, and there might be a learning curve in recognizing challenges in the terrain DM`s usually do not use. In short, you will not be fighting in an empty square room. Everything you see drawn is there and can be used. I always check the rules first, but creativity will be rewarded if used within logic. You can expect a well-balanced, fair game, with interesting combat, high-quality assets, and a world-building that is interactive with your character choices, bringing real consequences of your actions to the story.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Bruno creates a safe table

Usually, players choose to play with audio only. It is your personal choice, so we can talk about this in session 0. I always ask for feedback after sessions. This can be our Aftercare moment. We can discuss limits and sensitive topics in session 0 with the group as well, and adopt any systems or tools the group thinks are helpful. I don`t go into sensitive topics in my games other than violence. If a character says, "Step back or I will cut his throat!" they are usually not bluffing. Players have been surprised by this before; I don`t know why. They said it pretty straightforwardly with all the necessary words. If a ghoul paralizes your character, it will try to drag them away from the group, dismember, and eat them alive. If a character decided to explore a dungeon alone, they might be later found by the group being digested by an Ochre Jelly. I don`t fudge dice for my players. If your character dies, they die. You can create a new character, or the group can use one of many ways to bring them back to life. There will be consequences to your actions. Both positive and negative.

Content warnings

Safety tools used

Frequently asked questions