March of the Infernal Banner | A Descent into Avernus Story

Image by GenerousHeal (Spyro)

March of the Infernal Banner | A Descent into Avernus Story

Embark on a great campaign on the plane of Avernus, the first layer of hell, as devils and damned souls march to fight a legendary demonic threat!

TYPE

Campaign

LEVELS

3–12

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$15.00

/ Session

Details

Weekly / Monday - 3:00 PM UTC

Session Duration / 3–3.5 hours

Campaign Length / 1+ Sessions

0 / 5 Seats Filled

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

About the adventure

(Thumbnail art drawn by me!) Baldur's Gate: Descent into Avernus is a dark and twisted adventure that takes place between the great city of Baldur's Gate and the first layer of Hell, Avernus. However, the March of the Infernal Banner is a campaign that focuses moreso on its infernal denizens and the temptations they provide, where the party find themselves amidst the company of devils-at-arms. The game follows the events of the original campaign, featuring the tale of Zariel and her descent to hell as well as the city of Elturel's plight. Players will be able to plunge into the infernal depths quickly- by starting in hell! From there, dangerous conditions and difficult deals will guide the party's path to an eventual goal; escaping hell, or gaining power over the fiends that reside there. And that's where the game changes from the on-set course. March of the Infernal Banner allows players to experience the other side of the soul coin; where they can command and work alongside devils to achieve their goals, whatever those may be. Will you free the damned souls from their unjust torment? Or will you seek to plunder them for your own benefit? All are welcome on this journey through Avernus. The game is hosted in Roll20 and using Discord we can convene for sessions of play. Music of course is provided for play and tailored to the game's atmosphere. In addition, players can receive a personalized token of their character, drawn by yours truly, to use for the game! If you are looking for an adventure in the burning fields of hellish Avernus, this is the spot for you. Reserve your seat and enjoy the ride!

Game style

Combat Heavy

Roleplay Heavy

Rules as Written (RaW)

Sandbox / Open World

Meet the Game Master
Streamer
Published Writer
Artist
Game Designer

Less than a year on StartPlaying

About me

Hello there! Thank you for taking a moment to learn about me. I am GenerousHeal, otherwise known as Spyro, and I am a Game Designer by trade, got a nice piece of paper from a university that says so anyways. I am also a big fan of TTRPGs, with the most experience playing Dungeons & Dragons (5th edition), Pathfinder (both 1st and 2nd edition), Vampire: The Masquerade and Draw Steel! With D&D I have about seven years of experience to draw from, pathfinder about four years, Vampire three and Draw Steel only about a month since its release (released basically a month ago). I also wish to host more Final Fantasy XIV tabletop games, if anyone is interested- Beyond my tabletop experience alone, I mostly stream my D&D games over on Twitch and YouTube under the RuinousPathsDND account. If you wish to use those sessions to gage if I am a good fit for your gaming tastes, I suggest you have a look! YouTube: https://www.youtube.com/channel/UC0XCWUoCHxWd9VfsSdrsk-g (recommend checking the Live Streams tab for more recent sessions) Twitch: https://www.twitch.tv/ruinouspathsdnd Last little thing about the games I will run here; they will be mostly published official content instead of homebrewed material. Changed to fit the needs of the playgroup of course but not deviating too much beyond that.

View Profile →
Character creation

Creating your character

We will host a session 0 during our first "official" session to undergo character creation and an introduction to the setting that the adventure takes place in. We will be all together in a Discord voice call and using Roll20 to host the character sheets, though you can also use D&D Beyond to import the information from there by connecting the game with your D&D Beyond account if you are more familiar with it. For stats, we use Point Buy, Stat Array or roll-for-stats methods, with a tweak that rolling for stats is a 3d6 straight roll. Whichever you are comfortable with! All characters start at 3rd level, using the 2024 official rules for Dungeons & Dragons. If you wish to use any other material, it is good to tell me during session 0 and we can see what we can do. Homebrew is fair game, so is also: - Unearthed Arcana content - 3rd party content - Custom / self-made content And if you specifically want to test out material you have worked on, as a game designer I welcome your creativity.

What to expect

Preparing for the session

As mentioned, you will need a Roll20 and Discord account at minimum to play, where I will give you a link for both to join both the game and discord server respectively. Do not worry, they are both free to create and you won't need much beyond that, except: - a microphone - a headset Cameras are optional but highly advised to use if you can and very much welcome for play.

What GenerousHeal brings to the table

As for what I can provide: - I offer a tactical experience for combat that emphasizes on strategy and optimal use of resources. - My voice acting is not great when it comes to range. Expect my tone of voice or cadence to be the indicator of when someone is talking, though sometimes I do use accents to give some more personality to certain NPCs. - I offer music which dynamically plays during the game, changing as we go along the adventure. - I am a Rules as Written DM first. I lean to rule of cool for specific moments but for the most part, I stick to the rules of the game. Though homebrewing rules is optional at session 0.

Homebrew rules

My homebrew rules usually are chosen by the party during session 0. Some rules I do have beyond what 2024 offers are for example: - Dropping to 0 Hit Points causes a character to also gain 1 level of Exhaustion to simulate the danger of battle and the difficulty of prolonged combat. Penalties from exhaustion do not apply on Death Saving Throws. All levels of Exhaustion are removed upon the end of a Long Rest. - Sorcerers can use Spell Points instead of Spell Slots as designed in the 2014 system to allow for more differentiation between spellcaster archtypes. And more are available, depending on the play experience you are looking for.

Equipment needed to play

Internet

Computer

Microphone

Webcam

Safety

How GenerousHeal creates a safe table

I utilize multiple safety tools to provide a safe and comfortable play experience. Expect Aftercare, Debriefing, Lines and Veils and Open Door. Session 0 is mandatory for all games I run.

Content warnings

Safety tools used

Frequently asked questions