Jazz, Dealers & Sinners | Louisiana Vampires

Jazz, Dealers & Sinners | Louisiana Vampires

Deep in Louisiana, try to survive a mysterious plague going rampant in the vampire communities. Fight an ancient evil with modern tools...

TYPE

Campaign

SYSTEM

Vampire: The Requiem 2nd Edition
Chronicles of Darkness

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 NEEDED TO START
$20.00

/ Session

Details

Weekly / Saturday - 3:30 PM UTC

Session Duration / 3–3.5 hours

Campaign Length / 4–7 Sessions

0 / 4 Seats Filled

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About the adventure

This game is for everybody, new to the system or professionals, with one key exception to the rule: YOU HAVE TO BE CREATIVE! We look for style AND substance in our players, and we provide the same. This game focuses on heavy role-play, with character arcs for both the players and the NPCs. This includes a session zero where the players create a coterie, develop bonds with one another (both inside the game and outside, for better cooperation!) and strategize for the upcoming story. Combat can be avoided, but your actions will always have consequences! You will not find: boring encounters, the same three quirky NPCs, 5 turn combat, "balanced" game-play. You will find: an accommodating GM that will always want to play WITH the PCs, not against them, a strong storytelling component, good technical knowledge (Diagrams, Maps, Webs of Relationships, Ambience)

Game style

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

Meet the Game Master

5.0

(11)

Podcaster
LGBTQ+
Published Writer
Teacher/Educator
Game Designer
Multi-lingual

2 years on StartPlaying

7 games hosted

Highly rated for: Sets the Mood, Creativity, Storytelling

About me

More often than not, I'll be obsessing over a specific style of play, which means I'm shifting through themes and mechanics constantly. Started out with Cyberpunk 2020, have run CPRED, VTM V5, CY_BORG, Mork Borg, F.I.S.T., Night's Black Agents, ECOPUNK 2044, Silt Verses RPG. In general, I prefer indie titles with a focus on roleplay. I believe that the only way to find out things about yourself is through imagining characters. There's a little bit of ourselves in those characters and that agency helps us approach the darkest parts of our soul from a safe distance. I love the way sci-fi fuses with real life, how believable the tech, life and injustices of the Cyberpunk world are. I picked up GMing because I love telling stories and writing from my experiences. My Universe, my World is one of continuity, each player that passes through my table can leave their mark on the City, be it through urban legends or nuclear detonations or high-priced assassinations. My favorite part of GM-ing is worldbuilding. Expect decrepit descriptions of desolate dumps, vivid visual graphics, suave sounds (music, ambience and everything in-between). I love to stimulate all the senses and tell a story through all the mediums. That means more gunshots in the combat zones and more Air Vehicles in the executive areas.

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Character creation

Creating your character

Session Zero will be used for creating a coterie, filling out backstory, creating relationships, NPCs and discussing the future storyline. This is a great moment for the players to brainstorm the way they want to play. Players can also get a headstart on this by using this guide (https://gmantabletops.miraheze.org/wiki/Terms_%26_Conditions_of_Character_Creation)

What to expect

Preparing for the session

- Make an Owlbear Rodeo account - Join the Discord server (DM me on Startplaying for a link if you don't receive it) - Attend a voice interview before the session in which we discuss our Lines, Veils & get a general feeling Player-to-GM - Read the basic rules for VTR:2e (the core rulebook) - Browse as much as you want through the Wiki (https://gmantabletops.miraheze.org/wiki/Main_Page) to get a feeling for the atmosphere of the campaign and the setting

What G-man brings to the table

I will provide a virtual tabletop, a music bot for ambience & music, character sheets and the core rulebooks. My experience as a GM (for Vampire and other tabletops) guarantees I focus on the players and the story they want to tell, together with me! As well as that, our server is packed with: optional channels for downtime, including social media RP, character introductions, soundtrack suggestions. I provide quick responses to any and all questions, a friendly and excited attitude and, overall, a desire to have fun and tell a compelling story!

Homebrew rules

Only three mechanics have been altered from their Rules as Written versions: Aspirations (https://gmantabletops.miraheze.org/wiki/Aspirations), Damage (https://gmantabletops.miraheze.org/wiki/Damage) and Traits/Merits (https://gmantabletops.miraheze.org/wiki/Category:Traits) Check the Wiki links for details!!!

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How G-man creates a safe table

After the end of every session, we will discuss as a group what we enjoyed and what we disliked about the session, including things such as music (too loud/distracting?), ambience (specific triggers that weren't mentioned previously, like dogs barking), characters (if they were too pushy or not), but also our expectations for the future sessions. This is both a session for feedback/debriefing (from the GM to the players, from the players to the GM and for players by other players), as well as a short aftercare for any sort of bleed-through of emotional depth from the story into real life. Breaks will occur every hour and a half, usually at the midpoint of the session. However, the players can take a break at any point as long as they let the GM know! We will keep a Google Docs where players can anonymously add and keep track of everybody's triggers, lines & veils, linked to each group specifically for easy tracking. X, N & O cards will be sent via DM on Discord to the GM.

Content warnings

Safety tools used

Frequently asked questions