Pilgrims on the Devil Road - An Elturel/Avernus Campaign

Pilgrims on the Devil Road - An Elturel/Avernus Campaign

The mortal world is engulfed in shadow and flame. Only one place remains holy. You come to Elturel seeking redemption. You'll uncover deeper darkness.

TYPE

Campaign

EXPERIENCE

Intermediate

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Tuesday - 6:30 PM UTC

Session Duration / 2.5–4 hours

0 / 5 Seats Filled

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About the adventure

The city of Elturel is the holiest site in the Western Heartlands. In a time when gods answer not to prayers, when whole towns fall victim to plague and monsters, the Hellriders of Elturel extend their guard to all around them. A penitent order, they welcome anyone regardless of their past, they're a path to forgiveness. A militant order, they seek out and punish the wicked and the unrepentant. The sins of this world shall be expurgated, but how? Why did you come to Elturel? What sins are you atoning for? How will it go, luminous mercy or cleansing fire? Or are they coming to test the limits of the paladins' hyprocrisy? This is a modified version of Descent into Avernus. We'll start the game in a pilgrimage to Elturel, as several apocalyptic events take place all over the Realms, prompting the extension of Elturgard's zealous shield to the surrounding areas. Religious fanatics, manipulative sects, opportunistic ruffians with worldly intents and others will test your resolve. To escape the crumbling world and redeem your sins, you pilgrimage make take you to through the fires of Hell. And then comes the revenge of a fallen angel. The Holy City and the people within are going to have to account for their mortal weaknesses. The first half of the adventure will set up hooks and secrets to pay off in this phase. How can the city survive Hell and how will the party escape from certain doom?

Meet the Game Master
Hispanic/Latinx
Teacher/Educator
Multi-lingual

Less than a year on StartPlaying

5 games hosted

Average response time: Under 1 hour

Response rate: 100%

About me

Greeting, hola, salut! My name's Eloy, my calling is to tell stories, my place is by a table, sharing laughter and epic moments with you. I've been a Game Master for 8 years in numerous systems. Also, i bring along other skills: I'm a lawyer trained in rhetoric, oratory and acting, I've been an educator, a journalist, an activist and an essayist. What I mean is: I know how to bring people together, how to steer towards a common goal, how to motivate and how to craft a captivating, focused narrative for all.

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Character creation

Creating your character

Once you sign up, you'll receive a document detailing the character creation process. You will be either a new recruits to some of the several religious orders in Elturel, come to atone for your sins or driven by earnest faith. Or you can be one of those more mundane people without whom the machinery of a church won't work: the spies, the wheelers and dealers, etc... All official D&D materials are allowed, and I'm open to your new ideas! We will have a free session 0 and the process can be discussed on Discord.

What to expect

Preparing for the session

You should have Discord and Roll20 accounts, and a willingness to immerse yourself in a narrative!

What Eloy Vera Beltrán brings to the table

🎲Years of experience as GM 🎲Deep knowledge of the post-papocalyptic and horror genres. 🎲Personalized graphic assets and handouts. 🎲Lots of homebrewed content to make the lore our own. 🎲Homebrewed system for survival and others that'll bring the otherworld to life. 🎲Atmospheric narration.

Homebrew rules

All homebrew content will be introduced as we go, including systems for horror and survival (of which there will be lots!). You'll receive a document detailing how well use the rules. Over all, I'm for rulings rather than rules, and I'm open to any suggestion. The game is a conversation!

Equipment needed to play

Internet

Computer

Microphone

Safety

How Eloy Vera Beltrán creates a safe table

There will be a special channel on the Discord server for everyone to make clear, in advance, what they're comfortable with and what they aren't. Every once in a while I'll be asking the players what they expect and if they have any concerns to raise.

Content warnings

Safety tools used

Frequently asked questions