SWFFG | Star Wars: Mysteries of the Old Republic
Revan and Malak. The Mandalorian Wars. The Hutt Empire. The Galaxy is shapeable, waiting for a steady hand. Yours, perhaps?
$20.00
/ Session
Details
Weekly / Wednesday - 6:00 PM UTC
Session Duration / 2–4 hours
0 / 5 Seats Filled
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About the adventure
Welcome my friends, to a Galaxy far far away! This is a homebrew story, focusing on the tumultuous time that is The Old Republic Era. Revan is claimed to be dead, Malak is taking on the Galaxy with a super fleet of Imperial ships and the universe buckles under the weight of fate. Light battles dark, mirrored as the weakened Jedi fight back against the emboldened Sith. Everything is up for grabs, everything is sought after, the time for action is now. Who will you be? Whom will you become? What impact will your choices have? How will the galaxy remember you?
Game style
Roleplay Heavy
Rule of Cool (RoC)
Sandbox / Open World
Theater of the Mind
Game themes
Meet the Game Master
About me
Hey there, potential new friends! My name is Logan, and I'll be your DM/GM throughout any of the games I host. I prioritize fun and safety for all my players. I believe Tabletops are a cooperative experience and seek to make sure we all have fun and create long lasting memories from the games we play. All I ask for is respect and dedication to the cause and you'll receive the same. With that being said, let's go make some memories!
View Profile →Character creation
Creating your character
The standard character creation rules will apply when it comes to the FFG system for Star Wars and how they spread xp about. If there are any questions about species, powers, gear, etc I will get with the person and see what we can work out!
What to expect
Preparing for the session
We will be using Voice on Discord and FoundryVTT for the dice rolls and the like.
What Logan brings to the table
I do my best, I am not perfect, to bring the best I can to my players. I do what I can for voices for different characters to give them life. Music is also something I've worked to build for the themes of the game. Combat is intense, yes, but equally as rewarding as you experience more and more. Much likes how the Souls games are. Rough at the start, then you begin learning which fights to take and which to avoid. I tend to stick to Rule of Cool. I prefer my players to feel like they impact the world and enhance it with their actions. I find that Rule of Cool helps with that. Something more personal to me is my Motto: I am telling a story -with- my players, not to them. I offer as much chance as I can to give the reins over and let the players decide how to proceed and what actions to take!
Homebrew rules
I am sure there are some, but I will discuss this on a case by case basis with each group!
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Logan creates a safe table
I will be going over a lot of this in Session 0, but the general gist for the peeps here is this: Star Wars welcomes all kinds of peoples as characters. From the best and brightest to the darkest and evil. That is fine and even encouraged. Don't be scared to bring a character who is down on their luck. That being said, do not be a monster to your own team. If it's talked about before hand, that's one thing. If anyone is uncomfortable with any topics or any themes, please let me know right away so I can change things around and make sure you are safe and comfortable in the game. It's Star Wars, yes, but this is an escape from reality. Let's do our best to keep it fun and exciting while exploring what is acceptable and engaging!
Content warnings
Safety tools used