The Adventurer's Guide to the Bible

The Adventurer's Guide to the Bible

Explore the world of Biblical record and challenge the evils threatening humankind is the D&D 5e campaign.

TYPE

Campaign

EXPERIENCE

Open to all

AGE

18+
4 NEEDED TO START
$20.00

/ Session

Details

Weekly / Saturday - 6:00 PM UTC

Session Duration / 3 hours

0 / 5 Seats Filled

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About the adventure

Cleopatra is dead. Rome and Parthia struggle for control of the Fertile Crescent in a bid for world domination, while local politics in the Middle Kingdoms become increasingly divisive. The prophecies of the so-called “Messiah” have long been forgotten, and an ancient Evil lurks in the shadows, corrupting the hearts of humankind. Three of the wisest mystics known as the “Magi” travelled to Bethlehem following a star they believed to be a sign. They never returned. Hope grows dim as the world descends into darkness. What we need are answers... and those brave enough to seek them. This module adapts the historical setting of the year 26 CE into the 5th Edition rules set. This an immersive campaign setting provides an adventure for characters of levels 1 - 10. The campaign runs parallel to the events of the Bible, so the party will constantly be encountering people and places that may be familiar from Bible stories, but the story unfolds in a way that allows the players to tell a story that is all their own!

Meet the Game Master

5.0

(27)

3 years on StartPlaying

219 games hosted

Highly rated for: Creativity, Storytelling, Teacher

Average response time: 14 hours

Response rate: 100%

About me

I found my first Players Handbook under the Xmas tree long before they started numbering the various editions of any of these games, and have been playing ever since. I started DMing regularly for family and friends ten years ago, and soon branched out to offering games online, first as a side hustle and then as a full-time occupation. I like to explore every pillar of game play and have a particular liking for mysteries and puzzles, but I certainly know when it's time to roll dice and crunch monsters as well.

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Character creation

Creating your character

Character creation and any game-related communication and preparation conducted in Discord game channel in days leading up to first game session to afford plenty of opportunity for preparation before play commences in first game session.

What to expect

Preparing for the session

Character should be ready for first session of game. Webcam optional (DM often uses one, but it is not required for players). Game audio and other game related communication takes place via Discord.

What Craig brings to the table

Games will take place on Roll20 VTT with maps, all relevant resources available in game compendium, dynamic lighting and occasionally music. GM available for assistance with character creation.

Homebrew rules

Alternative Death Save rules: Failed Death Saves do not reset with healing, only with a long rest. This is to mitigate the jack-in-the-box effect of 5e healing, instead of allowing a character in a combat to pop up and down and up and down and up and down with no effects or consequences. Healing potions are a full action. Takes more than a bonus action to grab a potion from your pack/belt, uncork it, and guzzle it down!

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Craig creates a safe table

GM always available to address players' concerns and ensure everyone is comfortable and having fun at the table.

Content warnings

Safety tools used

Frequently asked questions