The Adventurer's Guide to the Bible
Explore the world of Biblical record and challenge the evils threatening humankind is the D&D 5e campaign.
$20.00
/ Session
Details
Weekly / Saturday - 6:00 PM UTC
Session Duration / 3 hours
0 / 5 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
Cleopatra is dead. Rome and Parthia struggle for control of the Fertile Crescent in a bid for world domination, while local politics in the Middle Kingdoms become increasingly divisive. The prophecies of the so-called “Messiah” have long been forgotten, and an ancient Evil lurks in the shadows, corrupting the hearts of humankind. Three of the wisest mystics known as the “Magi” travelled to Bethlehem following a star they believed to be a sign. They never returned. Hope grows dim as the world descends into darkness. What we need are answers... and those brave enough to seek them. This module adapts the historical setting of the year 26 CE into the 5th Edition rules set. This an immersive campaign setting provides an adventure for characters of levels 1 - 10. The campaign runs parallel to the events of the Bible, so the party will constantly be encountering people and places that may be familiar from Bible stories, but the story unfolds in a way that allows the players to tell a story that is all their own!
Game themes
Meet the Game Master
3 years on StartPlaying
219 games hosted
Highly rated for: Creativity, Storytelling, Teacher
Average response time: 14 hours
Response rate: 100%
About me
I found my first Players Handbook under the Xmas tree long before they started numbering the various editions of any of these games, and have been playing ever since. I started DMing regularly for family and friends ten years ago, and soon branched out to offering games online, first as a side hustle and then as a full-time occupation. I like to explore every pillar of game play and have a particular liking for mysteries and puzzles, but I certainly know when it's time to roll dice and crunch monsters as well.
View Profile →Character creation
Creating your character
Character creation and any game-related communication and preparation conducted in Discord game channel in days leading up to first game session to afford plenty of opportunity for preparation before play commences in first game session.
What to expect
Preparing for the session
Character should be ready for first session of game. Webcam optional (DM often uses one, but it is not required for players). Game audio and other game related communication takes place via Discord.
What Craig brings to the table
Games will take place on Roll20 VTT with maps, all relevant resources available in game compendium, dynamic lighting and occasionally music. GM available for assistance with character creation.
Homebrew rules
Alternative Death Save rules: Failed Death Saves do not reset with healing, only with a long rest. This is to mitigate the jack-in-the-box effect of 5e healing, instead of allowing a character in a combat to pop up and down and up and down and up and down with no effects or consequences. Healing potions are a full action. Takes more than a bonus action to grab a potion from your pack/belt, uncork it, and guzzle it down!
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Craig creates a safe table
GM always available to address players' concerns and ensure everyone is comfortable and having fun at the table.
Content warnings
Safety tools used