The Curse of Strahd (3 players needed)
The dread domains call you. Their current ruler, Strahd exerts power across them all, but you know he isn't the only thing that lurks the mists.
$15.00
/ Session
Details
Weekly / Tuesday - 2:00 AM UTC
Session Duration / 3–4 hours
0 / 5 Seats Filled
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About the adventure
The Curse of Strahd is a classic adventure for DnD players, and this campaign will add a slight twist on that classic. Your characters, whether knowingly or not, are braving the Mists to slay a personal villain for them, but to get to that villain, they must unlock access to the rest of the mists, by destroying Strahd, and using his methods to travers the Mists, and destroy greater evils
Game style
Roleplay Heavy
Combat Heavy
Game themes
Meet the Game Master
About me
Hi, My name is Conner and I, would like to run more games of DnD. I've been a player for years now, ran home games, and even run them professionally at my job every now and then. I want to run games on here, because I want to make your characters into superheroes. I always find mid to high level play being the most exciting, and this is an avenue i can take to experience more of it.
View Profile →Character creation
Creating your character
Character creation will mostly happen in a session zero before we start. though if you bring some established backstory and character concepts to that session, we will be able to start from there. Character creation and the storage of character sheets will be in Roll20. We will be using the new 2024 ruleset, including backgrounds, races and classes. if you want to use any races/backgrounds/classes from the 2014 rules, you can, as long as you run it by me first. just know that if there is an updated 2024 version, that will be what we use. As part of your character creation, we will also create a villain/ antagonist for your character/ this will be part of/ a large reason why your character entered the Mists of Ravenloft - to destroy that evil. The objective of this evil is to allow play past the level 10 of the module, allowing some higher level play, reaching at least level 15
What to expect
Preparing for the session
To be prepared for this game, have access to discord, as that will be where most of the communication will take place. an account on roll 20 is essential, as that is where we will be hosting character sheets.
What Conner brings to the table
As a GM, my main goal is to bring an enjoyable time to each session. that's through music choices, combat and Rp encounters. Each session is driven by the motives of either one or all of the players.
Homebrew rules
Rogues can move up to their speed while still being in stealth if they attack at the end of that movement.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Conner creates a safe table
Session 0 - where the game overall will be discussed, and the uncomfortable nature of some of the entities in Barovia will be talked about Lines and Veils will be talked about in that session 0, but we will also use a website called the deck of player safety, it allows us to anonymously select topis that we absolutely do not want in the game.
Content warnings
Safety tools used