Revenge of the Runelords | Mythic Campaign | Variant Rules

Revenge of the Runelords | Mythic Campaign | Variant Rules

A reborn Runelord seeks vengeance against all of Avistan, while a group of mythic heroes confront political enemies and hidden cults.

TYPE

Campaign

LEVELS

12–20

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
1 NEEDED TO START
$25.00

/ Session

Details

Weekly / Sunday - 8:00 PM UTC

Session Duration / 3–3.5 hours

3 / 6 Seats Filled

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This game will begin once 4 players have joined

Meet your party members

3/6

About the adventure

When Achaekek assassinated Gorum, the war god's body erupted, and fragments of him known as warshards spread out across the Great Beyond during an event now known as the Godsrain. These warshards granted mythic powers to those who claimed them, bringing about a new age of individual power. On Golarion, rising tensions between Runelords Belimarius and Queen Sorshen, as well as growing discontent among the leaders of the southern Linnorm Kingdoms, were cast into high gear as they scrambled for warshards where they fell. One such warshard, dubbed the Trinity Star, fell from the sky with three brilliant trails in its wake into the Kodar Mountains. Yet no sign of it remained - not even an impact crater. As the influence of the Godsrain ferments, Queen Sorshen invites dignitaries and heroes from all over to celebrate the opening of a portal that will connect her lands to the distant city of Absalom. Yet during this time, the wielder of the Trinity Star hides in the background, planning out the demise of not only the Saga Lands, but Golarion as a whole. This campaign will play from levels 12 to 20, focusing on a group of Mythic adventurers, invited to Xin-Eurythnia for a grand celebration, as resurrected runelords scheme in the shadows. The group must bring to light these skulking enemies, calling upon ancient myths to aid them. This campaign makes use of the following variant rules: - Ancestry Paragon - Free Archetype - Mythic Rules

Game style

Combat Heavy

Roleplay Heavy

Rules as Written (RaW)

Meet the Game Master

5.0

(27)

3 years on StartPlaying

517 games hosted

Highly rated for: Storytelling, Creativity, Teacher

Average response time: 1 hour

Response rate: 100%

About me

I am experienced game master of 7 years, starting with dungeons and dragons, and then gaining experience with call of cthulhu and pathfinder, my current preferred systems. I love to create and share stories with others, and enjoy working both with players who want to play a game to win, and players who are looking to share a story and get deep into roleplaying.

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Character creation

Creating your character

Character creation will occur during session 0 of the campaign. Players are asked to bring concepts for their characters, including backstory and build. Session 0 will focus on building the characters into the server, determining if any characters already know one another, etc. Practically all ancestries, backgrounds, classes, and feats are available for use, however uncommon and rare options must be approved by the GM first. With the use of the Free Archetype variant rule, the only restriction is that any class dedication and feats (i.e. wizard, champion, witch, etc.) must be taken with your class slots, and not in the Free Archetype slots. Four mythic destinies are present in the campaign book, being the Avenging Runelord, Heroic Scien, Timewracked, and Warshard Warrior. Descriptions and abilities of these destinies will be available upon request. The free player's guide can be found at the following link and contains recommendations for classes, ancestries, and backgrounds that will fit the campaign best: https://downloads.paizo.com/RevengeoftheRunelord_PlayersGuide.pdf

What to expect

Preparing for the session

Players will need access to Discord, internet, a functioning microphone, and either headphones or earbuds. Sessions will take place in a discord voice call, and will also utilize the in-server chatbox in Foundry to communicate. Cameras are entirely optional.

What Jeriko brings to the table

I will provide a full discord server for the campaign, as well as a fleshed out gaming experience using the wealth of tools provided by Foundry VTT. A number of additional modules will be used to enhance player experience. I will also be recording sessions for uploading to youtube over the course of the campaign.

Homebrew rules

Full list of homebrew rules is available in the discord. Most important one for character building is a restriction on the Free Archetype variant rule - Multiclass dedications and their respective feats must be taken in class feat slots. Free Archetype is meant more for flavor and fleshing out additional aspects of your character's story. Additionally, while not exactly homebrew, the monster crafting system as presented in Battlezoo will be used in this campaign.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Jeriko creates a safe table

All players are welcome at my table, though this campaign assumes that players will have a certain level of experience with the system and rules! Session 0 will go over peoples' lines and veils, and an open dialogue will be kept throughout gameplay. My goal is to ensure that players always feel comfortable in my games, and know that they can come speak with me if they have a problem or something they need to discuss.

Content warnings

Safety tools used

Frequently asked questions