Night City Chronicles: Echoes of Tomorrow

Image by Art by 3 Bit Studio

Night City Chronicles: Echoes of Tomorrow

Night City Chronicles, every decision you make ripples through neon streets, dynamically shaping the urban landscape and the desperate lives within.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 SEATS LEFT
$26.50

/ Session

Details

Bi-weekly / Tuesday - 2:00 AM UTC

Dec 9 / Session 1

Session Duration / 3–3.5 hours

3 / 6 Seats Filled

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Schedule

Tue, Dec 09 | 2:00 AM – Session 1

Tue, Dec 23 | 2:00 AM – Session 2

Tue, Jan 06 | 2:00 AM – Session 3

Tue, Jan 20 | 2:00 AM – Session 4

Tue, Feb 03 | 2:00 AM – Session 5

Tue, Feb 17 | 2:00 AM – Session 6

Tue, Mar 03 | 2:00 AM – Session 7

Tue, Mar 17 | 1:00 AM – Session 8

Tue, Mar 31 | 1:00 AM – Session 9

Tue, Apr 14 | 1:00 AM – Session 10

Tue, Apr 28 | 1:00 AM – Session 11

Tue, May 12 | 1:00 AM – Session 12

Meet your party members

3/6

About the adventure

Night City Chronicles: Echoes of Tomorrow Welcome to Night City Chronicles: Echoes of Tomorrow, a series of interconnected Cyberpunk RED campaigns where your crew's actions don't just affect your corner of the megacity – they send tremors throughout the entire urban landscape. This isn't just about surviving the chrome-plated jungle; it's about fundamentally reshaping it. Every deal struck, every corporate hit, every back-alley skirmish, and every street-level uprising will leave a lasting mark, seen and felt by other crews playing in the same living, breathing Night City. Your legend, or your downfall, will become part of the city's very fabric, creating an unparalleled sense of immersion and consequence. This game is set in the gritty, high-tech, low-life future of Night City, a sprawling metropolis where corporate power reigns supreme and life on the streets is cheap. The themes we'll explore are classic Cyberpunk: the struggle against oppressive systems, the blurred lines of morality, the allure of cybernetic augmentation, and the desperate fight for a shred of humanity in a world that constantly tries to strip it away. However, unlike traditional campaigns, Echoes of Tomorrow adds a crucial layer: the theme of interconnectedness. Your story will weave into the larger tapestry of Night City, allowing you to witness the direct results of your predecessors' or contemporaries' choices, and in turn, leave your own indelible legacy for those who follow. This experience is tailor-made for players who crave deep role-playing, tactical combat, and a narrative where their choices genuinely matter. If you enjoy seeing the tangible impact of your decisions ripple through a shared world, if you're excited by the prospect of contributing to an evolving story that extends beyond your immediate group, and if you're ready to embrace the moral ambiguities and high stakes of the Dark Future, then this game is for you. As a Game Master, I thrive on collaborative storytelling, adapting the world to player ingenuity, and ensuring that Night City feels like a true character in our shared narrative – one that responds, remembers, and reacts to every move you make.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Rules as Written (RaW)

Sandbox / Open World

Game themes

Meet the Game Master

5.0

(55)

Veteran

4 years on StartPlaying

976 games hosted

Highly rated for: Creativity, Teacher, Storytelling

Average response time: 1 hour

Response rate: 100%

About me

For over a decade, I've dedicated myself to the art of TTRPG storytelling, running weekly games for players of all experience levels. My philosophy as a Game Master is simple: I love creating cinematic, character-driven narratives where heroes aren't born, they're made. I thrive on guiding players from their humble origins to become legendary figures, ensuring every victory and every setback feels earned and meaningful. My expertise extends across a vast library of systems, allowing me to tailor the perfect game for your group. I am highly experienced in a multitude of games, including: Fantasy: D&D (all editions), Pathfinder, The Witcher TTRPG, One Ring 2e, Dragonbane, Cosmere, Legend in the Mist Sci-Fi: Starfinder, Star Wars FFG, Star Trek, Dune, Cyberpunk Red, Fallout 2d20 Horror & Mystery: Vampire: The Masquerade 5e, Werewolf: The Apocalypse 5e, Hunter: The Reckoning, Call of Cthulhu, Delta Green Superheroes & Modern: Marvel Multiverse, Masks: A New Generation, Kids on Brooms Narrative & Action: Blades in the Dark, Savage Worlds, Tales of Xadia, Avatar Whether you're looking to explore a classic fantasy world, navigate the neon-drenched streets of a cyberpunk future, or uncover cosmic horrors, I provide a professional, engaging, and unforgettable gaming experience. Let's tell a story that will be talked about for years to come.

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Character creation

Creating your character

Character creation will be done in session 0 as a group. Characters will be made using the Complete Package method, as well as using the roll tables(roll for result, not pick and choose). For anyone joining after session 0, I will work around their schedule to find a time to link up and help them make a character.

The current party

Character creation will be done in session 0 as a group. Characters will be made using the Complete Package method, as well as using the roll tables(roll for result, not pick and choose). Upon joining game, players will see a Discord link under prep materials. Once joining Discord server, myself or one of my mods will walk you to through getting added to the game chat for the game you have joined. VTT access and character creation will be done as a group in session 0, so that the party can be built as a group and we can find fun ways to link characters. Players joining a game after session 0 will have 1-on-1 paid session 0 with me to catch you up on the story, the party, variant rules being used, and help making a character and find a good way for them to be brought into the story that you are happy about.

What to expect

Preparing for the session

Discord, and a working microphone.

What Dylan brings to the table

VTT with player access at all times. I used a voice changer for more otherworldly voices, and I try my hand at character voices for the rest. I have catered music for every game, and players will be able to make requests of music for character moments. Players can expect tactical and immersive combat, as well as deep RP.

Equipment needed to play

Computer

Internet

Microphone

Safety

How Dylan creates a safe table

All players will fill out a Lines and Veils sheet, and I will work with that for the campaign development. During Session 0 we will discuss Lines and Veils, along with X card safety tools.

Content warnings

Safety tools used

Frequently asked questions