Champions' Rise - A Legend of Zelda Inspired Adventure

Champions' Rise - A Legend of Zelda Inspired Adventure

A vast evil seeks to wreak havoc across the continent of Shifract. You may be a stranger to this land but you and your companions will be its saviors.

TYPE

Campaign

LEVELS

1–13

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$15.00

/ Session

Details

Weekly / Saturday - 12:00 AM UTC

Session Duration / 2–4 hours

1 / 5 Seats Filled

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Meet your party members

1/5

About the adventure

Tales of Wisteriana tell of an incomprehensible threat which arises again and again with hatred in its heart, bent on destroying not only the kingdom but the whole world. It has, however, been beaten back into the darkness each and every time by the fated heroes; Champions from across the realm chosen by the Goddess for their great might, their unmatched insight, and unshakeable courage. You are not them. You, whoever and wherever you may have been, have somehow fallen (somewhat literally) into a strange land that you seem utterly unaware of. And things appear poised to place a responsibility you may never have asked for upon your shoulders. For better or for worse, you're stuck here now. - This is a 5e campaign heavily inspired by The Legend of Zelda. I'm looking for between 4 and 6 players and we'll be using FoundryVTT and Discord. All official D&D content is allowed, but I'll also be allowing a selection of UA and homebrew options. Anything outside of those options will need to be approved first. - First day will be session 0 to go over things in more detail in regards to rules, content, and the general structure of the campaign as well as info for the setting and backstory if you don't ask for it in advance

Game style

Combat Lite

Roleplay Heavy

Sandbox / Open World

Game themes

Meet the Game Master
Queer
Neurodivergent

3 years on StartPlaying

13 games hosted

Highly rated for: World Builder, Creativity, Inclusive

About me

I've always been drawn to storytelling of all sorts, and as such running games from D&D5e to Blades in the Dark has become a very natural extension of that. My goal in my games is to provide a fun and immersive experience first and foremost; I feel that the narrative belongs to the players, and my job is to build the world in which you tell your story.

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Character creation

Creating your character

Player characters begin the campaign at level 0. All official D&D 5e content is accepted, and aside from pre-vetted options homebrew content will be decied on a case by case basis. Further specifics of character creation will be discussed and decided during Session 0.

What to expect

Preparing for the session

Players will need Discord and a functioning microphone for the purposes of voicechat as well as an account at [https://eu.forge-vtt.com/].

What Chris (Super Sargasso) brings to the table

As a DM my primary goal is always to ensure that everyone at the table is having fun. Secondarily, my goal is to tell your story and will always try to emphasize that. My style is largely Rules as Written, but am also happy to embrace a cool moment outside of the rules or ignore rules that are hurting the experience. I also try to make things immersive. With FoundryVTT I'm able to bring maps, music, and streamlined gameplay when it comes to combat.

Equipment needed to play

Computer

Microphone

Internet

Safety

How Chris (Super Sargasso) creates a safe table

Session 0 will be used to go over all the safety rules in use. Beyond that I try to create a "no judgement" environment; players are always allowed pause the game, take a break, and discuss any issues or changes needed before continuing.

Content warnings

Safety tools used

Frequently asked questions