Monster Roulette One-Shot (Lvl-5)

Monster Roulette One-Shot (Lvl-5)

Your first dice roll will determine which monsters and what environment you face today! The rest of your rolls, of course, decide your fate!

TYPE

One-Shot

LEVELS

5–6

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 NEEDED TO START
$20.00

/ Session

Details

Once / Friday - 2:00 AM UTC

Nov 21

Session Duration / 3–3.5 hours

0 / 5 Seats Filled

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About the adventure

Having angered a local god or a mighty boss, your party of characters suddenly finds itself in a literal fight for its life, forced to battle a selection of hideous and blood-thirsty creatures who share only one common trait ... their passion for seeing you torn apart, blown up, burned to a crisp, disintegrated, chopped up ... well, you get the idea. And your first dice roll will determine which twisted combination of beasts, fiends, aberrations, monstrosities, dragons, villains, and other assorted adversaries will test your skills and wit in this all-or-nothing fight for survival. What tools will you bring to the fight of your lives? Three conventional (non-magical) weapons (can include a shield as one of those 3), two uncommon magic items, and all the other gear and spells appropriate to your species, class, sub-class, background, and level. Please sign up and contact the DM on Discord at least 2 hours before game time to make sure I have a chance to answer any questions you may have and take a look at your character sheet.

Game style

Rule of Cool (RoC)

Meet the Game Master
DMs Guild Writer

Less than a year on StartPlaying

139 games hosted

Highly rated for: Creativity, Rule of Cool, Teacher

Average response time: Under 1 hour

Response rate: 100%

About me

Greetings Adventurers and fellow DMs! I'm your friendly GM/DM Justin Donie, known here as Fungeon Master Justin. I specialize in D&D5e games for parties ranging in size from 1 to 12 people (1-6 online, 1-12 in person), with ideal party sizes ranging from 3 to 5 players, comfortably managing an eight-person campaign at the moment. I've run over 700 D&D/RPG sessions in my 40+ years of playing (590+ of those in D&D 5e in the last 10 years), including a good mix of in-person and remote sessions of D&D (AD&D, 2e, 3e, 5e), Star Trek, Star Wars, Shadow Run, and other RPGs, but my focus is definitely D&D. I was fortunate to spend over 10 years working at Wizards of the Coast, and while I was there I got the chance to write the D&D Adventurers League module 09-03 Hungry Shadows (https://forgottenrealms.fandom.com/wiki/Hungry_Shadows) and to be a contributing writer to Baldur's Gate: Descent into Avernus. I offer a range of session type and length options including One-Shots (2-3 and 4-5 hours), Marathon One-Shots (5-6 and 7-8 hours) and Campaigns with serial 1-2 hour or 3-4 hour episodes. In addition to the One-Shots and Campaigns I currently offer, feel free to message me about doing a Custom One-Shot for you and your party! I enjoy running both published content and my own homebrew one-shots and campaigns. I am available for both private individual/group events as well as public events, and if you'd like me to run something you've written, I'm open to discussing that too! Please see my GM Style notes for more information about me and what I do! PARTY COMPOSITION: Recognizing that you might be contacting me as an individual looking to play in a game OR as one person representing a group of people who want to play together, please mention in your contact whether you are looking only for 1 slot for yourself or if you have friends who are planning to join the same scheduled event. I normally only run Neutral and Good characters, but I will run Evil's IF the group playing the Adventure agrees to it and we discuss play style well before game time. So if you want to play an evil character, please contact me before booking. SPECIAL REQUESTS: It's always OK to ask me about shifting dates, times, player counts, etc. to better suit your purposes. If I can make it work from my end, I'll be happy to do so!

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Character creation

Creating your character

You will bring a prepared L5 character to the game, added to my D&D Campaign, according to the following specs for me to review at least 2 hours before the game: LEVEL 5 STANDARD ARRAY SOURCES = CORE, EXPANDED, 2014, LEGACY (No Homebrew) PARTNERS = Critical Role, Drakkenheim, Humblewood, Grim Hollow, Kobold Press, The Griffon's Saddlebag DICE ROLLING enabled ADVANCEMENT=Milestone HIT POINT TYPE = Fixed PREREQUISITES = Feats+ Multiclass SHOW LEVEL SCALED SPELLS IGNORE CAMPAIGN WEIGHT CHARACTER PRIVACY = your choice .MOUNTS will be provided in-game if needed. .ENVIRONMENT APPROPRIATE CLOTHING AND GEAR (snow, desert, etc.) will be provided in-game as needed. INVENTORY =STANDARD GEAR FOR YOUR SPECIES/CLASS/BACKGROUND + 50gp =3 CONVENTIONAL (NON-MAGIC) WEAPONS =2 UNCOMMON MAGIC ITEMS HEALING: HEALING POTIONS "may be" provided in some game scenarios, or not. DM recommends at least one healer per team.

What to expect

Preparing for the session

HAVE THE FOLLOWING READY: Please submit the following to the DM at least 2 hours before game time (these things help me prepare A LOT!!): =Street Name (what people call you) =SPG Name =Discord Handle =D&D Beyond Name (user name and/or PC name; one or the other works, both is great) =One L5 Character Sheet as specified above. =Please mention any topics or types of content you would prefer I avoid (things that would be upsetting to you).

What Fungeon Master Justin brings to the table

As your GM, my primary goal is to make sure everyone has a great time, including me! I recognize that every group is different and that the preferences of each group also vary, and my goal is to play to your preferences as much as I can!

Homebrew rules

TABLE RULES CRIT PC’s: Nat-20 damage = (1 full damage die value) + (1 rolled damage die value) + (normal bonus) e.g., D12 = (12) + (rolled value) + (normal bonus value) 25% SUPER BLOODIED Enemy creatures that have 25% or less of their hit points remaining make all attacks at disadvantage. 3 BAD ROLLS If a Player rolls 5 or less 3 times in a row on a d20 roll, they can re-roll the next 3 rolls at or below 5. SPELL SCROLLS Can be used with a casting ability check =10 if the spell is one your class can cast.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Fungeon Master Justin creates a safe table

Breaks as needed, time-outs as needed, questions always OK, Direct Messages to the GM during game in Discord if there's a problem you need to report.

Content warnings

Safety tools used

Frequently asked questions