Sharn: DRAGONshard HEIST

Sharn: DRAGONshard HEIST

Gold? No — dragonshards. In the depths of Sharn, whispers spread of a hidden cache powerful enough to fuel forges, armies, and empires.

TYPE

Campaign

LEVELS

1–5

EXPERIENCE

Open to all

AGE

All Ages
READY TO START
$18.00

/ Session

Details

Weekly / Friday - 1:00 AM UTC

Session Duration / 3.5–4 hours

Campaign Length / 9–15 Sessions

3 / 5 Seats Filled

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About the adventure

In the depths of Sharn’s Cogs, whispers spread of a hidden cache of dragonshards powerful enough to shift the balance of the city. Every faction wants it — the Boromar Clan, Daask’s monstrous gangs, ambitious dragonmarked Houses, and even darker forces pulling strings from the shadows. Between the skybridges above and the molten foundries below, your crew will chase secrets, dodge betrayals, and fight for the prize that could make or break Sharn. This is a campaign of urban intrigue and pulp adventure where choices matter. Will you ally with the Houses, gamble with crime lords, or strike out on your own? The Medusa crime boss of Daask, an Emerald Claw lich, Blood of Vol cultists, and even a flamboyant Aundairian sky pirate are among the rivals who won’t hesitate to put you in the ground. Designed for characters levels 1–5, Sharn: Dragon Heist is beginner-friendly but rich with roleplay and cinematic action for veterans. It’s a complete heist arc in the City of Towers — with the option to continue deeper into the ruins beneath the Cogs, where Dyrrn’s corruption festers.

Game style

Rule of Cool (RoC)

Rules as Written (RaW)

Tactical / Crunchy

Meet the Game Master
Hispanic/Latinx
Neurodivergent

3 years on StartPlaying

165 games hosted

Highly rated for: Creativity, Rule of Cool, Visual Aid

Average response time: Under 1 hour

Response rate: 100%

About me

I'm starting here at Start playing to broaden my experience. I have hosted games for my friends and family and want to host a higher amount of games with a plethora of characters. I try to work with my players in character creation, helping new players, homebrew, and improvising. If you have a reasonable homebrew, I'll usually allow it unless it doesn't make sense thematically.

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Character creation

Creating your character

- You will fill out a form and send it to me in discord. (Dndbeyond character link is not accepted, I am boycotting them). - Multiclassing and feats are accepted. - Variant human (Free Feat) is banned. (Alt. V. Human (Free Half Feat) in Discord - Current level is level 1 - Ability scores are selected with standard array +1 or point buy 28. (Explanation in Discord) - Tasha's Origin Customization is allowed (assign your racial ability score increases however you like) Use starting items from your class (no roll for cash) Each player has 2 points to use towards what magic items or additional starting gold it wants for their character. The points work as follows. - 1 point for a common magic item or 500 gold. - 3 points for an uncommon magic item. (Armor allows you to get an uncommon version of your starting armor or armor you buy with gold.) Reminder, Potions of Healing are 50 gp, Potions of Greater Healing are 250 gp

What to expect

Preparing for the session

Players will need a good microphone, internet, a Discord account, some light reading of the GUIDE channels. Message me so I can send you an invite. Once you're in I'll add you to the campaign channels.

What Alejandro Vaca brings to the table

I bring to the (virtual) table: - a majority of WOTC Sourcebooks - Heliana's Guide to Monster Hunting - Caliya's Chronicle of Runes - Laserllama's homebrew, - custom maps - custom tokens. I provide players access to these resources on request. Everything I have you are allowed to use! I utilize a range of voices and I use ambient music. I encourage tactical combat! I try to stick to Rule of Cool, but might make exceptions.

Homebrew rules

- Heroic Inspiration and separate Session Inspiration. Session inspiration refills at the beginning of each session and does not roll over. - Drinking a potion as a bonus action - Modified Crits: Nat 20, 10 or above enemy AC - Variant Checks only if they make sense: Str (Performance), Int (Persuasion), Str (Stealth) - Initiative Rerolls: A bot will reroll initiative at the end of each round - Helping Requirement: must have a 3+ bonus to skill in order to help. Extra Systems: Crafting, Harvesting, Monster Trait Research, Extra Lives, No Death Saves

Equipment needed to play

Internet

Computer

Microphone

Safety

How Alejandro Vaca creates a safe table

I will set a timer for the break to start 2 hours in. I always use Open Door, just let me know once session is done so I can correct for the future. I try to end my sessions with Stars and Wishes.

Content warnings

Safety tools used

Frequently asked questions