For Gold and Guild - A Waterdeep Thieves Guild Campaign

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For Gold and Guild - A Waterdeep Thieves Guild Campaign

Have what it takes to be a member of the Xanathar Guild? Then come get your hands dirty in more ways than one. Do it for Gold and Guild!

TYPE

Campaign

LEVELS

2–11

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$15.00

/ Session

Details

Weekly / Sunday - 12:00 AM UTC

Session Duration / 3–5 hours

Campaign Length / 12+ Sessions

0 / 6 Seats Filled

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About the adventure

A comprehensive dive into the setting of Waterdeep Dragon Heist, but with a unique homebrew story that follows the Xanathar Guild and their rise or fall. This is a campaign where we're just as likely to get rich or die trying. Each session will be a large mix of roleplay, investigations, heists, and world building. Sure there will be combat too, but only if you get caught. As we learn more about your characters, you'll get to know a colorful cast of NPCs as we explore the underbelly of Waterdeep. Some of them have scores to settle, others are skimming off the side, some of them will betray you, and some of them you'll be asked to betray. We'll also learn a lot about the city as each week you'll be provided with a weekly newspaper outlining major events in the City of Splendors. If your bold enough, your heists may one day make the front page! But be careful, there's more heat with that kind of fame. Waterdeep has tiers of security, from the lowly City Watch, all the way up to a powerful archmage known as the Blackstaff. We'll be starting at level 2, but quickly moving up in levels as you take one bigger and riskier jobs. Don't want to play as a rogue? No problem, the guild also needs enforcers, spell casters, and even clerics to keep their members alive on dangerous jobs.

Game style

Roleplay Heavy

Sandbox / Open World

Realm Building

Meet the Game Master
Streamer
Neurodivergent
Cosplayer
Voice Actor

3 years on StartPlaying

13 games hosted

Highly rated for: Storytelling, Visual Aid, Creativity

Average response time: 2 hours

Response rate: 100%

About me

Hi all! My name is George, I am a Dungeon Master and Storyteller with over 10 years of experience running games professionally for places like Forgotten Adventures, where I currently stream my games twice a week! Also I have run games professionally for corporate clients and events as well. My goal is to make enough money running games to focus on this full time, doing the math, that would only take around ~20 players a week to be able to pay the bills! Seems reasonable, so here I am! I also am open to offers or requests, if you see a game of mine but need it at a different time, send me a message! I have experiencing running the following games: Dungeons & Dragons 5e, Mothership, Call of Cthulhu, Vampire the Masquerade, Hunter the Reckoning, Cyberpunk and Kids on Bikes!

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Character creation

Creating your character

Characters will be created after our session zero (or in the session zero if the players want) by making a character on DNDBeyond and then by picking a token from Forgotten Adventures.

What to expect

Preparing for the session

Our session zero will be a free session and not cost anyone any money. For the campaign, you'll need to have a DNDBeyond account, a discord account, a webcam, microphone and headphones as we play online in a video call. No other software or hardware is needed.

What GloriousGe0rge brings to the table

I'll be providing a Discord server for us to chat in, weekly hand outs and visuals via video calls. Each session will have music, character voices, and sometimes I'll make custom maps (like if the players end up getting a hideout of their own). Every session will have battlemaps provided by Forgotten Adventures, along with tokens, and other map assets. To make a character you'll be added to one of my dndbeyond campaigns where you'll have access to nearly all of the published books so far. I enjoy tactical combat but absolutely roll with rule of cool.

Homebrew rules

Drinking Potions is a bonus action. When you cast a spell as a bonus action you can still cast a spell as an action on that turn. When a player is in death saves they can choose to forgo their remaining saves to enter into a last stand before dying. Ranged attacks on enemies within 5ft of you do not have disadvantage, but ranged attacks on other enemies while an enemy is within 5ft do have disadvantage.

Equipment needed to play

Webcam

Microphone

Internet

Headphones

Computer

Safety

How GloriousGe0rge creates a safe table

We will go over lines and veils via a survey in session zero, we'll also go over the campaign's themes and what players are expecting to make sure all players are aligned. After each session we'll have a check-in to make sure all players are content and to address any issues had at the table.

Content warnings

Safety tools used

Frequently asked questions