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Pathfinder 2e: Icewind Dale (Rime of the Frostmaiden)
The citizens of Ten-Towns have been surrounded by a cursed winter that is leeching into their hearts.
$17.00
/ Session
Details
Bi-weekly / Wednesday - 6:00 PM UTC
Jan 28 / Session 1
Session Duration / 3–5 hours
3 / 5 Seats Filled
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Schedule
About the adventure
The land of Icewind Dale has been claimed by a terrible curse of perpetual winter. In the Ten-Towns, a small set of settlements nestled in the suffocating arms of the cold, slowly growing desperate for a spring that never comes. When you arrive, you see that the winter is affecting more than the weather of the area. It is upto you, the player characters to find out what is really going on, and possibly help these citizens. This is a custom conversion of the 5e module, run in Pathfinder 2e. Players are expected to have some understanding of Pathfinder 2e, or some familiarity with a d20 based system.
Game style
Sandbox / Open World
Rules as Written (RaW)
Game themes
Meet the Game Master
1 year on StartPlaying
3 games hosted
Highly rated for: Creativity, Inclusive, Storytelling
Average response time: Under 1 hour
Response rate: 100%
About me
Hi! I'm Eirinar, and I've been playing and GMing TTRPGs of all kinds for over 5 years now. I also dabble in designing new TTRPGs and homebrew for existing TTRPGs. I greatly enjoy coming up with stories to wrap around Player Characters, adding a few NPCs, and pulling on various plot threads. I love running Dungeons and Dragons (5.14e) for complex campaigns with lots of twisty bit. I also have a soft spot various PbtAs that lend themselves to narrative and roleplay heavy games, such as Monster of the Week, Monsterhearts, Bluebeard's Bride, Masks, and various others. I'm also familiar with related systems such as Forged in the Dark, Carved from Brindlewood. Lady Blackbird (and hacks), and the Resistance System. I'm also happy to pick up and run most rules-light narrative style games!
View Profile →Character creation
Creating your character
All players will be added to a Discord server. All resources will be made available to the players. Fillable character sheets for this game will also shared, as well as a Safety Tools document. Character creation will be as per the base rules for the game along with free Archetype and Ancestry Paragon, starting at level 1. Please feel free to reach out to me for any questions at any time.
What to expect
Preparing for the session
In order to play, you will need a Discord account as well a working microphone for Discord voice chat. We'll be playing on a Foundry VTT server for maps and character sheets. As this is a campaign, we’ll be creating characters in or after session 0, before the game starts properly in session 1. However, please feel free to reach out for any queries regarding character creation, rules, or anything else about the game.
What Eirinar brings to the table
- A prewritten campaign - Diverse NPCs - An expansive setting for player characters to explore - An inclusive and beginner-friendly table
Homebrew rules
- We'll be playing with Free Archetype and Ancestry Paragon rules - Hero Point rolls add 10 if the roll is below 10. You take the higher of the original roll and the new roll. - Dismissing a spell is a free action
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Eirinar creates a safe table
- There will 5-10 minute breaks every hour. - A Lines and Veils sheet will be shared to be anonymously filled. - The X, N and O cards can be used by players at any time via text chat or on voice chat. - Players are free to step out at any time as per the Open Door policy. - All players will be asked about Stars and Wishes at the end of the game.
Content warnings
Safety tools used