Bullets & Bootleggers: Chicago Blues
Prohibition Chicago. Gangsters, grifters & occultists fight for power in a city of smoke, jazz, and whispered magic.
TYPE
SYSTEM
EXPERIENCE
AGE
$20.00
/ Session
Details
Weekly / Sunday - 12:00 AM UTC
Session Duration / 1–3 hours
0 / 5 Seats Filled
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About the adventure
LIVE: Bullets & Bootleggers — Crime, Power, and the Occult in 1929 Chicago Step into the smoke and jazz of 1929 Chicago — a city caught between bootleg whiskey, backroom politics, and something darker moving beneath it all. Gangsters rule the streets. Federal agents lurk in the alleys. And behind the headlines, old gods and new money fight for control of America’s soul. You play the ones who make history happen — the enforcers, fixers, grifters, and mystics carving their names into the city’s bones. Maybe you’re chasing fortune. Maybe redemption. Maybe both. At this table you’ll get: ⚙️ Easy-to-learn rules powered by the Ghost Ape System (GAS) — fast, cinematic, and story-focused. 💼 Player-driven choices — build rackets, cut deals, or play the mobs against each other. 🎭 Immersive noir storytelling — trench coats, tommy guns, jazz clubs, and speakeasies under the El. 👁️ Supernatural intrigue — spirits in back rooms, cursed money, whispered miracles. A living Chicago that remembers your actions — allies, rivals, and opportunities grow with you. This is a campaign about ambition, loyalty, and power — where every deal matters and every choice shapes your legend. You won’t just survive Chicago. You’ll own your corner of it.
Game style
Theater of the Mind
Sandbox / Open World
Combat Heavy
Meet the Game Master
Less than a year on StartPlaying
Average response time: Under 1 hour
Response rate: 100%
About me
When I was 8 years old the older kids invited me to play D&D. The Blue Book. It changed my life. Me and so many other kids of the same era. D&D let your imagination run wild and for a shy kid with plenty of energy but not a lot of confidence it gave me focus. I developed a love of history from my love of the game. I still carry that to all my games as a player and as a DM. A sense of history, and a sense of gonzo because anything can happen. If my world building has done its job I'm crafting experiences, not just games.
View Profile →Character creation
Creating your character
Character generation and learning the system will happen during Session Zero. A Players Guide will be provided for download.
What to expect
Preparing for the session
We'll be using discord. I'll provide a players guide prior to play.
What Tim brings to the table
I'm providing a sandbox world set in 1929 Chicago with my own ruleset. Combat is run as 'real' so tactical play is required. But you don't need 'rules' to know the Rule of Cool.
Homebrew rules
My entire ruleset is homebrew, but old school 1E or 2E players will feel right at home. It can be downloaded for free at: https://www.drivethrurpg.com/en/product/535545/gas-ghost-ape-system
Equipment needed to play
Internet
Computer
Microphone
Pen & Paper
Physical Dice
Platforms used
Safety
How Tim creates a safe table
Session Zero will not only cover character generation and introduction to the game system and the world, but player expectations as well. I run a mellow table, you can take a break if you need to.
Content warnings
Safety tools used