The Crooked Moon | D&D 2024 | Folk Horror Campaign

The Crooked Moon | D&D 2024 | Folk Horror Campaign

The haunting whistle of a spectral train trills through the fog, promising adventure and danger in a land between life and death.

TYPE

Campaign

LEVELS

1–14

EXPERIENCE

Intermediate

AGE

18+
2 SEATS LEFT
$25.00

/ Session

Details

Weekly / Friday - 10:00 PM UTC

Nov 14 / Session 2

Session Duration / 3–3.5 hours

4 / 6 Seats Filled

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Schedule

Fri, Nov 14 | 10:00 PM – Session 2

Fri, Nov 21 | 10:00 PM – Session 3

Fri, Nov 28 | 10:00 PM – Session 4

Fri, Dec 05 | 10:00 PM – Session 5

Fri, Dec 12 | 10:00 PM – Session 6

Fri, Dec 19 | 10:00 PM – Session 7

Fri, Dec 26 | 10:00 PM – Session 8

Fri, Jan 02 | 10:00 PM – Session 9

About the adventure

Ululating chants cry out from the dark and twisted branches of an old dead forest, tempting you to join their chorus. A presence watches you from the shadowed corners of a crooked house waiting for your guard to drop. Gaunt townsfolk mistrustful of newcomers scowl and shutter their windows as you walk by. All of this and more happens under the watchful eye and manic smile of the Crooked Moon high above. Welcome to Wickermoor Hollow, traveler. Can you survive the horrors and uncover the dark secrets of this place before it's too late? Level 1-14 with an optional post campaign that goes all the way to level 20 Visual Reel: https://youtu.be/hpsf7kKCqFI

Game style

Combat Heavy

Roleplay Heavy

Game themes

Meet the Game Master

5.0

(28)

LGBTQ+
Asian

Less than a year on StartPlaying

115 games hosted

Highly rated for: Storytelling, Creativity, Sets the Mood

Average response time: 1 hour

Response rate: 100%

About me

Hey, it's me. Your favorite dungeon master's favorite dungeon master. I've been running games in D&D for almost 12 years. It's absolutely my favorite thing in the world, and I love sharing that passion and care with my players. I've done everything from swashbuckling pirate adventures to Victorian era mystery to wacky goblin shenanigans. I've run campaigns for seasoned Min-maxing veterans, and 11 year old girls who have never played before (harrowing). So grab your dice, put on your (insert class here) hat, and let's make some memories. If you want to see what a full session with me looks like, follow these links: Goblins Unwanted: https://youtu.be/KaeKwEkDVJI The Crooked Moon (CW Clowns): https://youtu.be/wF1-yDx2bz0 Visual Reels for some of my campaigns: The Crooked Moon: https://youtu.be/hpsf7kKCqFI Eberron: https://youtu.be/1tk8JlvAGsk Descent into Avernus: https://youtu.be/cmXXgFlSOC4

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Character creation

Creating your character

Level 1 characters, which we will build in session 0 (Which is free) Species restrictions: Any non-Spelljammer First Party. Class restrictions: No artificers. Spell Restrictions: One PC per party can take Silvery Barbs. Campaign Specific: There are campaign specific character options from the Crooked Moon book, which I will make available to all players in the discord

What to expect

Preparing for the session

You'll need at least the following: - Microphone/headset - Discord - A Roll20 account Recommended, but not required: - A Webcam

What CM the DM brings to the table

I have in my bag of tricks: -TONS of maps for tactical combat -Music for scene setting, ambience, and combat - a multitude of voices and accents -Scene images for more spur of the moment combats - A Master Tier DNDBeyond Account, with most first party content purchased (Magic items are where I lack the most) - A Pro Account on Roll20 with several Mods/APIs to make things cool and interesting. I tend to use Rules as Intended, over rules as written, but if you come to me with something rad, I'll usually allow it at least once.

Equipment needed to play

Computer

Microphone

Internet

Safety

How CM the DM creates a safe table

All Aboard the Ghostlight Express! This is The Crooked Moon, the HUGE kickstarter funded campaign and setting created by Legends of Avantris. Each player character has received a ticket to board the Ghostlight Express, a phantom train to the liminal demiplane of Druskenvald, a place between life and death. The campaign has plenty of combat and roleplay with plenty of NPCs to interact with and a "hub town" from which the characters venture forth. This is a folk horror campaign, and we will go over "horror specific" questions and topics in the session 0 regarding what to expect. I want to spook my players in a fun way, not in a way that makes anyone uncomfortable. Additionally, we will go over Players Veils and Lines in session 0, which I will keep in a reference document that will be sent to all players. X, N, and O's can be used in session for things that we may not have gone over in session 0, and those can be messaged privately to me or publically, per player's comfort. I will check in with everyone in between sessions to make sure everyone is comfortable with the content and direction of the campaign.

Content warnings

Safety tools used

Frequently asked questions