Phun in Phandelver and Below! An Adventurer's First Campaign!
Things aren't looking good for the simple folk of Phandalin, Lucky for them adventurer's always wish to earn coin and tell tales or their heroic deeds
$29.69
/ Session
Details
Weekly / Tuesday - 7:00 PM UTC
Session Duration / 3–3.5 hours
Campaign Length / 24–200 Sessions
1 / 5 Seats Filled
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About the adventure
The Lost Mine of Phandelver is the perfect beginning campaign for anyone interested in playing Dungeons & Dragons 5th Edition! This Campaign will take you on a classic adventure that will see you collecting clues to find a missing friend. You will be given freedom of choice of how you want to collect these clues and when you want to interact them, changing the direction of the story with every decision you make all in a race against time to find the Lost Mine! Will you save your friends and find untold riches, or will your story come to abrupt end! Lets tell a story we will remember!
Meet the Game Master
About me
Heyoo! I'm Stephen (he/him pronounced Steven, but spelled with a PH (I don't get it either!) I’m a Professional Dungeon Master with experience guiding dozens of players, ranging from brand-new adventurers to seasoned veterans who’ve remember the days of the Satanic Panic! I hope to take you through unforgettable campaigns, spine-chilling dungeon crawls, and wildly hilarious, rule-bending Adventures! I’ve been playing Dungeons & Dragons since my senior year of high school in 2015, when members of the disbanded D&D club joined the Yugioh club I was running I had turned my club into a Table Top games club and became the Dungeon Master for those players! Since then, I have watched and learn about many other DMs and their styles from Brennan Lee Mulligan, Matt Mercer, Aabria Iyengar, Chris Perkins, and Jeremy Crawford. Combining their styles with how I like to run campaigns as led me to a genuine love for storytelling, world building, and collaborative game play. Putting Player Agency first and utmost in the drivers seat!
View Profile →Character creation
Creating your character
We will begin in Session 0. Where we will discuss certain ground rules of the games, and get in character creation! I allow rolling dice for stats as long as it's done in front of everyone to watch and enjoy with a discord stream. You don't have to take rolled stats if you don't like them you can then go Standard Array or Point Buy Whichever you prefer, but you can only roll your stats once, you are free to take another players rolled stats if they choose not to.We will then discuss whether or not your characters know each other and what you may know about the world that we will be playing in. What information you have and what the plot hook for the campaign will be. Once we have character creation and the world established for the game I like to set expectations and desires within the world. This includes things like what magical items would you like me to put into the world and setting that you may want for your character. How much have your backstory do you want featured in the campaign be it small references and tie ins to the main story or would you prefer an arc over the campaign? Setting expectations may be what boundaries we don't want to explore in our shared fantasy? Maybe you really wanna play in a world spiders don't exist in, these are things I wanna hear from you the player and if you feel to nervous to make the request in front of players or wish to keep your character secrets from the party feel free to DM in discord so that I may work with you on helping get you the best experience possible in our game.
What to expect
Preparing for the session
Players should have a reliable mic to help enhance roleplay and the party interaction experience I can link you good quality mics or headsets at reasonable prizes if you cannot find one yourself. Webcams are recommended but not needed. In my experience of running and playing DnD players can always better read your facial expression leading to more interesting character beats with each other as it helps them to see how your character face might react when they say something like "let's just rob the place!" Players do not need to know the rules entirely on their own as I will be happy to teach them with the experience of the game. Character creation will be covered in Session 0 though you can certainly come into the session with your character in mind and stats assorted with either standard array or point buy. Players are welcomed to use their own and should send me their character sheet for review just to make sure everything is setup. Also last but certainly not least a computer will be quite helpful in our campaign as I run the game on Foundry VTT, a browser software that helps quite a lot! Theater of the mind is always a fair substitute and I will do my absolute best to give you as much information as possible!
What Stephen Burton brings to the table
I brind a DnDBeyond Master Tier Subscription with Content sharing Enabled! Foundry VTT the best Virtual Table Top software ive ever used! Over 5 Years experience as a DM. Tons of slight homebrew systems to allow players to feel that their interactions and decisions will always cause rippling effects throughout the campaign! That red mushroom you found in the forest in Level 1 can be used to craft a healing potion that saves you in the final boss fight! You can sharpen your weapon using a whetstone at the local forge giving your weapon the damage you needed to finally kill the big bad! Any class or archetype fantasy you want, expect me to deliver that experience. Together lets see your characters rise to greatness!
Homebrew rules
We will go over and discuss what homebrew rules we would like for our table in session 0 and as we play!
Equipment needed to play
Computer
Headphones
Internet
Microphone
Mobile Phone
Platforms used
Safety
How Stephen Burton creates a safe table
I will provide document for Session 0 going over Lines and Veils and any special request players may have.
Content warnings
Safety tools used