D.C The War of Jokes and Riddles: A 5e Campaign
When Gotham erupts into a violent civil war between Joker and Riddler, the Justice League sends a new team of heroes.
$13.00
/ Session
Details
Weekly / Sunday - 3:00 AM UTC
Feb 15 / Session 15
Session Duration / 2–2.5 hours
4 / 6 Seats Filled
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Schedule
About the adventure
Welcome to Gotham City—a city where shadows are deeper than night, and the line between justice and madness is razor-thin. The Joker and the Riddler have declared open war on each other, dragging gangs, rogues, and innocents alike into a brutal civil conflict that threatens to tear the city apart. The Justice League has quietly dispatched a new team of heroes—you—to aid Batman in containing the chaos. By day, you must live together under one roof, juggling secret identities and the pressures of civilian life. By night, you’ll don your masks, stalk the streets, and uncover the hidden truths behind Gotham’s fractured underworld. Your missions will range from daring break-ins to intercept vital intel, to navigating deadly traps and psychological warfare. But Gotham tests more than your combat skills—it tests your resolve. Can you keep your secret identities intact? Can you resist the corruption that thrives in Gotham’s darkness? And when the war between Joker and Riddler reaches its breaking point, whose truth will you uncover… and whose game will you be forced to play? This is a campaign of espionage, heroics, and moral dilemmas, where the Justice League is watching, Batman is counting on you, and Gotham may either be saved—or consumed.
Game style
Roleplay Heavy
Combat Heavy
Rule of Cool (RoC)
Meet the Game Master
About me
I have been hosting tabletop games for over 5 years and have experiencing DMing all walks of life. I also have over 10 years of improv experience as well as a fan of fiction writing. I do tend to lean more on homebrew material when it comes to my main campaign, however I do host on occasion several books or official adventures from the source depending on the groups interest or if I have a good idea on how to run it. I tend to run more games that are unorthodox then usual games such as the Ocarina of Time campaign and a NCIS style cop drama that takes place in 80s Miami. I try to take the system into some wild places but with well writing and fun action to go along with it. I would say I am more 60/40 RP being more of the front runner but I try to make sure theres a good balance of combat and story telling.
View Profile →Character creation
Creating your character
During session 0 we will take care of character creation with the homebrew classes and races provided. Homebrewed material may be submitted and used upon approval.
What to expect
Preparing for the session
Discord and a mic is required. No constant background noise if possible please.
What Focus Fiasco brings to the table
Maps and music are provided via foundry. Tons of characters to interact with as well as many action sequences. With a light hearted vibe with serious moments scattered about, expect a story that will change the world around you based on your actions and decisions.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Focus Fiasco creates a safe table
We will have a session 0 to be able to discuss things that are expected and lines and veils that are acceptable.
Content warnings
Safety tools used


