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Legends Forged: A Custom Fantasy Campaign
In Argond, legends aren’t found — they’re forged by those bold enough to seize their destiny.
$20.00
/ Session
Details
Weekly / Friday - 1:00 AM UTC
Session Duration / 3–3.5 hours
Campaign Length / 12–15 Sessions
1 / 3 Seats Filled
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About the adventure
✨ Legends Forged: A Bespoke Fantasy Campaign The world doesn’t need heroes — it needs you. At my table, your character’s story is the beating heart of the campaign. Before the adventure begins, we’ll sit down together and tie your backstory into the living world — so your goals, fears, and choices shape the journey ahead. This isn’t a pre-written module. Every quest, villain, and turning point is tailored to the party you create. Whether you seek glory, redemption, vengeance, or discovery, your path will matter — and the world will react. ⚔️ Tone: Immersive, character-driven, high-stakes fantasy
Game style
Roleplay Heavy
Realm Building
Meet the Game Master
About me
You’ve heard the rants. You’ve seen the art. Now it’s time to play in the world of Argond, the same world you’ve watched come to life on my YouTube channel. Whether it’s a gritty dungeon crawl, a war-torn hex adventure, or a roleplay-heavy investigation, every session carries that same energy: grounded, emotional, and real. 💰 $20 per player, per session 👥 3–6 players per table (groups or solo players welcome) 🕒 Available: Thurs–Sat evenings (7–11 CST) ⚔️ Session types: One-Shots | Episodic Arcs | Short Adventures (6–8 Sessions) | Winchesters (12–15 Sessions) 🎥 Already a fan of my YouTube content? This is your chance to step into Argond yourself, play alongside me, and help shape the legends that inspired the channel. 💬 Have a story idea or custom adventure you want to experience? Message me, I’m open to building unique sessions for individuals or full groups.
View Profile →Character creation
Creating your character
We’ll build your character together before the campaign begins. You’ll bring me your spark of an idea (class, race, or just a vibe), and I’ll help tie it into the world. Stats are rolled together or chosen with point buy, starting at Level 1. The DMG and PHB + 2 other official 5e books are allowed — third-party sources can be discussed on a case by case basis.
What to expect
Preparing for the session
Before Session 1: Make a StartPlaying account. Join my Discord server (link provided after booking). Create a character concept and share it with me. (Optional) Familiarize yourself with [Owlbear Rodeo] if you haven’t used it before.
What Gen Raizer brings to the table
I focus on your character’s goals and backstory, shaping the campaign around your choices. Expect strong immersion, collaborative storytelling, and a world that reacts to your actions. I do character voices, use ambient music, and descriptive world building.
Homebrew rules
I use a few house rules to make the game more cinematic, gritty, and rewarding for roleplay: Inspiration, Expanded → Instead of a single reroll, I provide 10 different alternative ways to use Inspiration (from boosting allies to dramatic roleplay flourishes). This keeps the mechanic fun and flexible. Potions as Bonus Actions → Drinking a potion in combat only takes a bonus action, keeping the pace fast and exciting. Exhaustion & Death (AD&D Style) → Exhaustion uses a 1–10 scale (instead of 6). Each level applies a penalty to all rolls (–1 per level). At 10 levels, you die. At 0 HP, you gain the Dying condition. You make death saves as normal, but on your turn you may choose to act — with a cost: Action → +3 levels of exhaustion Bonus Action → +1 level of exhaustion Reaction → +1 level of exhaustion (You remain prone and cannot stand while dying.) Critical Hits → Crits deal maximum dice damage, plus an extra roll of the damage dice. (Ex: A greataxe crit = 12 damage + 1d12 + modifiers.)
Equipment needed to play
Internet
Computer
Microphone
Webcam
Headphones
Platforms used
Safety
How Gen Raizer creates a safe table
Session 0 → Before the campaign begins, we’ll have a full Session 0 to discuss character ideas, campaign expectations, and any content boundaries. This is also when we set up Lines & Veils so everyone knows what’s on or off the table. Lines & Veils, X/N/O, and Feedback → I provide a digital Lines & Veils document for players to fill out, and we go over it together. X (never), N (maybe), and O (okay) topics are shared either digitally or on video, depending on what players prefer. Breaks & Comfort → I encourage regular breaks during long sessions so everyone can stretch, grab a drink, or just reset. Stars & Wishes → After each session, we do a quick Stars & Wishes exercise — what worked well and what could improve. This ensures everyone feels heard and the game keeps evolving for the group. Aftercare → After heavy or intense sessions, I check in with players individually if needed, to make sure they’re feeling okay and leave the table on a positive note.
Content warnings
Safety tools used
