Sail the Unterzee!
Sail the lightless Unterzee, where every port holds secrets, every choice has a price, and the darkness hungers for your soul.
$20.00
/ Session
Details
Weekly / Sunday - 9:30 PM UTC
Session Duration / 3–3.5 hours
1 / 5 Seats Filled
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About the adventure
"The sea has never been friendly to man. At most it has been the accomplice of human restlessness." London has fallen. Not by invasion by foreign forces. Its own ruler sold it out. Her Majesty Victoria, sold it for the life of her beloved consort, Prince Albert. The great City of London was stolen beneath the surface of the waves. Deep, dark and marvelous. All voyages start here: and this is where successful voyages end. Sail across the Unterzee, into vast, eternal night: 🏛 Uncover forgotten ruins and decipher the last words of civilizations swallowed by the Zee. 🔥 Bargain with devils, dream-merchants, and anarchists for power, secrets, or freedom. 🐋 Hunt (or flee from) colossal zee-beasts, earning trophies or scars that will never fade. ⚔️ Establish hidden ports or smuggling routes, carving out your own influence in the Unterzee. 🌀 Confront madness and terror, deciding whether to resist it—or embrace it. 👑 Seek personal ambitions: immortality, revenge, forbidden lore, or a return to the surface world. 🌑 Shape the fate of London and the Zee itself, through your choices, allegiances, and sacrifices. Your crew is a fragile spark of light against the abyss, guiding a vessel through waters filled with impossible beasts, whispering isles, and ports where bargains are written in blood and secrets. The stars are dead, the sun is gone, and nothing waits but hunger, madness, and wonder. In this campaign, you will chart the uncharted, build alliances or rivalries with strange powers, and uncover mysteries that may consume your soul—or crown you in glory. Every choice carries weight: do you seek profit, forbidden knowledge, or something far more dangerous? Together we’ll weave a tale of ambition, horror, and discovery on the black waters of the Zee. Bring your courage, your curiosity, and a willingness to stare into the dark. You can expect: 🕯️ Atmospheric Gothic horror — unsettling mysteries, eerie silences, and creeping dread. ⚓ Exploration of the unknown — islands, ports, and ruins filled with secrets and strange inhabitants. 🐙 Monstrous encounters — leviathans of the deep, unnatural phenomena, and things best left unnamed. 🤝 Intrigue and choices — factions, cults, and shadowy powers to ally with… or betray. 📖 Personal stories — ambitions, obsessions, and the cost of survival on the Zee. 🎲 Player-driven narrative — your decisions shape the voyage, the crew’s fate, and the legacy you leave behind. "In the darkness of the Unterzee, everyone will hear you scream, but not everyone will see your demise."
Game style
Combat Lite
Roleplay Heavy
Sandbox / Open World
Game themes
Meet the Game Master
Less than a year on StartPlaying
21 games hosted
Highly rated for: Inclusive, Creativity, Voices
Average response time: 1 hour
Response rate: 100%
About me
Looking for an immersive, narrative-driven RPG experience? I’m a professional GM with over 15 years of experience running TTRPGs, spanning D&D 5e & 3.5e, Call of Cthulhu, Vampire: The Masquerade, Cyberpunk: Red, Blades in the Dark, and even my own custom system built on Fuzion, set in a rich fantasy-medieval world. If you are interested in any of these, but available campaings and one-shots - message me directly or use the Custom Booking option. I run games on Foundry VTT & Discord, enhanced with custom scenarios, dynamic music, and a dedicated Notion wiki to keep track of the world and your journey. If you’re looking for a consistent, high-quality game where storytelling and player agency shine—let’s roll the dice! My first encounter with TTRPG was playing DnD 3.5e at my local library when I was still in primary school. Since then, I have been regularly playing and DM'ing. I've used to professionally DM for teens and kids as young as 6 years old at summer camps, as well as at Fantasy Conventions for the Polish publisher of Call of Cthullu.
View Profile →Character creation
Creating your character
Character creation will happen on a session zero and character sheets will be integrated into the Foundry VTT. I'm going to help with everything you will need to create an zeelor of your dreams that works within the rules of Coc 7ed.
What to expect
Preparing for the session
What you will need: ✔ A working microphone (a web cam is also nice, but not a necessity)* ✔ A stable internet connection ✔ PC or laptop (a combination of smartphone for discord and a good tablet for Foundry should also work)* ✔ An adventuring spirit *If you want to join with your partner or friend and play from the same room, you might share a mic and/or PC/Laptop How to prepare: ✔ Sign up to Discord and join my server (invitation will be sent after you joined the campaign) ✔ Get to know the rest of your crew ✔ Envision your zeelor - try to get an idea of who you want to play ✔ You might read some rules (not required - I can explain everything for you) Before the session: ✔ Configure your Discord to ensure everything is in order ✔ Ensure you have enough time and quiet place to play ✔ Get yourself any snacks or drinks (stay hydrated!)
What Gustaw brings to the table
A living, rich world populated with interesting NPCs, full of captivating stories and fantasy landscapes. I have prepared VTT Foundry for the campaign, with: 🎴Virtual handouts (images of items found during the session, places visited, NPCs and so on) 🧙 Possibility to add custom tokens for your characters and NPCs 🎲 Virtual dice 🗺️ Custom made tactical maps 📚 Integrated source books 🧩 Many more add-ons to provide us with swift and accessible gameplay Discord server with: 💬 Group channel for the crew to chat, organize and get to know each other 📞 Private channel for every player to discuss with me any topics you want 🎶A music bot to give us an atmospheric music
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Gustaw creates a safe table
The most important safety tool for us will be a session zero, when we will discuss everything we want and don't want to happen during the campaign. RPG Consent Checklist will allow us to remember everything we establish and stick to it. I can explain all safety tools in detail during session zero. While both Player Characters and NPCs will have flaws, which might include prejudices like sexism, racism, homophobia (broad anti-LGBTQ+ views) or religious fanaticism, those harmful preconceptions are not allowed at the table and players who exhibit them will be excluded from playing. If you want your adventurer to share some of those negative ideas (for example - so they can overcome them in an impactful story arc) you must first discuss it with me and the whole group, to ensure everybody will feel comfortable. Members of the crew are meant to work together as a team. Any disputes or antagonism between players' characters should be consensual and mild, so they won't derail the campaign nor bleed into the real world. Tabletop role-playing games are meant to be a fun way to express yourself and spend some quality time. Those rules and tools exist not to limit you as a player, but to guarantee that everyone is having a great time.
Content warnings
Safety tools used
