Storm King's Thunder

Storm King's Thunder

The Ordning is broken, and the giants of the North run wild—raiding, feuding, and reshaping the land with unchecked power. Heroes must rise to uncover

TYPE

Campaign

LEVELS

3–15

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 SEATS LEFT
$15.00

/ Session

Details

3 players following this game

Weekly / Wednesday - 12:00 AM UTC

Oct 21 / Session 48

Session Duration / 3–4 hours

3 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Wed, Oct 21 | 12:00 AM – Session 48

Wed, Oct 28 | 12:00 AM – Session 49

Meet your party members

3/5

About the adventure

The North is in turmoil. Giants—once bound by ancient law—have broken free of order. Fire giants march with war machines, frost giants raid the coasts, and stone giants shape the land in ways mortals cannot control. The balance of Faerûn is shaken, and ordinary folk cry out for heroes willing to rise against the storm. a rugged, untamed land of icy mountains, dense forests, and sprawling cities. You’ll travel from quiet villages to towering keeps, from dwarven halls to giant strongholds, uncovering secrets that tie the fate of smallfolk to the mightiest beings in the world. Expect a mix of high adventure, exploration, political intrigue, and mythic battles where your choices ripple across the realms. The game welcomes both new adventurers and seasoned veterans. Rules will always be explained clearly, and the focus is on fun, teamwork, and storytelling. If you’re excited by the thought of forging alliances, unearthing lost lore, and standing tall against creatures that could crush castles in their fists, this campaign is for you. Above all, this is a character-driven journey. Your backstories and decisions will shape how the giants’ rampage is confronted—and whether Faerûn finds peace or falls into ruin. If you’ve ever wanted to stand eye-to-eye with legends, now is the time to step into the storm.

Game style

Rule of Cool (RoC)

Sandbox / Open World

Game themes

Meet the Game Master

5.0

(70)

TOP GM

5 years on StartPlaying

1146 games hosted

Highly rated for: Creativity, Knows the Rules, Storytelling

Average response time: Under 1 hour

Response rate: 86%

About me

Hello hello! If you are here then you might be thinking of playing one in one of my games. I really appreciate your consideration so why don't I tell you a bit about myself? My name is Originalname but my friends call me Ori or Original. I have been playing D&D and other tabletop rpgs for 5 years while I have been Dming for 4 years, I pride myself on the fact that all my players have had fun in my campaigns, be it because the tone and atmosphere were really engaging or just because we have had a lot of fun due to the myriad of shenanigans the players are able to pull. I love dming and I have dmed for both newcomers and veterans from the Advanced Dungeon & Dragons era, I like to think that it's never late to learn how to play D&D while I also enjoy challenging both the dice andingenuity of my players. If you are paying for Dming services, you should be getting the best of the best and that's why i will give it my all to make every session special and fun for my players.

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Character creation

Creating your character

We’ll create characters before the campaign begins, so everyone is ready to jump into the adventure from the very first session. I’ll be available to help with any questions, whether you’re brand new or an experienced player looking to fine-tune your build. We’ll be rolling for stats (4d6, drop the lowest, arranged as you like)

What to expect

Preparing for the session

All you need is a pc and a foundry account(free)

What Originalname brings to the table

we use ambient music , maps made by myself apart from a nice narrative and tactical combat

Equipment needed to play

Internet

Computer

Microphone

Safety

How Originalname creates a safe table

Session 0: Before play begins, we’ll have a dedicated Session 0 to talk about expectations, table etiquette, and any boundaries. This will also be the chance to connect your characters to the world and to each other. Lines & Veils: I’ll provide a Lines and Veils document (and an open conversation) so you can mark what you don’t want in the game, and what should be handled off-screen or with care. You’re always free to update this later. Ongoing Safety Tools: During sessions, I’ll use tools like the X-Card and regular check-ins to make sure the game stays fun and safe. If something comes up, you can message me privately or bring it up at the table, no questions asked. Aftercare: At the end of each game, we’ll have a brief cooldown chat to reflect on highlights, check in about anything heavy, and make sure everyone leaves the table feeling good.

Content warnings

Blood
Animal Death
Cults
Death

Safety tools used

Frequently asked questions