"You're a Mage!": A Strixhaven Adventure

"You're a Mage!": A Strixhaven Adventure

It's Strxhaven! And you all have recently gotten your acceptance letters into this prestigious academy! It can't get anymore exciting than that?

TYPE

Campaign

EXPERIENCE

Open to all

AGE

All Ages
2 SEATS LEFT
$15.00

/ Session

Details

Weekly / Monday - 12:00 AM UTC

Nov 10 / Session 4

Session Duration / 2–3 hours

4 / 6 Seats Filled

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Schedule

Mon, Nov 10 | 12:00 AM – Session 4

Mon, Nov 17 | 12:00 AM – Session 5

Mon, Nov 24 | 12:00 AM – Session 6

Mon, Dec 01 | 12:00 AM – Session 7

This game will begin once 3 players have joined
About the adventure

"The mission of Strixhaven University is to discover and preserve magical knowledge, to disseminate that knowledge from one generation to the next, to promote free and open study of magic in all its forms, and to enhance the lives of people throughout the world through the use of magic." —Strixhaven mission statement Strixhaven, a Magical college full of wonder and Adventure at every corner. One batch of students carefully trying to make a potion of healing without it blowing up, Another batch trying to transmute lead to gold! It's Strxhaven! And you all have recently gotten your acceptance letters into this prestigious academy! It can't get anymore exciting than that?...Right? In this 1st through 10th level adventure, Uncover an insidious plot in order to prevent disaster! And be rewarded with Graduating with full honors.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Rules as Written (RaW)

Puzzle / Mystery Focused

Meet the Game Master
Disabled
Neurodivergent
Teacher/Educator
Game Designer

3 years on StartPlaying

102 games hosted

Highly rated for: Creativity, Inclusive, World Builder

Average response time: 1 hour

Response rate: 100%

About me

Hey there, adventurers! I go by The Forever DM on Discord, but feel free to call me Nick! I’m 27 years old and have over 13 years of experience playing and running tabletop RPGs, especially D&D and games like it. My style is relaxed, creative, and collaborative. I love running dynamic sandbox campaigns with multiple story threads, tailored to the players’ characters and preferred play styles. Whether it’s a custom world or a published module, I aim to make every session feel personal and engaging. I’m well-versed in both D&D 5e and Pathfinder 2e, and I also run games using the Star Wars 5e conversion. I believe everyone deserves a seat at the table—whether you're a seasoned veteran or brand new to the hobby. My goal is always to create a fun, inclusive space where players feel safe experimenting, exploring, and expressing themselves. My friends know me as a DM who lets chaos reign (within reason!), and I do my best to say “yes, and...” whenever possible. I primarily use Roll20 to run my games, as it's given me the best results in creating immersive, organized sessions. I’ve also run systems like Masks: A New Generation, and I’m always open to learning new ones if it means creating the best experience for my players. More than anything, I want to build lasting memories and foster real camaraderie through shared storytelling. So if that sounds like your kind of table—pull up a chair. Let’s roll some dice and make something unforgettable. All the best, Nick

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Character creation

Creating your character

Roll best out of three times for a total of 75 or higher. And players will make characters on Roll 20 or DnD Beyond.

What to expect

Preparing for the session

Internet Access, a free Roll20.net account and a Microphone will be required for play during the session time for game access and communications. You will also require a competent web browser (ideally Chrome or Opera GX), to access the game during the session. As well as Discord.

What The DM Nick brings to the table

Players can expect session zero to cover introductions, the group dynamic (alignment/character preferences, lines and veils, etc.), explanations for what the adventure entails as well as expectations for what the players are looking to find. Any house rules or game settings, such as Milestone leveling, will also be discussed at this time. During sessions they can expect quick flow into or out of combat, some occasional voice work, good knowledge of the rules, and a sharp keeping of start and stop times so we can keep to schedule.

Equipment needed to play

Computer

Internet

Microphone

Safety

How The DM Nick creates a safe table

On the Roll20, there will be a page where you can edit what you are excited about, and what you don't want to see. And at the end of each session, we will have a discussion about the good and bad bits of the session. In order to see where to go and improve. We will also have a session 0 to discuss character idea and build characters.

Content warnings

Safety tools used

Frequently asked questions