22 STARS: Fool's Contest (Beginner friendly)
A strenge mist appeared in the middle of the ocean, letters promising treasure have been delivered. The world shakes at what lies beyond the mist.
$8.00
/ Session
Details
Custom / Friday - 12:00 AM UTC
Session Duration / 3–4 hours
Campaign Length / 20–30 Sessions
0 / 5 Seats Filled
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About the adventure
This is a setting that revolves around thinking like a roguelike mixed with survival and choice management. The more you look for the connections and unravel the story the greater will be the reward. Meant for the focus on battle and roleplaying equally depending on player decision. Friendly to new players since it's built with lots of space to work around. Surpass the challenges, find the truth and make every decision count. Enjoy the journey and the trials. Beyond the mist lots of surprises both good and evil await.
Game style
Theater of the Mind
Rule of Cool (RoC)
Roleplay Heavy
Combat Heavy
Organized Play
Game themes
Meet the Game Master
Less than a year on StartPlaying
About me
I'm a different guy who loves games, making stories, designing them, and lots more. I wanna make stories for people to find good places to be and get to try things that sometimes are hard to attempt on our own. Im supportive and love to know more of the characters and my players, and I will try to give challenges according to those so their journey feels very personal to each character.
View Profile →Character creation
Creating your character
Character creation will be done during session 0 as we build the stories of every player into the world as much as we need. The session 0 is a free session for the discussion of all thats needed before the game begins. First session: The characters will begin at the shores of a beach that is in the domain beyond the mist. There all characters will be introduced into what happens on that site and understand the basic elements of this uncharted place. From there your choice and questions will guide the plot. Players start at level 3 and can be made into any app or way the players feel more comftarble using as long as you share the character informartion with me the DM by the end. Any other questions can be answered by asking me at any available time.
What to expect
Preparing for the session
The player preparation will be focusing into what we wanna do from Session 0 and going forward, making sure we are in the same Discord server for this adventure and being if need into Roll 20. Im more of a fan of theater of the mind with visual aids, but I can handle Roll 20 if players want to.
What Bruno Gabriel brings to the table
I offer the players: _ Meaningful storytelling _ Constant support and help _ Rule of Cool if aplicable _ Homebrew Material if curious about any character concept and would like some help bringing it to life _ Tactical combat with some variant rules for less clanky _ Roleplay moments with voices and characterization _ And ways to check on your progress as you advance
Homebrew rules
Some examples I use as homebrew rules are: _ Potions are drink with Bonus Action _ Bonus Action is used to reload weapons with that property or change weapons _ Some variant effects in some weapons for more gameplay variety _ Critical Hits are more deadly as this ones deal 1d6 multiplied by 5 extra damage on top of the maxed weapon damage. Sneak attack and bonus damage abilities of that sort like paladin smite's are rolled appart for this rule.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Bruno Gabriel creates a safe table
During session 0 both players and DM will talk about all you wanna say, suggest or apply. Makiung sure everyone at the table is comftarble and knowing all that is need for the story to move. Some details can be changed for the adaptability of players, but some may not. The idea is make the compromises need for everyone at the table to be heard, included, and also conftarble to play freely.
Content warnings
Safety tools used