Hoping for Heroes šŸ³ļøā€šŸŒˆ Lv. 6 | Bandits of Stoink

Hoping for Heroes šŸ³ļøā€šŸŒˆ Lv. 6 | Bandits of Stoink

Evil beings circle the land like vultures. They smell the rot of the old powers. New heroes must rise to protect a vulnerable world.

TYPE

Campaign

LEVELS

5–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 SEATS LEFT
$20.00

/ Session

Details

Weekly / Wednesday - 5:00 PM UTC

Dec 10 / Session 3

Session Duration / 2.5–3 hours

2 / 5 Seats Filled

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Schedule

Wed, Dec 10 | 5:00 PM – Session 3

Meet your party members

2/5

About the adventure

Iuz, known to most as "Old Wicked", gathers his forces in the north. His rival Vecna has taken notice. So has his mother Iggwilv and her mother Baba Yaga. Many other evil beings sense the coming chaos and prepare to seize power. The powers of good must assemble. New heroes must stand firm against the tides of chaos. The world depends on it. An anonymous being has chosen to search for heroes rather than waiting for them to spring forth. Letters have been sent to interesting prospects asking the recipients to meet in the Free City of Greyhawk to test their heroism. The letter promises honor, fame and glory to those that prove their valor. __________________________ āš” This campaign begins at level 5 and will continue to level 20. Players will control what missions are chosen and which threats they focus on. Many threats exist, making these choices have great impact on the end of the campaign āš”

Game style

Sandbox / Open World

Rule of Cool (RoC)

Meet the Game Master

4.9

(71)

LGBTQ+
Queer
Disabled
Neurodivergent

4 years on StartPlaying

1030 games hosted

Highly rated for: Creativity, Inclusive, Storytelling

Average response time: 1 hour

Response rate: 100%

About me

Welcome all! My name is Mae (they/them) and I love creating memorable tabletop experiences. D&D was love at first sight for me. I watched a single episode of a stream and by the end of the week I had a DMG. Another week later and I was attacking my friends' characters with goblins as they tried to take some trade goods to Phandalin. That adventure and many more since then have helped me to learn about myself, support myself and follow my dreams. It brings me great joy to inspire creativity in others as our journeys cross paths above the board. Many of the aspects I now know about myself were learned through gaming. The freedom my initial DM provided allowed me to explore my identity. I embraced my queerness, gained confidence in my storytelling skills, came to understand the importance of safe spaces in fostering inner growth, and discovered that I love teamwork so long as proper boundaries are communicated. It is my goal to create a safe table so players can enjoy the very freedom that helped me to grow so much.

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Character creation

Creating your character

šŸ“š D&D Beyond is preferred for character creation. Roll20 works as well. šŸŽ­ Players may create level 5 characters of any official species and class. No Legacy content please. 2024 rules will be used. āš” Players can start with 1 Rare Item, 1 Uncommon Item, 2 Common Items and 500 gp. This can be spent prior to Session 1. šŸŽ²We can start with this array (17, 16, 15, 13, 11, and 9) or have everyone roll one array during session 0 with the best array winning out. This is voted on during Session 0.

The current party

Our heroes are heading to Stoink in the Bandit Kingdoms to free prisoners held by a Bandit Lord. The party consists of a Kitsune Monk and a Simic Hybrid Illusionist.

What to expect

Preparing for the session

šŸŽ™ Players will need a mic and to have created characters before the session šŸŽ­ Providing art or a token prior to the session is appreciated. šŸ”Š Syrinscape Sound FX are available with links in the Discord.

What Mae brings to the table

šŸ“š All compendiums available through D&D Beyond. šŸ—ŗ Maps with dynamic lighting where useful. šŸ”Š Syrinscape Sound FX šŸŽ™ My best attempts at voice acting.

Homebrew rules

āš” Flanking grants advantage āš” Healing potions can be used as an action to gain the full possible HP āš” Spiritual Weapons can be carried by the caster to prevent outrunning the Spiritual Weapon. The weapon must be within 5 feet of the caster to be moved this way.

Equipment needed to play

Headphones

Microphone

Internet

Safety

How Mae creates a safe table

āœ” There is a lines and veils document available in the discord server. Players are also welcome to DM me on Discord with the information.

Content warnings

Safety tools used

Frequently asked questions