Lost Mine of Phandelver: Beginner-Friendly D&D 2024 Adventure!
Start your D&D 2024 journey in Phandalin! Goblins, secrets, and a lost mine await brave adventurers!
$25.00
/ Session
Details
Weekly / Friday - 9:00 AM UTC
Nov 14 / Session 2
Session Duration / 3–3.5 hours
Campaign Length / 8–10 Sessions
4 / 5 Seats Filled
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Schedule
About the adventure
Welcome to the perfect starting point for Dungeons & Dragons 2024. The town of Phandalin lies at the edge of civilization, surrounded by wild forests, goblin raiders, and forgotten ruins. Beneath its hills rests the legendary Lost Mine of Phandelver, a place of treasure and danger that many have died trying to claim. This campaign is designed for beginners and returning players. If you’ve never played D&D before, this is the ideal place to learn. We will take things step by step, explain the rules as we go, and make sure everyone is comfortable. No experience is required, and you do not need to prepare anything in advance. All you need is your imagination and a willingness to dive into adventure. Expect a mix of combat, exploration, and roleplay. You will fight goblins and bandits, explore dungeons and caves, and interact with the people of Phandalin. You’ll uncover mysteries, choose which quests to pursue, and ultimately face the villain behind it all. Every choice you make will shape the story and your party’s legend. Whether you want to swing a sword, cast powerful spells, or simply try D&D for the very first time, this game is for you. Join us at the beginning of your adventure and discover why millions of players have fallen in love with Dungeons & Dragons!
Game style
Combat Lite
Roleplay Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
4 years on StartPlaying
957 games hosted
Highly rated for: Creativity, Sets the Mood, Storytelling
Average response time: 5 hours
Response rate: 100%
About me
Hello adventurers, my name's Ted and it's a pleasure to make your acquaintance! I've been a Dungeon Master for D&D 5E for the past 5 years. I started my professional full-time DM career on November of 2021 and I've been having a blast! I am Greek born and raised, which gives me the edge when I talk for the NPCs, they all have a natural Eastern European accent! Joking aside, I love D&D and I enjoy playing every single session. I am very passionate about the game and all my players have had a great time. I DM for most of the official modules from Wizards of the Coast. I can also pick up other books if a group requests them, but will need some time to prepare. I hope you consider me to be your Dungeon Master on your next epic adventure!
View Profile →Character creation
Creating your character
Characters will be created before the start of the first session. I will have a chat with every player separately and give them a quick intro into Roll20 and how character creation works. We will go ahead and create the level 1 character on Roll20 together! We will use the Standard Array method for every character, meaning the starting stats are 15, 14, 13, 12, 10, and 8. Players then assign these numbers to their character's six ability scores (Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma) in any order they choose, adding racial ability score bonuses afterward.
The party composition is Rogue, Bard, Monk and Cleric. We have concluded with Session 0 and Session 1 and are about to head into Session 2.
What to expect
Preparing for the session
All players need to have a Discord and a Roll20 account. We will be playing on my own Discord server, the invite will be sent by me on private message here after a player signs up. A Syrinscape account is also needed, I will be streaming soundscapes and music to all the players from there. All of the above are of course free!
What Ted brings to the table
I keep the game beginner-friendly and welcoming. If you’re new, I’ll guide you through character creation and explain rules as we play. Expect a mix of roleplay, combat, and exploration. I like giving NPCs fun personalities and voices, and I use music and sound to set the mood. Combat is tactical but not overwhelming, and I reward creative ideas with the Rule of Cool. My main goal is to make sure everyone’s having fun and gets a chance to shine.
Homebrew rules
-Potions: You can drink a potion as a bonus action (roll normally). Drinking it as a full action heals for the maximum amount. Feeding a potion to an unconscious ally takes a bonus action. -Critical Hits: On a crit, one of your damage dice is maximized and the rest are rolled as normal. Example: A longsword crit (1d8) becomes 8 + 1d8 + modifiers.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Ted creates a safe table
We will use the "Pause, Resume, X" cards as macros on Roll20 in order to assure everyones safety. I also have my series of "Lines, Veils & Rules" posted on my Discord server. All players are required to read them first and then send me a message there to ask for any clarifications.
Content warnings
Safety tools used