Baldur's Gate: Descent into Avernus ~ LGBTQ+ Inclusive
Confront an infernal crisis threatening to swallow Baldur's Gate, descent into Hell itself, and face down a mad fallen angel!
$35.00
/ Session
Details
Weekly / Saturday - 4:00 AM UTC
Feb 21 / Session 9
Session Duration / 2.5–3 hours
Campaign Length / 30+ Sessions
4 / 5 Seats Filled
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Schedule
About the adventure
- Confront an infernal crisis threatening to swallow Baldur's Gate! - Descend into Hell itself to face down a mad fallen angel! - Baldur's Gate 3 meets Dante's Inferno meets Mad Max! The city of Baldur's Gate is notorious for vice while its neighbor Elturel is renowned for its devotion to the gods. Now Elturel has vanished and Baldur's Gate may suffer the same fate. Travel into the Nine Hells and save Baldur's Gate before the eternal Blood War between the forces of Hell and the forces of the Abyss consume the entire world! "Baldur's Gate: Descent into Avernus" is a full-length Dungeons & Dragons 5th Edition campaign created by Wizards of the Coast. It's a story of vanishing cities, pacts signed in blood, infernal war machines, nightmarish battlefields, and the thin line between angel and devil. Your character will begin at Level 1 and progress to Level 13 by the end of the campaign. Whether you'll make it with your soul intact is up to you.
Game themes
Meet the Game Master
About me
😄 Thanks for stopping by! My name is Meaghan, I'm a trans woman from southern California who specializes in providing a safe, inclusive table for all players to enjoy cinematic storytelling together. I've been a TTRPG player and GM since before the turn of the century. My passion is running TTRPG games within the genres of gothic and cosmic horror, as well as high and dark fantasy. My favorite official D&D settings are Ravenloft (for playing) and Dragonlance (for creating). I am the host of the Dragonlance Canticle podcast and the author of the DM's Guild Gold Medal adventure "Shadow of the Black Rose". My favorite non-D&D game is Alien RPG. As of March 2024, I have been running games professionally for two years. I have logged nearly 500 sessions on StartPlaying, most of which were run using Foundry VTT. Join one of my campaigns if you're looking for a consistent game run by an enthusiastic and experienced GM with a strong belief in professional ethics as well as creating a welcoming environment for female players, queer players, trans players, and neurodivergent players. Listen to what one of my players said about her experience playing Curse of Strahd with me: 💻 https://www.tiktok.com/t/ZTLJpXrUQ/ 💻 Here are a few reviews from some of my long-term players: 🎭 "Meaghan is a fantastic DM and storyteller who consistently delivers a great gaming experience. She's very good at improvising and rolling with the punches when we get off track. She rewards and encourages player creativity, even when creative solutions may throw a wrench in her plans or completely sidestep encounters. She breathes life into the game world and makes each and every area unique and memorable, and allows us to take our time to explore and discover the game world. This has overall been a positive gaming experience and I'm excited to keep playing with her!" - Ben, 100 sessions with me 💡 "Meaghan has been an amazing GM throughout our Into the Mists session every week. She sets the stage and utilizes tools that make engagement all that much better. She has even reached out to make sure I felt comfortable with my place and the dynamic between players (which I reassured her I very much do). She allows us to explore solutions and not be afraid to try our ideas out within the framework she sets." - Christine, 71 sessions with me ❓ "Meaghan is very helpful and patient, knowing that she had new players in her group she answered all questions but more importantly, went over things before hand and made sure we were all comfortable and didn't get hung up on any general "noobiness" and actually need to ask the questions. Very good storyteller, her passion for the material is evident and I very much look forward to the next session!" - Tav, 86 sessions with me 🤗 "I can't say enough great things about Meaghan! She's an amazing DM and you can tell she puts a lot of time and effort into planning her sessions. Her maps and sounds really set the mood and it's easy to get lost in the story telling and atmosphere of the game. Especially with the variety of NPC's she brings to life. Not only that, but she truly creates a safe environment for players to learn, feel heard, and overall just feel included and welcome in session. I appreciate her patience too. I'm a new-ish player and sometimes have to ask obvious questions but I never feel bad about asking for clarification on anything. She definitely makes things fun and challenging for all levels of players though, not just beginners. Overall, I highly recommend Meaghan if you are looking for a safe, inclusive, well balanced gaming experience of which you want to immerse yourself and get lost in the environment. 10/10" - Jess, 68 sessions with me
View Profile →Character creation
Creating your character
- Players will join my D&D Beyond campaign and Discord server to discuss character concepts with the other players. - Character creation will be done before Session 0 at your own pace (one-on-one instruction is available for new players). - No ancestry or class restrictions.
What to expect
Preparing for the session
- Players will only need a microphone, not a camera. - Players will need an account on D&D Beyond, Discord, and Forge-VTT.com (where the game is cloud-hosted).
What Meaghan brings to the table
- 25 years of experience as a devoted D&D reader, player, podcaster (The Dragonlance Canticle), and adventure writer (Shadow of the Black Rose). - Access to all the materials I own on D&D Beyond. - Modules, maps, art, and music for Foundry VTT.
Homebrew rules
• I do not use the optional flanking rule. • I am not a stickler about movement. I would rather you move where you need to move, even if it violates rules as written rather than waste your turn. • I don’t do surprise rounds. If one group is surprised, everyone rolls initiative like normal. The surprised creatures or characters cannot move or do anything except take the Dodge action on their turns. • Players who have Heroic inspiration (and bardic inspiration) can choose to apply them after seeing the results of their roll. • Features that allow you to force a reroll by your DM (such as the Lucky feat) will not work against critical hits. • If your character has the appropriate training and there is no time pressure or danger, I won’t ask you to roll a skill check, you will automatically succeed. Likewise, you may leverage your background, backstory, or contacts to grant yourself advantage on relevant rolls. • I don’t use critical fumbles. • You don’t need to keep track of food, water, normal ammunition, or trivial expenses like meals or lodgings. • No instant death. • After character creation, every player can choose to change the ability associated with a single skill with which they are proficient (example: a barbarian who is proficient in Intimidation can use their Strength score rather than their Charisma score).
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Meaghan creates a safe table
During our Session 0, we will discuss our Lines & Veils for the campaign. You will also be invited to anonymously submit additional Lines & Veils. My personal lines are: TRASH (transphobia, racism, ableism, sexism, and homophobia); cold-blooded homicide committed by PCs; torture committed by PCs; slavery. My personal veils are: Murder and torture committed by NPCs; harm to children; sexual intimacy. The Foundry system we will be using includes an X card module which allows players to anonymously stop play in case of uncomfortable/triggering events. After each session, we will share Stars & Wishes to provide each other with constructive, positive feedback.
Content warnings
Safety tools used

