The Witches of Windwoe
The Witches of Windwoe have been scattered with the winds by the town. Reverse the banishment to mend the seasons and restore your coven to Windwoe.
TYPE
SYSTEM
EXPERIENCE
AGE
$15.00
/ Session
Details
Bi-weekly / Monday - 10:30 PM UTC
Session Duration / 3–4 hours
Campaign Length / 15–20 Sessions
1 / 5 Seats Filled
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About the adventure
Along the banks of the River Drearie lived the coven Four of Journey, who with familiars' kept aglow the poorly town that breezed below. These witches and their familiars are known among the folk as The Witches of Windwoe. Welcome to The Witches of Windwoe -- A multishot game using a modified version of The Witch is Dead System! The witches Northward, Southward, Eastward, and West have been banished to the corners of their dominions by the ungrateful townsfolk of Windwoe. Until their masters can return, the Four Winds will not blow in Windwoe, and the seasons will move with grave unpredictability. You, their familiars, must learn how to remove the banishment restoring the seasons and returning The Witches of Windwoe to their rightful place.
Game themes
Meet the Game Master
1 year on StartPlaying
About me
Hi there! I'm GingerTheMage, ready to play! I am a film student/aspiring screenwriter with a love for collaborative storytelling! Let me know if I am the Mage for you! You can find me on discord as GingerTheMage or follow me on insta @gingerthemage, as well. I'll see you in the dungeons!
View Profile →Character creation
Creating your character
Character conceptualization will be done as a group during the session 0. Any secret information that you want to share about your character can be messaged to me, either via startplaying or discord.
What to expect
Preparing for the session
If you don't already have a Discord account, please create one, as this will be the primary form of communication for the group. All players must have sent me their lines and veils before the session 0.
What GingerTheMage brings to the table
NPCs and Villains are well thought out, even when improvised, with unique voices and motivations that aid immersion. Custom character cards for each familiar will be made for download.
Homebrew rules
I use additional butterfly and fish familiars that will be provided during session 0. I also give the option of a betrayal mechanic, where 1 character is working with the antagonists against the goals of the coven. I will send out a poll for this amongst players for anonymous response. If everyone agrees, I will roll and notify the player in secret. If any one player does not want to run betrayal, I will not do so. Please do not tell anyone if you have chosen not to run with betrayal because it erases the mystery for that player.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How GingerTheMage creates a safe table
Lines & Veils will be collected from players via direct message onto a google doc for anonymity of players. Lines & Veils will be reiterated to players during the session 0 to ensure maximum clarity. Red, yellow, green and/or x/n/o cards held up in video. Stars & wishes will be used as a debrief from sessions and an open space for positive feedback for me the GM.
Content warnings
Safety tools used