Icewind Dale:Rime of the Frostmaiden| RP Heavy | Beginner(2014)
Trapped in a perpetual night and gripped by unrelenting blizzards, the people of Ten-Towns live in fear—fear of starvation, fear of the dark, and fear
$20.00
/ Session
Details
Weekly / Saturday - 7:00 PM UTC
Session Duration / 3–4 hours
0 / 6 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
For two years now, the sun has failed to rise above the jagged peaks of the Spine of the World. Trapped in a perpetual night and gripped by unrelenting blizzards, the people of Ten-Towns live in fear—fear of starvation, fear of the dark, and fear of something far older and colder than any mortal nightmare. The night stretches longer, the temperature drops lower, and each new day brings stories of missing travelers, mysterious lights dancing on the tundra, and something stirring beneath the ancient glaciers. But where others see doom, you see opportunity. Will you brave the howling winds and hunt the source of this endless winter? Will you uncover the lost secrets buried beneath the Reghed Glacier? Or will you fall to madness beneath the northern lights?
Game style
Roleplay Heavy
Rule of Cool (RoC)
Organized Play
Meet the Game Master
3 years on StartPlaying
24 games hosted
Highly rated for: Storytelling, Creativity, Inclusive
About me
Hello adventurers! I go by many names, Lunga, GA, Hakkai Lord, to name some. I am a Youtube streamer, indie author, and indie comic writer with my fantasy novel and two issues of my comic series funded and published through Kickstarter. I first started playing D&D back in ye olde times in the late 80s early 90s (yes, I am about the age of the kids in Stranger Things lol). Then adulthood hit, and the gaming ended. However, recently, thanks to some friends and the internet I began playing once again! In 2020 I began DMing for the first time, streaming what is known as "The Council of 6" campaigns, starting with a homebrew loosely based on my novel. That campaign is STILL going to this day. I also had a campaign under the Co6 banner, using the D&D module Hoard of the Dragon Queen that began in 2021 and ended dramatically, and emotionally in 2024 after almost 4 years from level 1 to level 16, defeating Tiamat. Now I would like to share my skills and tell new stories on this platform by offering my services as a DM to those in need.
View Profile →Character creation
Creating your character
Character creation will be done in D&DBeyond. I will send you a campaign invite link once you join up. I will then import the character into Foundry when you have finished creating it and send you a ForgeVTT invite link. (for those who don't know, Foundry is the actual VTT and it is hosted on Forge. Terminology can be confusing lol. When you see Foundry/Forge they mean the same thing) Other than character creation and level ups, ALL GAME PLAY WILL BE DONE IN FOUNDRY. Do not roll dice or use actions through DnDBeyond.
What to expect
Preparing for the session
💻 D&DBeyond Account (free) https://www.dndbeyond.com/ 🎮 ForgeVTT account (free) https://forge-vtt.com/ 💬Discord Account (free) 🎙️A decent PC/Mac, mic, and headphones. - Audio is important. I do not recommend cheap staticky gaming headsets, for example. What ever you use make sure your audio is clear sounding and you have headphone, not audio coming through speakers causing feedback and echo. - Forge does require a decent PC or Mac. It does not have to be a top-of-the-line gaming PC, but a 10-year-old Chromebook won't cut it. You CANNOT use Forge on a tablet or mobile phone. You must have a laptop or desktop. - Chrome browser: While Forge can run on other browsers, using chrome minimizes glitches and issues. 📹 Cams are optional. Not required but welcome. 🤗 Good attitude and friendly demeanor. Gameplay will be done on Forgevtt, and our communication will be via voice chat on my Discord server. You will be given the invite to the server after you join the campaign and we have our initial chat. I usually have my cam on. Cams are not required, but feel free to turn yours on if you wish. Just keep in mind to be dressed accordingly, no nudity or flashing. I do record my sessions. The main reason is for recap purposes. I do also upload some of my campaigns to Youtube in an audio format. This will only happen if every player agrees and gives consent to their audio being uploaded to Youtube.
What Lunga (Council of 6) brings to the table
📚 Most Source books for DNDBeyond: You will be able to utilize a wide variety of species and classes from my shared library. 🗺️ Colorful and detailed maps that I mostly create on Dungeondraft and Inkarnate. 🎮 ForgeVTT account as the VTT 🗣️ I try to do as many voices as I can. I am not a pro, but I try. 🤓 Years of experience as a DM 🎼 A wide variety of ambient music during the game 🕵️♀️ Custom tokens via AI upon request I am somewhere in the middle of Rule of Cool and Rules as Written. I am not a "stickler" and more often than not will bend the rules for the sake of story, fun, and enjoyment. There are some rules, for example, if you are a Paladin but want to run around doing things that obviously break your oath, I will bring in the rules for this instance.
Homebrew rules
• Health Potions: Health potions only cost a bonus action. Any other potions are a full action. • Flanking • Saving Throws: Meet or beat. This means a tie goes to the person rolling the save, be it a player or creature. • Death Saving Throws: These are kept secret between player and GM. I like keeping them secret because it adds to the flavor of players having to make a choice on healing/saving their comrade. • Unconscious State: RAW typically has a character unconscious when in DSTs. I give my players the option to be still able to talk raspily or weakly for example and not be knocked out if they choose not to be. They could possibly be their last words! • RP During Combat: I encourage RP flair during combat. Typically, I have players reserve their comments for their turn, and they should be something short they can say within 6 seconds, which is the time frame of a round. • Revivify: I feel RAW takes away the ominous threat of death with how easily a character can be brought back to life, almost like a video game: “I have 3 lives left. It’s ok if I die a couple of times.”. This can lessen the stakes of the campaign, which also lessens the drama and emotions attached to it. Therefore, my Homebrew for the spell is that it can only be cast on a specific character ONCE per day. You can still cast it again on multiple people, but only once per day per character. • Lingering Injuries: The DM book does have a table for lingering injuries after being revived. I enjoy this method of giving lasting injuries and reminders even if your life is saved. Scars, marks, limps even. They are meant to be temporary and most can be taken away with spells. • Nat 20s: Nat 20s on skill checks are not automatic successes. There still are DCs and on many of them if the DC is higher than the Nat 20+ modifiers, you can still fail the check. That being said, it does not mean there is no benefit from it; it can perhaps give a character some other boon, depending on the situation and the check involved. • Disputing outcomes/rules during session: I am actually not one of those DMs that dislikes Rule Lawyers. They help me quite a bit since I do not have instant recall on every class, spell, and ability and even rules. However, if I, as the DM, make a final ruling during a session that you are not happy with, save it for a discussion AFTER the session so it does not hinder the gameplay, flow, and enjoyment of the other players.
Equipment needed to play
Computer
Headphones
Microphone
Internet
Platforms used
Safety
How Lunga (Council of 6) creates a safe table
To preface this list. It should go without saying, but any kind of racism, misogyny, homophobia, hate speech, harassment, or otherwise mean and unkind behavior is NOT allowed at my tables. This is non-negotiable and will result in being removed from the game. When it comes to in-game characters, I do make dispensation for historically canonical species distrust, such as elves and dwarves, in LotR. Orcs are typically distrusted, etc. However, I do not subscribe to "all members of this species are evil and bad." Nor do I allow dog whistle behavior to be portrayed as "in character." Just use your head in these situations. With that being said, any of the other behaviors listed above are not allowed in character either. Intercharacter relations: ALWAYS talk to a player off table before making any sexual or romantic advances on their character. Consent is still consent, even in character. Violence: My games are played in the fashion of fantasy settings. These are violent worlds. There are mortal fights, death, and blood. That being said, I do not typically describe or include overt and gratuitous violence. Keep this in mind if joining one of my tables. Aftercare: I typically take 5-10 minutes after the end of a session and ask everyone how they feel and how it went for them. We can discuss it there, but if there is something that requires deeper discussion or is personal, players are free to DM me with that after the session. Breaks: I try to hit the "halfway mark" for bio breaks and such, but those will be fluid depending on how everyone is doing. Breaks are usually 5 minutes. Lines and Veils: These are discussed in Session 0, in the case you are a new player entering an existing campaign, I will relate the existing L&Vs to you in our first discussion when joining and you can add your input that I will bring to the existing players. Open Door: I allow a player to take time off for whatever personal reason they need for *well-being and safety*. This does not include "It's football season, so I need time off to watch the games", for example. The policy is not meant to be abused to pick and choose your social time, doing other things. Also, if the time off does not have a return date and a new player ends up joining after you leave and you choose to come back, I cannot guarantee there will still be room, but I will try to keep your spot open as long as I can. Session 0: This works and most typically do. We discuss anything and everything pertinent for everyone to have a good and safe time playing. This is a mandatory session if you choose to join the campaign. Star & Wishes: Purely voluntary. Not required or mandatory, but I will ask at the end of the session. X,N,O Cards: These can be typed into the ForgeVTT chat. I may not always see it immediately, so please say something to the effect of "GM, look at game chat, please" if I do not see it and address it right away.
Content warnings
Safety tools used