Necrotic GM's Icewind Dale: Rime of the Frostmaiden

Necrotic GM's Icewind Dale: Rime of the Frostmaiden

Survive a godcursed land in the frigid expanse that is Icewind Dale. Save your homeland from the forces who vie for it and free it from its curse.

TYPE

Campaign

SYSTEM

LEVELS

1–12

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Friday – 11:00 PM UTC

3–4 Hour Duration

0 / 5 Seats Filled

About the adventure

North of the Spine of the World and west of the towering Reghed Glacier is a frigid expanse few dare to explore, let alone inhabit. This icy land of windswept tundra recently became locked in a perpetual, dark winter without reprieve. Auril the Frostmaiden, the divine embodiment of winter’s fury, has withdrawn to this cold corner of the world to live among mortals. Further, she has cast a terrible spell over Icewind Dale, to the detriment of most of its denizens. Each night before midnight, Auril takes to the sky on the back of a white roc and weaves her spell, which manifests as a shimmering curtain of light—a beautiful aurora that illuminates the night sky and fades before dawn. This powerful magic prevents the next day’s sun from rising above the horizon, turning midday into twilight and trapping Icewind Dale in winter’s dark embrace, with no sunlight or warmth to melt the snow and ice. The mountain pass is barricaded with blizzards and the Sea of Moving Ice churns with blistering winds. Travelers are discouraged from approaching or leaving Icewind Dale, further isolating the region. Icewind Dale has thus been trapped in a different reality from the rest of the world, for though the sun never rises over the dale, it continues to rise everywhere else. They call it the Everlasting Rime. No one understands why the Frostmaiden has imposed her will in this way or why the other gods refuse to challenge her. This prolonged winter, which has gone on for more than two years, threatens to doom not just the flickering lights of civilization known as Ten-Towns but also the indigenous flora and fauna that need sunlight and the change of seasons to survive. This adventure is for individuals who enjoy tactical combat and aspects of wilderness survival in a freezing tundra and adventure. Backstories are optional but I love to incorporate PC backstories as much as I can along side the main narrative when appropriate.

Game style

Roleplay Heavy

Sandbox / Open World

Dungeon Crawl

Combat Heavy

Game themes

Meet the Game Master

2 years on StartPlaying

238 games hosted

Highly rated for: Storytelling, Sets the Mood, Voices

About me

I am a seasoned and passionate Dungeon Master, ready to bring your tabletop gaming sessions to life. With a decade of experience crafting immersive narratives and challenging quests. I love Dark-Fantasy and Dark or Silly Humor, I do voices or describe how they speak and still remain in tone. My combat is tactical and dangerous so plans and preparation are important. The style of my worlds usually have a blend of fantasy/Sci-fi of varying degrees with cosmic horror sprinkled in. So gather your party, sharpen your blades, and let's embark!

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Character creation

Creating your character

We are using the Standard Array. With Tasha's Stat allocation (+2, +1) or (+1, +1, +1) If you're new to D&D, I'm happy to help with creating your first character. 👀 You will be creating your characters all together on session 0 with Roll20 and will begin at third level.

What to expect

Preparing for the session

🎤 A decent microphone & Internet connection 🎧 A Discord account (free to register) 📝 Think of questions about the world that you would be interested for your character - let me know if you need any help 🎓 Beginners are welcome, I will help you learn how to play

What Necrotic GM (Tim) brings to the table

🧭 Maps, handouts & unique magic items 🧙🏽 A player and character-oriented approach 📚 All the rule books and adventure-crafting tools we might need ⚜️ Battle maps and a campaign map to explore later on 🎧 Our very own Discord server for voice chat

Equipment needed to play

Internet

Headphones

Microphone

Platforms used
Safety

How Necrotic GM (Tim) creates a safe table

Adventures in this setting can be Grimdark at times and can touch on sensitive subjects and it's important to make our boundaries clear, so that each of us can feel safe and relaxed. We will go over safety tools, and how the party will get together in Session 0, and at the end of each session we can discuss what went well and what should be improved. I will also send out a consent form in which you can let me know what content you don't wish to see in our games. This is a newbie-friendly game, I will help with the mechanical and rulebook-sides of the game, you just need to tell me what your character would like to do. 🎲

Content warnings

Safety tools used

Frequently asked questions