[Thu/Fri] [Pf2e] Wrath of the Righteous
The demons of the Worldwound stage an attack greater than ever, and the last city of the crusade falls. But from the caverns below, a new power shines
$17.00
/ Session
Details
Weekly / Friday - 4:00 AM UTC
Session Duration / 3.3ā3.7 hours
2 / 5 Seats Filled
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About the adventure
šø Free s0 + s1 šø š³ļøāš All-inclusive safe-space š³ļøāš š± Beginner Friendly š± Hiya~ I'm Emy (she/her), a Brazilian GM with nearly 10 years of d20 experience and a deep love for Pathfinder 2e since the playtest. I focus on strong narrative, expressive roleplay, and tactical combat that rewards creativity, versatility and smart choices. I've always been enchanted by Wrath of the Righteous, both in its Adventure Path form and Owlcat's CRPG. The mythic themes, the moral weight, the unforgettable NPCs, setting and the themes they bring. Iām currently running this adapted version for two paid groups in Portuguese, blending the best of both formats into a deeper, more personal experience. Youāll begin in Kenabres, just as the city descends into chaos. Demonic armies pour from the Worldwound, and amidst the destruction, youāre chosen for something far greater. Mythic power awakens. Armies must be led. Decisions carry political, moral, even planar weights. Iām expanding the setting for more freedom of movement, using Age of Fantasy Regiments for warfare, and incorporating corruption, mythic growth, and character arcs that matter. The tone is high fantasy with real consequences: radiant blessings and divine missions side by side with betrayal, creeping doubt, and the temptation to burn it all down. You donāt need to know the setting - bring your ideas and we'll build the rest from there. Letās shape this crusade together~ š¤
Game style
Roleplay Heavy
Game themes
Meet the Game Master
3 years on StartPlaying
34 games hosted
Highly rated for: Knows the Rules, Inclusive, Creativity
About me
Hello~! You can call me Emy, I'm a Brazilian transfem GM adding up to 10+ years of experience! I started off with 5e and switched over to Pf2e ever since the playtest came out, and now I'm a huge advocate for the system! I speak fluent Portuguese and English, good Japanese and with a little effort I can go back to being almost-fluent in Spanish. I've also lived in Japan for a year, during which I GMed for a completely international group, in English! I was the always GM for a while, but started teaching and incentivizing my players to GM as well, so now I play as many groups as I GM (currently on 6 concurrent groups)! I love roleplaying, be it PCs or NPCs, and exploring the moral ramifications of actions. My favorite part of being a GM is developing settings and making permanent changes to the worlds with my players. My favorite part of being a player is setting up a character arc for my character with the GM and see them evolve as they go through the hurdles the GM prepared.
View Profile āCharacter creation
Creating your character
We're making characters after session 0, and I'll be available to help in every part of the process. Mechanicswise, - All pathfinder 2e ancestries are valid, and reflavors and skins are fine (for instance, I play a sphinx using centaur). I also allow any ancestry to change their +++- or ++ stat boost distribution. - All classes are valid, and any reflavor of the existing classes is valid as long as it's consistent with the setting (for instance, I play an Inventor skin Exemplar, where the spark is the power core of the suit). - We'll be using Free Archetype, and no other variant rules (up for voting in session 0). - Uncommon and Rare Items and Spells are allowed on a case-by-case basis, because some of them are too contextual for the adventure they come from, too weak or too strong.
What to expect
Preparing for the session
Just have a functioning internet connection with access to a browser (for foundry), an ok mic and either push-to-talk or a way to avoid background noises (for discord), and a willingness to play!
What Emy brings to the table
Usually Rules as Intended, but I use the mechanics to tell a story and that's the most important part. We reflavor things, we change things, as long as we keep balance and fun in mind, and everyone agrees, I'm up to try. My roleplay is deep, voiced and immersive, and I use discord bots for BGM if the players want to keep them on. My combats aren't hard, but I like challenging my players to think and see if their builds are versatile enough to handle different types of foes, challenges, environments, and such. More info @ my introduction https://docs.google.com/document/d/1DU0pkt0OiQKFxPZvldXk_OWEtFogfImgtWHMHkflxbQ/edit?usp=sharing
Homebrew rules
Houserules are better organized over @ my introduction https://docs.google.com/document/d/1DU0pkt0OiQKFxPZvldXk_OWEtFogfImgtWHMHkflxbQ/edit?usp=sharing
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Emy creates a safe table
A session-long session 0 going over my style, everyone's preferences and expectations, any triggers and discomforts, along with anything that has to be discussed before game. Every session ends with a moment to realign expectations, give feedback for both the GM and the other players, so we're always aligned with what we like, want and expect. Scenes stop if any players asks for it to stop, anywhere, anytime, no questions asked. Player comfort and agency is of the highest importance.
Content warnings
Safety tools used
