• Tomb of Annihilation (5.5e) • ✨ 🦈

• Tomb of Annihilation (5.5e) • ✨ 🦈

What if resurrection magic just… stopped?   Souls don't linger      When failure is forever      Will you brave to enter the Tomb of Annihilation?

TYPE

Campaign

LEVELS

1–12

EXPERIENCE

Intermediate

AGE

18+
5 SEATS LEFT
$23.00

/ Session

Details

Weekly / Thursday - 1:30 AM UTC

Nov 13 / Session 4

Session Duration / 3–3.5 hours

1 / 6 Seats Filled

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Schedule

Thu, Nov 13 | 1:30 AM – Session 4

About the adventure

Session zero is free. -Step into a living world of danger- -dinosaurs and zombies- -corrupt Baldurians and a serpent cult- -the deadliest lich in the multiverse- -this is the jungle of Chult- -you live here now- Explore the classic Tomb of Annihilation Using tactical maps, curated handouts, open DCs, and open DM rolls, we run the classic Tomb of Annihilation faithfully but with modern tools. Challenging gameplay that rewards strategy and teamwork. An inclusive table that believes in human rights, with clear boundaries and open communication ____________________________________________________________________ The jungle is too vast for any party to see it all in one run. Which choices will define your story?   •Which guide will you trust (and what will trust cost)?   •Which factions will your party ally?   •How far will you push into the jungle?   •What will you sacrifice to break the curse? This is D&D’s deadliest hex crawl sandbox, run true to its design. ____________________________________________________________________ -you do not change the jungle- -the jungle changes you- (Aside: Last time I ran ToA, will o’ wisps became the jungle’s most feared monsters. Not because I changed their stats, but because the dice kept siding with them. A five-minute encounter spiraled into a campaign-long grudge, and players still call them ‘Micro Dragons.') The Harper Syndra Silvane’s call echoes through Baldur’s Gate. Will you be the adventurers who answer it? Time is running out. The Death Curse won’t wait. 💛🖤 DM Kevin

Game style

Hexcrawl / Exploration

Rules as Written (RaW)

Sandbox / Open World

Tactical / Crunchy

Dungeon Crawl

Meet the Game Master

4.6

(9)

Queer
Teacher/Educator
Game Designer

2 years on StartPlaying

15 games hosted

Highly rated for: Creativity, Teacher, World Builder

Average response time: Under 1 hour

Response rate: 100%

About me

My sessions are too strong for you, traveler. You seek fun? My table’s teamwork would tear your soul apart. You crave laidback? I've been here since edition 3.5. My enemies were raised by math Wizards where long rests were forged Of The Coast fire. You say you’ve never played before? Ha! My teaching knows no bounds. Turn back if you fear Epics or Board Games and cRPGs. But if you thirst for victory… Then perhaps, perhaps, you’re worthy of the campaign ahead. ━━━━━━◇━━━━━━ Picture this: 💛 A centaur paladin spider climbing across the ceiling to smite enemies from above. 💜 A grung artificer buying the party two rounds against the deadliest lich in the multiverse with nothing but Fog Cloud. 💙 A dragonborn barbarian, trapped inside a shambling mound, killing a different mound to save the party’s caster. 🖤 You, a heroic adventurer, cut down by three enemy crits, taking a Red Wizard’s bargain of eternal life and eternal servitude These are the kinds of moments I love to build. From grimdark survival to heroic fantasy, I've guided countless adventurers through deadly dungeons. I bring them to life with custom maps, tokens, and dynamic Roll20 boards, all grounded in rules as written play with open dice. My tables are collaborative and queer friendly, giving everyone a chance to shine. Whether you are brand new or a seasoned strategist, all you need is a passion for tactics and room to breathe. I will guide you the rest of the way. Many of my players return for campaign after campaign and the best compliment I get is when they bring a friend. So whether you are a new friend or an old accomplice, I’m looking forward to imagining the next adventure with you.

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Character creation

Creating your character

We’ll kick off with Session Zero: meet the group, set expectations, and build characters together. You’ll leave ready to tackle Chult’s dangers with a balanced, party focused team. Start at Level 1 with Point Buy. All options come from the 2024 Player’s Handbook, so we can explore the new rules in a setting that will push them to their limits. As official 2024 content releases, we can add it if the group agrees. New to D&D? I’ll walk you through everything. Experienced player? The jungle rewards sharp builds and good teamwork. All Roll20 resources are provided. Just bring your ideas and survival instincts.

What to expect

Preparing for the session

• Make a free Roll20 account (we’ll run the game here) • Make a free Discord account (for voice chat and between session updates) • Have a working microphone. • Drop your preliminary character idea in the group chat, even a rough concept can help shape the adventure • On the fence? Let’s chat before you decide. I can answer questions and help you figure out if this table is your style. Once you join, I’ll send all links, invites, and onboarding materials so you’re ready to dive in.

What Kevin brings to the table

Gameplay • 3 to 3.5 hour sessions for 4 to 6 players on Roll20 with dynamic lighting, private Discord, and optional music • Fully rules as written combat and mechanics, no fudge rolls, no mystery DCs, no shortcuts • Survival focused gameplay where every decision matters: conserve resources, plan your movement, think ahead • Encounters run at their intended challenge level, with only flavorful tweaks for depth or tactical interest Adventure Quality • Tomb of Annihilation run true to its open world hexcrawl design. • Supplemental maps, NPCs, loot, and factions make the world richer • Customized loot tables keep magic items rare and meaningful Experience & Atmosphere • Veteran DM with successful homebrew campaigns and prior ToA experience • Queer friendly, open minded table with an emphasis on craft and respect

Homebrew rules

Tactics matter. As such, this campaign will run RAW, with a few light tweaks to keep Chult deadly and the pace sharp. In the jungle • Sleeping 8 hours with proper supplies provides a Short Rests • A Long Rest is only possible in truly safe, named locations on the map This keeps exploration tense and survival meaningful.

Equipment needed to play

Computer

Microphone

Internet

Safety

How Kevin creates a safe table

Safety at the table We start with a Session Zero, including an anonymous content check, so everyone’s boundaries are respected from day one. You can always give feedback privately (or anonymously) at any point, and we’ll adjust if something’s not working. The goal is simple: a table where you feel safe, engaged, and excited to come back every week.

Content warnings

Safety tools used

Frequently asked questions