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The Mystery Patrol [Weird Occult Super Heroes]

The Mystery Patrol [Weird Occult Super Heroes]

The City of Galdurport is a port city steeped in history with ties to the occult and mysterious energies. Historic Brownstones and Portals to Hell...

TYPE

Campaign

SYSTEM

Prowlers & Paragons

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$24.00

/ Session

Details

Weekly / Thursday - 12:00 AM UTC

Dec 18 / Session 5

Session Duration / 2.75–3.25 hours

5 / 5 Seats Filled

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Schedule

Thu, Dec 18 | 12:00 AM – Session 5

Thu, Dec 25 | 12:00 AM – Session 6

Thu, Jan 01 | 12:00 AM – Session 7

This game will begin once 3 players have joined

Meet your party members

5/5

About the adventure

The game has gone through some changes in players/characters over its tenure and the group has decided to perform a soft reset of the game and setting and game, this is a great time to join! 🕯️ 🔮 🌙 🔮 🕯️ The Mystery Patrol is a group of weird and/or occult super heroes. Thwart demonic invasions, deal with time traveling sorcerers, giant Crab-like Kaiju and so many more threats big and small. Occasionally be thrust outside your usual dealing with the high tech and scientific threats of the modern world. The setting has been cooperatively developed by the players, and will continue to be developed. Content Note: * The Game includes anti-police sentiment * The Game includes Far Left politics

Meet the Game Master

5.0

(34)

LGBTQ+
Game Designer

3 years on StartPlaying

588 games hosted

Highly rated for: Creativity, Knows the Rules, Inclusive

Average response time: 3 hours

Response rate: 100%

About me

Hey! I'm Dyer, I've been playing RPGs for over 30 years, my older brother started playing them with me before i hit double digits and I'm familiar with a wide variety of games. I am a progressive, non-adversarial GM that believes in player agency and table safety. I also absolutely love teaching people new games, and thought this would be a great way to do that.

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Character creation

Creating your character

Character creation currently begins at 125 Hero Points, feel free to discuss concepts with me and/or the rest of the group as you develop.

What to expect

Preparing for the session

If you have time, please feel free to check out the Book, or Free Quick Start, to get an idea on the rules. If you don't have time, that's fine! You will need the following (Free) accounts: - Discord (for Voice chat) - Forge-VTT.com (where I host the game)

What Dyer brings to the table

Access to everything you need to play, hosting of a Forge server (that is generally available 24/7 if you need to check in on something out of game)

Homebrew rules

🎬 Rolled Initiative: Using the Optional Rolled Initiative rules. 🎬 Movement/Ranges: The Game will utilize measured movement rather than Range Bands. 🎬 Stunt Dice: Evocative descriptions of actions gain 1-2 Bonus dice.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Dyer creates a safe table

Using Lines & Veils via google docs and an X-Card foundry module.

Content warnings

Safety tools used

Frequently asked questions