Learn to Play Critical Role's Daggerheart in The Age of Umbra
Daggerheart | Campaign
About the adventure
[Inclusive] A century has passed since the God-King betrayed the gods and they cursed the land before abandoning it to its fate. Leaving the land shattered, desolate, and haunted. Now surviving communities stay in the firelight between decaying fortresses and dark spawned horrors. In the Age of Umbra, you'll play daring souls who protect their homes from the terrors outside their walls, plumb the depths of nightmarish ruins, and seek new fires to light. This is a dark and dangerous setting inspired by Berserk, Dark Souls, Bloodborne, and Elden Ring. It will be bloody and it will be deadly and it will be full of mysteries. Which dangers you face? Which mysteries you seek to unravel? That is up to you. So join me in a Soulsborne campaign of Critical Role's Daggerheart
Game style
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Theater of the Mind
“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.
3 years on StartPlaying
62 games hosted
Highly rated for: Inclusive, Creativity, Storytelling
Average response time: 2 hours
Response rate: 100%
Additional details
How to prepare
You will need a microphone, Discord, and Roll20. The latter 2 being free.
What I provide
I am a Rule of Cool GM with a lot of experience rolling with the punches. I will be using ambient music and scene specific scores. Expect combat to be tactical but easily accessible. Combat should be a challenge and not an exercise in frustration. You can expect a lot of roleplay as I am a story heavy GM. I am also a big fan of mysteries and investigations and political intrigue and conspiracies.
Gameplay details
In Session 0 we will go over player and GM expectations. Session 0 will be free. Lines and Veils will be a Google doc linked to you. Same for Stars and Wishes. The first before campaign begins. The second after each session.
Content warnings
• Blood
• Body Horror
• Character Death
• Cults
• Death
• Gore
• Illness
• Language/Cursing
• Murder
• Mutilation of Corpses
• Trauma
• Violence
Safety tools used
• Breaks
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
Character creation will be taken care of during Session 0 as a group.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Roll20
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Saturday - 9:00 PM UTC
3 Hour Duration
0 / 6 Seats Filled
Requirements
Experience required: Open to all
Age: 18+