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A Night in Morocco - Last Dance at Renauld's [BEGINNER FRIENDLY]

A Night in Morocco - Last Dance at Renauld's [BEGINNER FRIENDLY]

On the outskirts of the Moroccan capital of Rabat, vampires convene to pursue an armistice. Yet their host begs to differ...

TYPE

One-Shot

EXPERIENCE

Open to all

AGE

18+
About the adventure

❗CHRONICLE WILL NOT START UNTIL 2 or more PLAYERS ARE SIGNED UP❗ (and you will not be charged until our group meeting) 🏛️[Choose from a roster among various pre-made characters]🏛️ 💀[Story Setting]💀 -This is the "Last Night at Renauld's" story set in the city of Rabat, Morocco in the summer of 2024. 📚[Story]📚 "Last Dance at Renauld's" takes place on a moonlit night in a sprawling mansion just beyond the outskirts of Rabat, where the modern city fades into the vast Moroccan countryside. The estate, owned by the reclusive and enigmatic vampire Renauld, is known for its grandeur and opulent soirées, which draw Kindred from across North Africa and Europe. Tonight, however, the gathering has a darker purpose. Renauld has summoned prominent local figures and visiting vampires to discuss troubling rumours that take hold in the city. Guests are expected to mingle, unearth secrets, and form alliances in this tense social crucible, where veiled words carry as much weight as sharpened blades. Amidst the mansion's grand halls and secluded gardens, the players navigate a world of intrigue and deception, where rivalries simmer and hidden motives are cloaked in elegant conversation. As secrets are uncovered and tempers flare, the night threatens to spiral into chaos, leaving the Kindred to decide whether they will be predators or prey in this deadly masquerade.

3 NEEDED TO START
$20.00

/ Session

Details

Once / Tuesday – 5:00 PM UTC

Jul 15

2.5–3 Hour Duration

0 / 5 Seats Filled

GAME MASTER

Babis

he/him

5.0

(29)

This game will begin once 3 players have joined

Each player will be charged when a session starts.

Report Adventure

Meet the Game Master

5.0

(29)

LGBTQ+
Published Writer
Teacher/Educator
Game Designer
Multi-lingual

2 years on StartPlaying

72 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

Average response time: Under 1 hour

Response rate: 100%

About me

Hello adventurers and heroes, nice to meet you! I'm Babis, a game master from Greece, and I'm working for the last 15 years in the gaming industry as a board game designer/developer and an RPG game master and writer. I'm passionate with storytelling, and epic moments of tragedy and drama, but I do so love some hardcore moments of tireless dungeon-delving in some forgotten ruins. My favorite games are Dungeons & Dragons, Savage Worlds: Deadlands, and of course Vampire: the Masquerade - a personal favorite of mine. I've been playing RPGs for 30 years, and I've been storytelling for the last 20 of them. So let's play together! Let's tell some stories! And live on the moments you want to experience, tailored to your preferences and needs!

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Reviews (29)

Proficiencies

Players say this GM is great at:

Storytelling

Creativity

Inclusive

Stormer313FPV avatar

Stormer313FPV

Played 46 sessions

Babis is an attentive Storyteller. He has a way of making you feel "safe" while your character is in an unlife and death situation. IMO our Saturday game has a sandbox feel with "story" points of interest that we can interact with. And the best thing about playing in Babis's game, the way he incorporates your character ideas into the story! Me, "I have a cool idea about this part of my character." Babis, "Cool, that can tie in with this other thing."

Raven avatar

Raven

Played 31 sessions

Babis is incredible at helping players have a good time. I did a one-shot campaign with him and he presented a story that was both horrifying and engaging. I was on the edge of my seat the entire session.

TheFrank avatar

TheFrank

Played 20 sessions

Why play a typical v5 game where your PC's touchstones, allies, enemies and convictions are irrelevant to the metaplot? In a Babis-run game they are a core part of the shared story. When Babis asks: "Would you like to succeed at a cost?" your heart will race b/c you are about to lean into the the motivations/risks that made you want to play your PC. Every game gave me a Hollywood cinematic moment that was worth the ticket price (and fun dice rolls.) Sign up for a game and watch your PC come to life, react to complications and fully evolve in ways you did not imagine.

Nicholas avatar

Nicholas

Played 18 sessions

story telling was among some of the best experiences I have had across all TTRPGs, he also aptly explained the mechanics and showed them in a very reasonable fashion throughout, It was my first time playing VTM and he made sure I will want to play again.

Christian avatar

Christian

Played 12 sessions

Very helpful to those that need it. Fun to play with. Will not judge you for the Character you wish to play

Mason avatar

Mason

Played 11 sessions

The Storyteller really lets us play our story and how we wish with little nudges in the right direction but allowing us to find whats going on on our own.

Character creation
Creating your character

You will be provided with a choice of pre-generated characters!

What to expect
Preparing for the session

All players need an Alchemy and a discord account for the game and, since we'll be playing online, a good enough mic is essential. This is a beginner friendly game, as such, any kind of explanation of the rules and guidance will be provided as the game paces on.

What Babis brings to the table

No need to bring anything else! (just your mic and camera) I have everything set up on Alchemy, along with the interactive materials needed.

Equipment needed to play

Computer

Headphones

Microphone

Safety
How Babis creates a safe table

You're about to experience living in the grim setting of the World of Darkness -where the lines of morality blur, and human suffering runs amok. It's a Dostoyevski-an setting that exults the desperation of living in a gloomy, dark city. That being said, I will never bring you forth into a situation that makes you feel uncomfortable. As such, I implement the "lines and veils" system, that alongside an extensive talk and discussion, will give each other a concrete idea of what you want to avoid in the game. One thing that you won't find in the game is "player betrayal" and active PVP. Surely characters can keep secrets between them, but never to sabotage or outright ruin another player's roleplaying gameplay experience.

Content warnings
Blood
Body Horror
Torture
Death
Alcohol Use
Fire
Murder
Prejudice
Safety tools used

Frequently asked questions

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