LAW AND CHAOS! [DRAW STEEL] LGBT FRIENDLY 🏳️🌈
Homebrew Game | Campaign
About the adventure
You live at the climax of the fight between law and chaos. You watch as Gerwulf, the Everdawn, marches his imperial army at a newly united Aderynnian Alliance, the two of them ripping each other apart across the entire Speargarden Run. You watch as the Blackrune Queens sell off weapons made of a cosmic, growing gemstone. Using these alien weapons, they battle the nearby shadow wodes and pirate factions. You watch as the Zephyrstrike coast struggles to maintain its seats of power as merchant guilds tear apart the country, ignoring the burgeoning fey threats at their southern border. You watch as the Syl’invari Dominion plan their assault on all civilization; their plan to finally reclaim the continent for what it was always meant to be: a nation of the True Wild. The continent of Tir’Lyra is threatened in all directions. Battles are fought everywhere and peace is foreign. Something has to give, and when it does, who will be the ones to lead us towards a better world? Law and Chaos, Nature and Civilization, Gods and Mortals, Cosmis and Science, Emotion and Perfection, these forces war. What will survive, and what will be left of it? Tir’Lyra is starting to ask the question.
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
1 year on StartPlaying
2 games hosted
Highly rated for: Inclusive, Storytelling, Creativity
Average response time: 22 hours
Response rate: 100%
Game Master Reviews (6)
Proficiencies
Players say this GM is great at:
Inclusive
Storytelling
Creativity
She’s a genuinely fantastic writer and storyteller, she will help you and adapt both the game and your character to make sure you’re having as much fun as you can. She is great at making combats feel fair but challenging, character interactions feel rich but not forced, and is just an outright pleasant and fun time to be around at the table.
All I can say about Rain's games is that they are always exciting and full of interesting little quirks. I've been one of their players for a very long time, and I've seen them get really really good at GM'ing as a whole. They are extremely passionate about building worlds and giving them true depth. Overall, one of my favorite people to play games with.
Additional tables
2 available
Weekly / Monday - 7:00 PM UTC
0 / 5 Seats Filled
Weekly / Tuesday - 6:00 PM UTC
4 / 5 Seats Filled
Additional details
How to prepare
A working computer, a discord account, and a decent quality microphone (it basically has to work and convey your voice adequately)
What I provide
I use music, source books, maps, and all! I adhere to what makes the greatest story over anything else, as long as it wouldn't break anything, its all good!
Gameplay details
I will go over how I try and make sure everyone is comfortable at a (free) session zero! I also maintain an X-Card on foundry, that can be tuned to be totally anonymous. I seek to make sure everyone has a good and safe time.
Content warnings
• Blood
• Death
• Violence
Safety tools used
• Breaks
• Debriefing
• Session 0
• X, N, and O Cards
How will character creation work
Character creation will be through Foundry VTT or another resource that will be ported into Foundry VTT.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord
$18.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Friday - 7:00 PM UTC
3-4 Hour Duration
0 / 6 Seats Filled
Requirements
Experience required: Open to all
Age: 18+