Fabula Ultima : CYOA

Fabula Ultima : CYOA

Fabula Ultima | Campaign

3 NEEDED TO START
$15.00

/ Session

Details

Weekly / Friday - 3:00 PM UTC

2-3 Hour Duration

0 / 5 Seats Filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 3 players have joined
About the adventure

Hello Ill try to keep this brief but I plan to run a game that we as players and DM come together to make though i do have a few ideas pre generated for a game ill leave it mostly up to you all to see what setting and story we end up wanting to do. Im a mostly improv dm and im fine with most character concept and try to get anything to work for the setting so feel free to message me and lets have some fun !

Game style

Combat Heavy

“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Sandbox / Open World

In "Sandbox" or "Open World" games, players are given a tremendous amount of freedom to pursue their stories without the restrictions of a more linear game style. Players are encouraged to explore and engage with the world, and find their own story as they do so. These games offer the players the opportunity to help drive the narrative, and allow for the story to evolve organically through the choices they make.

LGBTQ+
Black
Artist
Voice Actor

3 years on StartPlaying

Additional details

How to prepare

- Working Headset - Discord - As Little Background Noise as Possible

What I provide

- Custom Maps - Foundry VTT - Character Voices - Custom Music - Rule of Cool - Custom Story - Commissioned or Self Created Art - Custom Tokens

Gameplay details

After a session I'm available to debrief or talk to players to see how session went and if anyone needs to address anything or just generally give me feedback on how they felt about session

Content warnings

Safety tools used

Aftercare

Breaks

Debriefing

Lines and Veils

Open Door

X, N, and O Cards

How will character creation work

Create Characters during session 0 and campaign creation

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

Discord

Foundry VTT