Tales from the Loop: Out of Time

Tales from the Loop: Out of Time

Tales From the Loop | Campaign

2 SEATS LEFT
$10.00

/ Session

Details

Bi-weekly / Tuesday - 11:00 PM UTC

Jun 24 / Session 1

3 Hour Duration

3 / 5 Seats Filled

Schedule

Tue, Jun 24 | 11:00 PM - Session 1

Tue, Jul 08 | 11:00 PM - Session 2

Requirements

Experience required: Open to all

Age: All Ages

About the adventure

Adventure as a kid in the 80s that never was! Adults are distant, school is boring, and oh yeah, there are robots and hoverships about. Although you share your hometown with the mysterious particle accelerator facility known as the Loop, you are much more excited because it is almost Christmas break. Unfortunately, you are about to encounter far stranger mysteries than Santa Claus. Tales from the Loop uses Free League's Mutant: Yero Zero engine, easy to learn but great fun to play. Payers play Kids who balance their ordinary lives with strange mysteries caused by the presence of the Loop. This group of pre-generated mysteries, Out of Time, is suitable for beginners as well as experienced players. Tales from the Loop is a good game for those who liked Stranger Things. The game will run on the Alchemy Virtual Tabletop Tool, which is a highly useful service for running Free League games and enables easy access to everything needed to run Tales From the Loop mysteries.

Game style

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

5.0

(13)

Teacher/Educator

1 year on StartPlaying

85 games hosted

Highly rated for: Creativity, Teacher, Inclusive

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

Players will need a microphone (Video is not needed) and should create a free account on Alchemy. I will teach how to play the game and players may select a pre-generated character if they desire, so there is not much preparation required.

What I provide

I'll bring the Alchemy system, which allows for images, tactical maps and even music and sound effects, plus my own experience as a GM for years. I will also bring the Tales from the Loop Core Rules and the Out of Time adventures, so players do not need their own set of the rules. I focus on making sure all the players enjoy themselves, but there will be a mix of roleplay, mysteries and skill challenges.

Gameplay details

Alchemy builds in the ability to create Lines and Veils as well as use X cards. We will create any needed Lines and Veils at the beginning of the session. Although children in Tales from the Loop can be in danger, they cannot die.

Content warnings

Safety tools used

Lines and Veils

X, N, and O Cards

How will character creation work

Players may select from a wide variety of pre-generated characters. They may also create their own character beforehand if desired, but do not need to do so. Character creation is fairly simple.

Players can expect

Combat / Tactics

Low

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Alchemy