Assassin's Creed: Corvus | RP & Investigative Blades in the Dark

Assassin's Creed: Corvus | RP & Investigative Blades in the Dark

Blades in the Dark | Campaign

3 NEEDED TO START
$19.00

/ Session

Details

Weekly / Tuesday - 11:30 PM UTC

4-4.5 Hour Duration

0 / 5 Seats Filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 3 players have joined
About the adventure

In the everlasting conflict between the Assassin Brotherhood and the Templar Order, a rediscovery of treasure, long since thought to be lost, is poised to reshape the future of the storied shadow war. Take up the cowl of these hidden warriors in a story that will span across 12th Century Southern Europe and Southern Mediterranean. Engage in manipulation, deceit and subterfuge as you race to a treasure with the potential to change the course of the world. Powered by Blades in the Dark, players will carry out heists and assassinations to hinder their opposition and progress their own investigation. This game will be carried out over Discord & Roll20 and is good for fans of the AC series and newcomers to the Forged in the Dark system.

Game style

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Rules as Written (RaW)

Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Theater of the Mind

“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.

Organized Play

Organized Play uses a standardized ruleset for character creation, leveling, and rewards. Every character plays by the same rules. Its strength is flexibility: bring your character to any table and jump right in. With tight rule adherence, every game feels consistent, fair, and ready for adventure.

BIMPOC
Voice Actor
Game Designer

Less than a year on StartPlaying

2 games hosted

Highly rated for: Inclusive, Creativity, Storytelling

Average response time: 12 hours

Response rate: 100%

Additional details

How to prepare

Players will need: -A Roll20 account -Discord account & program -Regular access to internet connected computer or device that can operate the prior 2 programs -A decent microphone -Ability to potentially edit fillable PDFs

What I provide

-Free 3-part introductory & onboarding system: 1) A 1on1 Interview/Session 0, to get a read on a player, learn a bit about them and if all goes well, an invitation to the game. 2) A group Session 0.5 where we can all meet on the planned game day(set to take place weekly), get a feel for each other and go through character creation and parts of world development will occur. During this time is where more interconnected aspects of how characters are connected to the world, and possibly each other will be discussed and everyone will be able to bounce ideas off each other and the GM 3) Session 1, the first game! This step ensures we all feel good about gaming together before a transaction occurs should players continue on and past Session 2 -Tone Setting: I use Roll20 as my vtt of choice. The vtt will hold a variety of assets to help me run the game, such as mood setting background music, visual aids and images to help set the scene and assist players imagine the location their characters inhabit. Occasionally discord bots help with additional music and sfx -Battle Maps: Making combat easy to manage. All of the above sourced or created without the use of A.I. to my best knowledge -Adventure logs: Along with Roll20, a Discord server is set up to help host certain aids and materials for a game (Roll20 storage ain't infinite :/ ). Spaces to log the events of a game in chronological order, NPCs that have been encountered, maps and navigation help within the wider setting -Communal Space: Discords for my games also have player chat spaces, for sharing character references, chat or ask questions, and even game time chats so players can share OOC goofs and gaffs without disrupting the game! -Theater Kid: A wide ranging library of voices and accents that I use to do my best to bring my worlds to life. Characters are diverse in every sense -Consistency: I endeavor to have my worlds follow a through line of setting defined logic that makes it feel like an organism and character of its own, that will ebb and flow and be changed and influenced in conjunction with players actions -Make Believe: I value the improvisational aspect of these games and bring my experience from both improv performances and other games I have GMed, using these skills weave an interconnected tale, pulling from my own designs and PC backstories to make a shared world we can all have pride in -Digital Rules: Purchased from the developer directly, digital copies of official rule book can be provided if needed

Gameplay details

Details of Safety Tools and whatever boundaries individual players will officially be gone over during onboarding, Sessions 0 & 0.5, and players are encouraged to bring up discomforts at any point during out of game time. VTT integrated safety deck also allows for assistance in anonymously bringing attention to sensitive subjects during game time and potentially pausing the game if needed.

Content warnings

Safety tools used

Deck of Player Safety

Session 0

X, N, and O Cards

How will character creation work

Official character creation will take place during a Session 0.5, where all participating players will be on a call and craft characters using the Blades in the Dark Ruleset. Showing up to this session with a concept and having a rough mental outline of a character beforehand will be helpful and speed up the process.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Discord

Roll20