World Domination | GURPS Realms | Free System Tutorial Included!

World Domination | GURPS Realms | Free System Tutorial Included!

A completely custom World Domination game where the players can be allies or enemies and the civilizations can historical, alien, futuristic, etc.

TYPE

Campaign

SYSTEM

EXPERIENCE

Open to all

AGE

All Ages
About the adventure

A custom, Realm Management game, with setting & details set by the players. This can include running a village in a forest to running an empire on multiple continents. Players can be part of the same Realm, separate but allied Realms, or rivals in competitive Realms. Players take on commanding roles, including the King, General, Spymaster, Advisors, etc. Each player can take on multiple roles, if they'd like. Certain aspects can be more important than others, like Politics, War, Espionage, Rebellions, Settlement Expansion, Colonies, and Exploration.

2 SEATS LEFT
$20.00

/ Session

Details

Weekly / Wednesday – 12:00 AM UTC

Aug 27 / Session 3

Session Duration / 2–3 hours

3 / 5 Seats Filled

GAME MASTER

John

he/him

4.9

(21)

Schedule

Wed, Aug 27 | 12:00 AM – Session 3

Wed, Sep 03 | 12:00 AM – Session 4

Each player will be charged when a session starts.

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Meet the Game Master

4.9

(21)

1 year on StartPlaying

267 games hosted

Highly rated for: Creativity, Rule of Cool, Teacher

Average response time: 4 hours

Response rate: 100%

About me

I am a longtime TTRPG GM that loves D&D & GURPS, with a large library of books, art assets, and time to share with my players, it is my favorite thing to do. I am a huge fan of roleplay and often modify mechanics to benefit storytelling & session fluidity. I use Foundry VTT, which is free to my players, and includes vast customization options for every campaign & every participant. Please take a look at this Google Sheet for all of my GURPS games: https://docs.google.com/spreadsheets/d/1OIi-Yp_5L2k4LvJ_L-YxgZ_YF7QIsZr4h0PIoit8fKM/edit?usp=sharing

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Reviews (21)

Proficiencies

Players say this GM is great at:

Creativity

Rule of Cool

Teacher

Doug avatar

Doug

Played 39 sessions

John's energy and creativity are apparent when he DM's. His content is original, fresh and very creative. His verbal description of the scenes and character actions are very descriptive and really help with character immersion. You need to try one of his games!

Steve 'BK'  avatar

Steve 'BK'

Played 36 sessions

I highly recommend John as a Dungeon Master! He has done a fantastic job leading our group through eight-plus sessions already. John is well-prepared and knowledgeable about the source material, and he masterfully weaves a compelling adventure and narrative that keeps us engaged. Before we began, John took the time to discuss our preferences and play styles, demonstrating his commitment to creating an enjoyable experience for everyone. He has been exceptionally accommodating, even adjusting our XP reward system when we felt our original choice wasn't quite working. Additionally, he has shown great flexibility in adapting to changes in both our in character and out of character player lineups throughout the campaign. Overall, I wholeheartedly endorse John as a DM—he truly enhances the gaming experience!

Victor avatar

Victor

Played 29 sessions

A great lad, good fun, patient with newbies and rolls with the players well. Willing and able to back and forth with character backstory and meet you eye-to-eye. In his own words he's a natural-born DM, and I'm of the mind to agree~

Lee avatar

Lee

Played 24 sessions

John puts everything into his campaigns. External resources, enthusiasm, unique npcs, personal stories, wide-scale battles etc. He allows for a good bit of player creativity while introducing his on. An amazing DM for beginners and vets.

Derrick McNeely avatar

Derrick McNeely

Played 19 sessions

Had a great time playing with him. He puts alot of effort into his characters.

Mindassasta avatar

Mindassasta

Played 17 sessions

Really Enjoyed Johns detailed explanations regarding the base rules and patience, as well as being willing to share technical knowledge of GMing. Skillful use of The forge for gameplay, and use of Rule of cool when the campaign would be better served for it..

Character creation
Creating your character

Character Creation will take place individually, with each respective player and the GM. Once both parties agree, the characters will be introduced to each other in a Session 0, which will include meshing the characters. Character will be created in GURPS Character Sheet (GCS), which is a free program with comprehensive data on GURPS 4e.

What to expect
Preparing for the session

Bring a solid character idea, and maybe character art, with a token. You'll need to have Discord to communicate. Reading GURPS 4e Basic Set is all that I ask, additional books & rules will become available as needed. The players should also make sure they have GCS (see above).

What John brings to the table

Foundry VTT, which is free to players, a library of GURPS 4e books that will be available to players, and custom art assets & maps, some powered by AI. Ambient music will be used to set the tone and mood of a location or scene. The players will be expected to roleplay heavily throughout the session. The details of Realm Management can be as detailed as the players would like, but simplified rules will be used initially to learn the system.

Equipment needed to play

Computer

Internet

Safety
How John creates a safe table

The GM and players will have a Session 0 where they discuss content they don't want to see, and how to go forward so everyone is happy.

Content warnings
Character Death
Classism
Death
Language/Cursing
Mass Death
Pandemic
Prejudice
Real World Religion
Slavery
Talk of Superior Race
Terrorism
Violence
Safety tools used

Frequently asked questions

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