World Domination | GURPS Realms | Free System Tutorial Included!
A completely custom World Domination game where the players can be allies or enemies and the civilizations can historical, alien, futuristic, etc.
About the adventure
A custom, Realm Management game, with setting & details set by the players. This can include running a village in a forest to running an empire on multiple continents. Players can be part of the same Realm, separate but allied Realms, or rivals in competitive Realms. Players take on commanding roles, including the King, General, Spymaster, Advisors, etc. Each player can take on multiple roles, if they'd like. Certain aspects can be more important than others, like Politics, War, Espionage, Rebellions, Settlement Expansion, Colonies, and Exploration.
Game themes
Meet the Game Master
1 year on StartPlaying
267 games hosted
Highly rated for: Creativity, Rule of Cool, Teacher
Average response time: 4 hours
Response rate: 100%
About me
I am a longtime TTRPG GM that loves D&D & GURPS, with a large library of books, art assets, and time to share with my players, it is my favorite thing to do. I am a huge fan of roleplay and often modify mechanics to benefit storytelling & session fluidity. I use Foundry VTT, which is free to my players, and includes vast customization options for every campaign & every participant. Please take a look at this Google Sheet for all of my GURPS games: https://docs.google.com/spreadsheets/d/1OIi-Yp_5L2k4LvJ_L-YxgZ_YF7QIsZr4h0PIoit8fKM/edit?usp=sharing
View Profile →Reviews (21)
Proficiencies
Players say this GM is great at:
Creativity
Rule of Cool
Teacher
I highly recommend John as a Dungeon Master! He has done a fantastic job leading our group through eight-plus sessions already. John is well-prepared and knowledgeable about the source material, and he masterfully weaves a compelling adventure and narrative that keeps us engaged. Before we began, John took the time to discuss our preferences and play styles, demonstrating his commitment to creating an enjoyable experience for everyone. He has been exceptionally accommodating, even adjusting our XP reward system when we felt our original choice wasn't quite working. Additionally, he has shown great flexibility in adapting to changes in both our in character and out of character player lineups throughout the campaign. Overall, I wholeheartedly endorse John as a DM—he truly enhances the gaming experience!
Character creation
Creating your character
Character Creation will take place individually, with each respective player and the GM. Once both parties agree, the characters will be introduced to each other in a Session 0, which will include meshing the characters. Character will be created in GURPS Character Sheet (GCS), which is a free program with comprehensive data on GURPS 4e.
What to expect
Preparing for the session
Bring a solid character idea, and maybe character art, with a token. You'll need to have Discord to communicate. Reading GURPS 4e Basic Set is all that I ask, additional books & rules will become available as needed. The players should also make sure they have GCS (see above).
What John brings to the table
Foundry VTT, which is free to players, a library of GURPS 4e books that will be available to players, and custom art assets & maps, some powered by AI. Ambient music will be used to set the tone and mood of a location or scene. The players will be expected to roleplay heavily throughout the session. The details of Realm Management can be as detailed as the players would like, but simplified rules will be used initially to learn the system.
Equipment needed to play
Computer
Internet
Platforms used
Safety
How John creates a safe table
The GM and players will have a Session 0 where they discuss content they don't want to see, and how to go forward so everyone is happy.