Dragon of Icespire Peak: A beginner campaign!

Dragon of Icespire Peak: A beginner campaign!

Dungeons & Dragons 5e | Campaign

1 SEAT LEFT
$5.00

/ Session

Details

Bi-weekly / Thursday - 12:00 AM UTC

Jun 12 / Session 0

1-2 Hour Duration

6 / 7 Seats Filled

Schedule

Thu, Jun 12 | 12:00 AM - Session 0

Thu, Jun 26 | 12:00 AM - Session 1

Thu, Jul 10 | 12:00 AM - Session 2

Thu, Jul 24 | 12:00 AM - Session 3

Thu, Aug 07 | 12:00 AM - Session 4

Thu, Aug 21 | 12:00 AM - Session 5

Thu, Sep 04 | 12:00 AM - Session 6

Thu, Sep 18 | 12:00 AM - Session 7

Thu, Oct 02 | 12:00 AM - Session 8

Thu, Oct 16 | 12:00 AM - Session 9

Thu, Oct 30 | 12:00 AM - Session 10

Requirements

Experience required: Beginner

Age: 18+

About the adventure

The dragon Cryovain has been driven from the far reaches of the northern lands. In a search for a new home, they have settled on Ice Spire Peak. However, their presence has been at odds with the creatures who already call this mountain home. Now Phandalin and the other cities on the edge of the Sword Coast are best by monsters of all sorts. You and your band of adventurers must help to save the city of Phandalin, and to stop Cryovain as he terrorizes the mountains near the city. This campaign is intended for new and beginning players to D&D. Players will begin at level 1 and progress through level 7 by the end of the campaign. This is the perfect opportunity to learn D&D, to take a step up from previous experience in one-off games, and start your journey!

Game style

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Teacher/Educator

Less than a year on StartPlaying

Highly rated for: Inclusive, World Builder, Storytelling

Additional details

How to prepare

Players will ned a mic, and a device that can access the internet in order to use D&D Beyond and Foundry VTT. It would be best of this device were to be a computer of some kind, as sizing, access to D&D Beyond and Foundry VTT works best on a computer over a phone or other mobile device. If a computer is not accessible we can discuss options and test out what device is available ensure successor the player!

What I provide

will bring content from D&D Beyond for all players, as well as Foundry VTT! I try to make my games enjoyable for all players at the table, and incorporating all players, ideas, and goals into the story told at the table. Especially hoping to work with newer players and introducing folks to DND, my goal is to explain rules, characters, spells, abilities, and skills with the most information possible to encourage players to explore their own characters and actions.

Gameplay details

In Session 0, we will go over the following: 1. Character(s) 2. Collaborative nature of D&D 3. Party expectations for the campaign and gameplay 4. General content of the campaign 5. Personal Boundaries 6. X, N, and O Cards 7. Breaks and Break Timeline 8. Open Door Policy 9. Session Recaps

Content warnings

Safety tools used

Breaks

Debriefing

Luxton Technique

Luxton Technique Discussion

Open Door

Session 0

X, N, and O Cards

How will character creation work

During Session 0 we will create characters as a group! This way we can build a party together, discuss each other's characters, and the party makeup as a whole. Players will use D&D Beyond to make their characters, as will continue to update them using the D&D Beyond system.

Players can expect

Combat / Tactics

Medium

Roleplay

Low

Puzzles

Medium

Experience level

Beginner

Platforms used

D&D Beyond

Foundry VTT