Ghostbusters: The End of Days

Ghostbusters: The End of Days

When ghostly chaos erupts in Indianapolis, a new team of heroes must uncover a sinister plot that threatens to shroud the world in endless night.

TYPE

Campaign

SYSTEM

Ghostbusters RPG

LEVELS

1–5

EXPERIENCE

Open to all

AGE

18+
About the adventure

The game is excellent for beginners as it is very easy to play, and to run. Characters can be created in a matter of minutes due to the simple, yet broad rules. This particular game is intended to be more serious with more elements of horror than comedy. Players will be allowed to make their own custom characters or play as versions of themselves. This game is out of print, so I will provide PDF's of the rules, and accessories for players during our session zero. Since this game is out of print, I expect session zero to run a little longer than usual since I assume that I will be teaching the mechanics of the game to anyone who joins, which is fine.

Game style

Rule of Cool (RoC)

Roleplay Heavy

Combat Heavy

4 NEEDED TO START
$20.00

/ Session

Details

Bi-weekly / Tuesday – 8:00 PM UTC

3–4 Hour Duration

0 / 7 Seats Filled

GAME MASTER

Benjamin

he/him

5.0

(2)

This game will begin once 4 players have joined

Each player will be charged when a session starts.

Report Adventure

Meet the Game Master

5.0

(2)

Neurodivergent
Artist
Game Designer

Less than a year on StartPlaying

2 games hosted

Highly rated for: Rule of Cool, Inclusive, Creativity

Average response time: Under 1 hour

Response rate: 100%

About me

I live in Indianapolis, but I grew up in the Appalachian Mountains. I spent a lot of time camping out deep in forests and high on mountain tops. When I moved to Indy, the landscape was quite different, and I became more of an indoor person. I was introduced to tabletop RPGs by a coworker, and the sense of adventure they gave helped to fill that void left from leaving the mountains. I started DMing six years ago and use my experiences in the mountains to help weave vivid narratives from simple travel through the wilderness, to titanic battles between clashing armies. (I used to be a Civil War reenactor.) I also have a love for the Golden Age of Piracy, and the maritime history of that era. I am currently developing my own pirate TTRPG. The game will be primarily a historical game with some elements of light fantasy that would relate to sailors' beliefs and superstitions of that era. It is a simple base d10 system and combines elements of both classic RPG and wargame playstyles. My scheduling for games is very open. But I do have a biweekly work schedule. For example, if I work Monday, Tuesday, Friday and Saturday one week, then the next week I will work Sunday, Wednesday, and Thursday. So, if you want to play weekly, we would have to stagger the days a little like. Tuesday one week, then Thursday the next. However, if you wanted to play at 7:00 pm or later EST, then this would not matter, I would be free any day that I do not have any games scheduled.

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Reviews (2)

Proficiencies

Players say this GM is great at:

Rule of Cool

Inclusive

Creativity

Robert  avatar

Robert

New review

Played 2 sessions

Very fun to play with. Open to a lot of custom ideas as long as it makes sense. Fun to bounce ideas off of.

Shawn avatar

Shawn

New review

Played 2 sessions

Great all around person to play with, great for beginners or any kind of player. Allows for a lot of customization on characters. All around great experience, highly recommend!

Character creation
Creating your character

We will create our characters in session zero. Characters will be very simple to create. There is no magic, no exotic races, no classes. You're just people, people who will have a few special skills to help you survive the campaign..

What to expect
Preparing for the session

Players will need A mic only. I'm not going to insist players be on camera if they're not comfortable with it. You will need a set of d6's and one d6 that is different from the rest, this is a special die, called a ghost die, you will roll it with the rest, but you have to know which die this is, because it effects the outcome of your roll. This die is very important. I will provide necessary pdf's regarding rules and equipment during session zero.

What Benjamin brings to the table

I will provide them with all of the pdf's they will need to understand the game, and I will provide them with equipment cards and character sheets. I'm still working on audio, for music and sound effects, but I'm not sure if It will be available.

Homebrew rules

There are no homebrew rules, but I do have a set of house rules, which I will provide during session zero.

Equipment needed to play

Internet

Computer

Microphone

Safety
How Benjamin creates a safe table

Ghostbusters, though serious, and horror themed will still be lighthearted. So, there shouldn't be any inappropriate content. However, there could be some body horror elements depending on what type of ghosts are encountered. And there is the possibility of character death.

Content warnings
Character Death
Cults
Death
Devils / Demons / Fiends
Safety tools used

Frequently asked questions