Tiamat's Return: Cryovain's Hold

Tiamat's Return: Cryovain's Hold

Dungeons & Dragons 5e | Campaign

3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Sunday - 3:00 PM UTC

3-4 Hour Duration

0 / 5 Seats Filled

Requirements

Experience required: Open to all

Age: All Ages

This game will begin once 3 players have joined
About the adventure

This module is the intro for a story within the Tyranny of Dragons storyline. It will be a slower paced game in terms of threats faced and scale of danger. With the transition to fit in the Tyranny of Dragons story line this of course means the game has a strong focus on dragons as a whole and the Cult of Tiamat in particular. I believe this is a better opener to that module than the intro adventure there. With that there with be a number of changes with in the module to better suit this. All players are open to this game but this is geared more towards newer players. Though experienced players are more than welcome to join.

Game style

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Theater of the Mind

“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.

LGBTQ+
Neurodivergent

Less than a year on StartPlaying

Additional details

How to prepare

Depending on location, in person games may happen in which i can provide all the books. Online players, I use roll 20 for character sheets and a dice roller while Discord is used for voice chat.

What I provide

In terms of what I bring to the table one is resources, I have most if not all books necessary to run the game and beyond. Two, experience,, I have been running games for ten, going on eleven, years. Lastly, I am an incredibly open and fun DM, my ultimate goal I have if to make a game fun for all while making an amazing story to remember.

Gameplay details

Session 0 and pregame discussion will be used to establish not only in game characters, but also the comfort level of every player in terms of in game topics and roleplay. In addition, I will always be open outside of games if players need to reestablish boundaries.

Content warnings

Safety tools used

Debriefing

Open Door

How will character creation work

All Wizards of the Coast published material is allowed and as for stats, the usual 4d6 drop the lowest is the way. All other questions will be addressed in session zero.

Players can expect

Combat / Tactics

High

Roleplay

Medium

Puzzles

Medium

Experience level

Open to all

Platforms used

Roll20

Discord