Vecna: Eve of Ruin Rebuilt (DnD 2024 Level 17)
Heroes are called upon by three of the multiverse’s most famous archmages to find a powerful artifact capable to stopping the evil lich-god Vecna.
$30.00
/ Session
Details
Weekly / Thursday - 11:30 PM UTC
May 21 / Session 47
Session Duration / 3 hours
5 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
“The fate of the Multiverse hangs in the balance. You are our only hope.” -The Wizards Three Vecna, the evil lich-god of secrets, is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds. As the effects of this ritual begin to remake reality, heroes marked by powerful magic are called upon by three of the multiverse’s most famous archmages to travel to far-flung locales and recover legendary artifacts with the power to stop him. What you’ll find in this expanded campaign: -Character-driven storytelling and roleplaying. Make your mark upon the multiverse! -Challenging combat. (I have run multiple campaigns to level 20. Bring it on!) -Encounters with famous heroes and infamous villains from many worlds. -A quest to rebuild the legendary Rod of Seven Parts. -The Sword of Kas. (New story content!) -The Hand and Eye of Vecna. (New story content!) Vecna: Eve of Ruin is a high-level, 10-20 adventure that spans nearly every official setting and famous region in the D&D Multiverse on a quest to stop the archlich from remaking the multiverse in his own horrifying image.
Game style
Rule of Cool (RoC)
Combat Heavy
Roleplay Heavy
Game themes
Meet the Game Master
About me
I have come here to chew bubble gum and crush campaigns. And I'm all out of bubble gum! I love both roleplay and combat and tailor the ratio to the needs of the table. I've run a combat and exploration focused Tomb of Annihilation campaign as well as a roleplay heavy and whimsical Wild Beyond the Witchlight. I can be funny, silly, serious, or weird, and I'm not afraid to improvise and follow the needs of players, even if that means going off the rails or side-questing on a whim. I've been running games on Startplaying for over 3 years and running home campaigns over 30 years. I have a ton of experience and I often bring my own stories, art, and maps to the table. Current Campaigns on Startplaying: Monday 10am EST - Crooked Moon Monday 2pm EST - One-shots Tuesday 10am EST - Vecna: Eve of Ruin Tuesday 3pm EST - Call of the Netherdeep Wednesday 10am EST - Call of the Netherdeep Wednesday 2pm EST - Hoard of the Dragon Queen Thursday 7pm EST - Vecna: Eve of Ruin Friday 2pm EST - Call of the Netherdeep Completed Campaigns on Startplaying: Tomb of Annihilation Storm King’s Thunder Candlekeep (2x) Wild Beyond the Witchlight (3x) Spelljammer: Light of Xaryxis (3x) Journeys Through the Radiant Citadel (2x) Keys from the Golden Vault Dragonlance: Shadow of the Dragon Queen (x2) Book of Many Things (Level 1-11) Adventure Academy (Level 1-10 homebrew) Planescape: Turn of Fortune’s Wheel x2 Curse of Strahd Liveplay Streams: Wild Beyond the Witchlight https://youtu.be/N_fFk-FZcE0?si=2z7wg4Ow6p8zPYN- Curse of Strahd https://www.youtube.com/watch?v=dcJAqFFseKg&t=71s
View Profile →Character creation
Creating your character
Characters begin the campaign at Level 11 Point Buy for Ability Scores Fixed HP Standard or Gold option for equipment. A Bonus Feat! If your background doesn't come with a feat you'll be able to choose one from a limited list below. Dual Wielder Healer Magic Initiate Martial Adept Savage Attacker Skilled Tough Starting items (to be cleared by GM): 1 Very Rare, 1 uncommon, 1 common OR 2 Rare and 1 common Starting gold: 5,000gp to use on the Sane Magical Item price list. Maximum 3 of each consumable.
Elf wild heart barbarian / valor bard Human aberrant sorcerer Human eldritch knight fighter Tiefling soulknife rogue / knowledge cleric Elf elements monk
What to expect
Preparing for the session
Working microphone Discord, DnDbeyond, and Roll20 accounts (all free) Bring a good attitude and be prepared for fun!
What Rob - GM Rah brings to the table
30 years of experience running roleplaying games, acceptance of the strange, support for the weird, and creativity in crafting stories and managing plots that often fly off the rails. 3 Years and over 1000 professional games hosted on Startplaying. Shared content through campaigns on DnD Beyond. A growing community of great players. An extensive library of art and maps and photoshop skills to customize as needed. I can also provide access to a DnDBeyond campaign with shared resources for all your character options!
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Rob - GM Rah creates a safe table
Requests to avoid triggering content outside the listed warnings can be addressed before gametime. We are here to have fun in a safe environment, not add to trauma.
Content warnings
Safety tools used

